Player Matchup

Hel
Hel
Git_Gudx
Hel
Level 7
God Stats
19W - 12L
1,500 SR
Queue Stats
60W - 64L
1,232 Elo+
Solo
Xing Tian
Xing Tian
Hituug
Xing Tian
Level 5
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 6L
1,350 Elo+
Solo
Loki
Loki
JB_WIN
Loki
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 30L
1,533 Elo+
Solo
Olorun
Olorun
RollsRoyce47
Olorun
Level 8
God Stats
2W - 4L
1,383 SR
Queue Stats
12W - 23L
1,255 Elo+
Solo
Ravana
Ravana
Shoarkeo
Ravana
Level 29
God Stats
1W - 1L
1,383 SR
Queue Stats
71W - 85L
1,510 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,376 Elo+

VS

Team Averages
Level 20
1,561 SR
1,571 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Alonyuli
Fenrir
Level 6
God Stats
1W - 0L
1,187 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IxULTxURxMOM
Cupid
Level 29
God Stats
14W - 7L
1,663 SR
Queue Stats
107W - 62L
1,602 Elo+
Party 1
Thanatos
Thanatos
Quidem Dolor
Thanatos
Level 29
God Stats
22W - 1L
2,045 SR
Queue Stats
110W - 56L
1,752 Elo+
Party 1
Cerberus
Cerberus
StruckPandora62
Cerberus
Level 10
God Stats
1W - 0L
1,410 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 6 / 2
3,261
466
920
3,286
533
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
Hituug
Xing Tian
3
1 / 3 / 2
3,426
489
691
2,934
944
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Loki
JB_WIN
Loki
7
0 / 2 / 0
4,127
590
2,480
3,966
1,413
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
5
5 / 3 / 1
4,524
646
2,651
3,572
403
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
Shoarkeo
Ravana
7
2 / 2 / 2
4,478
640
2,281
3,453
716
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
4 / 0 / 1
5,107
730
1,013
2,848
1,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Alonyuli
Fenrir
4
0 / 7 / 5
3,652
522
739
5,761
1,514
9
2 / 0 / 1
4,929
704
2,256
3,350
905
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Quidem Dolor
Thanatos
9
10 / 0 / 1
5,729
818
6,613
5,312
1,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
3
0 / 4 / 3
3,326
475
570
3,941
1,108

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
16
16
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
1
4.5
W
Fenrir
Alonyuli
Fenrir
0
7
5
0.36
L
0
6
2
0.17
L
Xing Tian
Hituug
Xing Tian
1
3
2
0.67
W
2
0
1
2.5
L
Loki
JB_WIN
Loki
0
2
0
0
W
Thanatos
Quidem Dolor
Thanatos
10
0
1
10.5
L
Olorun
5
3
1
1.83
L
Ravana
Shoarkeo
Ravana
2
2
2
1.5
W
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,023
Damage
11,191
17,211
Taken
21,212
4,009
Mitigated
6,475
3,093
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,013
480
0
605
2,848
1,426
252
266
2,482
17,422
0
W
Fenrir
Alonyuli
Fenrir
739
102
0
230
5,761
1,514
214
1,077
4,684
0
4,562
L
920
544
0
0
3,286
533
315
168
3,093
3,461
0
L
Xing Tian
Hituug
Xing Tian
691
277
0
186
2,934
944
180
420
2,489
1,875
0
W
2,256
1,575
0
2,176
3,350
905
168
82
3,143
0
26,804
L
Loki
JB_WIN
Loki
2,480
821
0
1,360
3,966
1,413
253
573
3,318
0
16,100
W
Thanatos
Quidem Dolor
Thanatos
6,613
2,582
0
6,321
5,312
1,522
0
1,682
3,630
0
26,428
L
Olorun
2,651
1,683
28
583
3,572
403
689
85
3,487
10,341
0
L
Ravana
Shoarkeo
Ravana
2,281
1,002
0
936
3,453
716
20
212
3,241
0
18,264
W
Cerberus
570
223
0
43
3,941
1,108
0
1,155
2,786
1,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,816
Gold Earned
22,743
93
Minions Killed
153
0
Camps Cleared
0
548,748
Distance Traveled
601,863
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,107
730
45
6
0
109,075
0
W
Fenrir
3,652
522
7
1
0
128,723
1
L
Hel
3,261
466
4
1
0
108,569
1
L
Xing Tian
3,426
489
1
0
0
76,473
2
W
Cupid
4,929
704
57
8
0
95,483
0
L
Loki
4,127
590
29
4
0
147,575
0
W
Thanatos
5,729
818
43
6
0
141,387
0
L
Olorun
4,524
646
19
3
0
98,766
1
L
Ravana
4,478
640
40
6
0
117,365
0
W
Cerberus
3,326
475
1
0
0
127,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role