Player Matchup

Zhong Kui
Zhong Kui
AmphibianRoyalty
Zhong Kui
Level 6
God Stats
7W - 15L
1,854 SR
Queue Stats
63W - 47L
1,587 Elo+
Solo
Mercury
Mercury
Buchen-Laub
Mercury
Level 28
God Stats
8W - 8L
1,363 SR
Queue Stats
87W - 88L
1,392 Elo+
Solo
Kukulkan
Kukulkan
I Suijin I
Kukulkan
Level 11
God Stats
6W - 2L
1,608 SR
Queue Stats
31W - 36L
1,750 Elo+
Solo
Ullr
Ullr
RickJ19Zeta7134
Ullr
Level 13
God Stats
13W - 13L
1,516 SR
Queue Stats
353W - 363L
1,508 Elo+
Solo
Hercules
Hercules
SLAVKING_BORCHEV
Hercules
Level 12
God Stats
0W - 1L
1,730 SR
Queue Stats
10W - 11L
1,353 Elo+
Solo
Team Averages
Level 14
1,614 SR
1,518 Elo+

VS

Team Averages
Level 19
1,543 SR
1,429 Elo+
Hera
Hera
FIKKSMITE2
Hera
Level 25
God Stats
9W - 3L
1,734 SR
Queue Stats
88W - 61L
1,574 Elo+
Solo
Ares
Ares
VirtualMachinery
Ares
Level 27
God Stats
1W - 0L
1,650 SR
Queue Stats
11W - 17L
1,426 Elo+
Solo
Kali
Kali
YT-_-tata
Kali
Level 13
God Stats
57W - 42L
1,610 SR
Queue Stats
129W - 114L
1,555 Elo+
Solo
Chaac
Chaac
dalypatrick163
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,254 Elo+
Solo
Arachne
Arachne
iV TiiKKY Vi
Arachne
Level 27
God Stats
1W - 2L
1,220 SR
Queue Stats
77W - 77L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
2
1 / 0 / 0
3,051
610
195
576
122
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Buchen-Laub
Mercury
4
0 / 2 / 0
3,275
655
115
2,809
557
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
I Suijin I
Kukulkan
5
0 / 0 / 0
3,338
668
173
1,695
469
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 0
3,440
688
1,755
2,075
420
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 3 / 0
3,087
617
1,074
3,900
1,120
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,861
772
1,119
1,032
222
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 2
3,529
706
1,370
2,504
803
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
6
2 / 0 / 3
3,946
789
2,242
1,634
331
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

3
0 / 1 / 0
2,949
590
546
1,282
309
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
iV TiiKKY Vi
Arachne
6
3 / 1 / 1
4,167
833
1,860
3,754
781
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
6
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
1
0
0
1
L
Mercury
Buchen-Laub
Mercury
0
2
0
0
W
0
0
0
0
L
Kukulkan
I Suijin I
Kukulkan
0
0
0
0
L
1
1
0
1
L
0
3
0
0
W
0
0
2
1
W
Kali
2
0
3
3.5
W
0
1
0
0
W
Arachne
iV TiiKKY Vi
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,312
Damage
7,137
11,055
Taken
10,206
2,688
Mitigated
2,446
3,068
Healing
3,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
195
145
0
459
576
122
0
0
576
970
0
L
Mercury
Buchen-Laub
Mercury
115
0
0
561
2,809
557
121
0
2,809
0
7,471
W
1,119
128
0
250
1,032
222
0
173
859
14,508
0
L
Kukulkan
I Suijin I
Kukulkan
173
65
0
985
1,695
469
0
1,041
654
8,605
0
L
1,755
996
0
509
2,075
420
0
287
1,788
0
13,525
L
1,074
418
0
554
3,900
1,120
0
1,161
2,739
0
3,344
W
1,370
227
0
356
2,504
803
0
0
2,504
7,247
0
W
Kali
2,242
1,347
0
930
1,634
331
0
0
1,634
0
11,920
W
546
402
0
0
1,282
309
0
145
1,087
0
3,999
W
Arachne
iV TiiKKY Vi
Arachne
1,860
1,492
0
1,533
3,754
781
0
0
3,754
0
15,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,191
Gold Earned
18,452
67
Minions Killed
113
0
Camps Cleared
0
412,369
Distance Traveled
559,120
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,051
610
1
0
0
21,944
1
L
Mercury
3,275
655
15
3
0
112,358
0
W
Hera
3,861
772
37
7
0
100,450
2
L
Kukulkan
3,338
668
18
4
0
96,773
2
L
Ullr
3,440
688
26
5
0
87,653
2
L
Hercules
3,087
617
7
1
0
93,641
0
W
Ares
3,529
706
10
2
0
113,381
1
W
Kali
3,946
789
26
5
0
109,443
0
W
Chaac
2,949
590
5
1
0
118,893
0
W
Arachne
4,167
833
35
7
0
116,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role