Player Matchup

Nemesis
Nemesis
Banaduk
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 2
Merlin
Merlin
Denboyrs91
Merlin
Level 29
God Stats
65W - 62L
1,513 SR
Queue Stats
96W - 99L
1,295 Elo+
Solo
Thor
Thor
Dynamo7732
Thor
Level 4
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 2
Team Averages
Level 13
1,403 SR
1,174 Elo+

VS

Team Averages
Level 17
1,259 SR
1,260 Elo+
Scylla
Scylla
Polasjj
Scylla
Level 17
God Stats
6W - 9L
1,324 SR
Queue Stats
102W - 148L
1,117 Elo+
Solo
Cthulhu
Cthulhu
XBOX FR34KZzZ
Cthulhu
Level 17
God Stats
11W - 8L
1,178 SR
Queue Stats
242W - 209L
1,331 Elo+
Party 1
Loki
Loki
XxSrg K1ngxX
Loki
Level 18
God Stats
3W - 4L
1,274 SR
Queue Stats
443W - 386L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Banaduk
Nemesis
13
1 / 10 / 4
10,521
554
4,221
18,538
6,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Denboyrs91
Merlin
17
9 / 8 / 3
13,183
694
24,835
19,901
7,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 7
10,716
564
8,363
15,530
8,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Polasjj
Scylla
17
11 / 6 / 8
14,026
738
18,575
15,948
5,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
4 / 5 / 16
13,288
699
13,391
23,955
16,329
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 1 / 11
14,503
763
13,558
12,309
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
11
Kills
25
25
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Banaduk
Nemesis
1
10
4
0.3
L
Merlin
Denboyrs91
Merlin
9
8
3
1.31
L
1
7
7
0.64
W
Scylla
Polasjj
Scylla
11
6
8
2.5
W
Cthulhu
4
5
16
2.4
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,419
Damage
45,524
53,969
Taken
52,212
22,664
Mitigated
26,071
7,927
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Banaduk
Nemesis
4,221
741
0
3,068
18,538
6,340
0
12,395
6,143
0
30,897
L
Merlin
Denboyrs91
Merlin
24,835
1,056
436
3,113
19,901
7,482
130
11,263
8,638
82,882
0
L
8,363
1,192
438
872
15,530
8,842
0
8,994
6,536
137
21,049
W
Scylla
Polasjj
Scylla
18,575
895
555
6,298
15,948
5,342
82
6,155
9,793
49,164
0
W
Cthulhu
13,391
714
121
8,114
23,955
16,329
859
14,362
9,593
51,395
0
W
13,558
3,821
0
0
12,309
4,400
704
4,525
7,784
0
54,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
41,817
150
Minions Killed
188
0
Camps Cleared
0
826,137
Distance Traveled
997,172
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,521
554
28
1
0
291,296
3
L
Merlin
13,183
694
100
5
0
279,693
1
L
Thor
10,716
564
22
1
0
255,148
0
W
Scylla
14,026
738
76
4
0
319,207
0
W
Cthulhu
13,288
699
69
4
0
306,784
0
W
Loki
14,503
763
43
2
0
371,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role