Player Matchup

Thoth
Thoth
BattingCrown940
Thoth
Level 26
God Stats
2W - 2L
1,317 SR
Queue Stats
22W - 18L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Exyxxi
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 124L
1,599 Elo+
Solo
Cthulhu
Cthulhu
Hypermine
Cthulhu
Level 6
God Stats
10W - 6L
1,556 SR
Queue Stats
14W - 11L
1,414 Elo+
Party 1
Camazotz
Camazotz
IamDragonKing1
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 96L
1,241 Elo+
Solo
Cerberus
Cerberus
ViewtifulAaron
Cerberus
Level 15
God Stats
13W - 12L
1,708 SR
Queue Stats
169W - 172L
1,411 Elo+
Party 1
Team Averages
Level 20
1,516 SR
1,433 Elo+

VS

Team Averages
Level 12
1,454 SR
1,308 Elo+
Neith
Neith
AC_339
Neith
Level 27
God Stats
21W - 20L
1,667 SR
Queue Stats
269W - 265L
1,610 Elo+
Solo
Cernunnos
Cernunnos
DARK_APOLLYON_-
Cernunnos
Level 16
God Stats
12W - 16L
1,255 SR
Queue Stats
12W - 19L
1,140 Elo+
Party 2
Nu Wa
Nu Wa
Naomi20017507
Nu Wa
Level 5
God Stats
2W - 2L
1,736 SR
Queue Stats
5W - 8L
1,568 Elo+
Solo
Loki
Loki
PANGOLITA420
Loki
Level 7
God Stats
5W - 8L
1,343 SR
Queue Stats
10W - 20L
1,071 Elo+
Party 2
Ra
Ra
iTz_TaMaYiT00-_-
Ra
Level 4
God Stats
1W - 2L
1,270 SR
Queue Stats
5W - 9L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 20
15,401
1,100
24,736
18,951
7,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Exyxxi
Jing Wei
20
12 / 2 / 16
16,802
1,200
19,738
17,848
8,057
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Hypermine
Cthulhu
20
10 / 1 / 23
15,077
1,077
15,327
18,067
18,030
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
20
6 / 11 / 18
14,128
1,009
18,223
31,334
12,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
20
9 / 4 / 24
15,560
1,111
26,435
27,620
33,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AC_339
Neith
20
5 / 3 / 10
14,189
1,014
33,495
18,637
5,966
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
DARK_APOLLYON_-
Cernunnos
20
14 / 12 / 7
16,613
1,187
40,042
28,817
8,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
0 / 9 / 13
13,282
949
12,877
17,522
7,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

20
3 / 14 / 9
13,349
954
12,253
26,646
8,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
1 / 10 / 12
13,121
937
5,892
19,705
4,762
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
74
47
Kills
23
23
Deaths
48
101
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
AC_339
Neith
5
3
10
3.33
W
10
5
20
4
L
Cernunnos
DARK_APOLLYON_-
Cernunnos
14
12
7
1.46
W
Jing Wei
Exyxxi
Jing Wei
12
2
16
10
W
Cthulhu
Hypermine
Cthulhu
10
1
23
21.5
W
Camazotz
6
11
18
1.36
L
0
9
13
0.72
L
3
14
9
0.54
W
Cerberus
9
4
24
5.25
L
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,459
Damage
104,559
113,820
Taken
111,327
80,158
Mitigated
35,027
26,749
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AC_339
Neith
33,495
22,072
0
2,843
18,637
5,966
0
10,257
8,380
0
68,067
W
24,736
1,464
486
2,671
18,951
7,309
0
3,410
15,491
44,954
0
L
Cernunnos
DARK_APOLLYON_-
Cernunnos
40,042
23,348
549
4,266
28,817
8,515
0
16,815
12,002
0
79,208
W
Jing Wei
Exyxxi
Jing Wei
19,738
14,720
0
3,811
17,848
8,057
0
1,758
16,040
0
56,784
W
Cthulhu
Hypermine
Cthulhu
15,327
139
955
2,645
18,067
18,030
0
2,814
15,103
30,996
0
W
Camazotz
18,223
5,236
0
12,447
31,334
12,909
0
3,687
27,028
0
47,312
L
12,877
5,339
0
445
17,522
7,297
0
11,438
6,084
35,938
0
L
12,253
7,878
0
0
26,646
8,487
0
12,399
14,247
0
25,697
W
Cerberus
26,435
1,054
0
3,734
27,620
33,853
0
6,325
20,970
54,680
0
L
5,892
2,362
1,158
1,230
19,705
4,762
0
15,589
4,116
13,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,968
Gold Earned
70,554
286
Minions Killed
252
11
Camps Cleared
3
1,257,787
Distance Traveled
1,125,584
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,189
1,014
101
7
1
265,989
0
W
Thoth
15,401
1,100
56
4
0
275,388
0
L
Cernunnos
16,613
1,187
72
5
2
243,284
3
W
Jing Wei
16,802
1,200
54
4
7
284,042
0
W
Cthulhu
15,077
1,077
45
3
1
227,206
0
W
Camazotz
14,128
1,009
47
3
2
209,717
0
L
Nu Wa
13,282
949
43
3
0
163,875
0
L
Loki
13,349
954
14
1
0
237,211
0
W
Cerberus
15,560
1,111
84
6
1
261,434
0
L
Ra
13,121
937
22
2
0
215,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role