Player Matchup

Tsukuyomi
Tsukuyomi
Archer402
Tsukuyomi
Level 37
God Stats
11W - 6L
1,700 SR
Queue Stats
75W - 66L
1,500 Elo+
Party 1
Artemis
Artemis
HaydenSils
Artemis
Level 4
God Stats
7W - 7L
1,500 SR
Queue Stats
78W - 80L
1,500 Elo+
Party 1
Odin
Odin
etyhdsfghfdghg
Odin
Level 85
God Stats
5W - 2L
1,733 SR
Queue Stats
77W - 70L
1,525 Elo+
Party 1
Team Averages
Level 42
1,644 SR
1,508 Elo+

VS

Team Averages
Level 61
1,475 SR
1,330 Elo+
Fenrir
Fenrir
Cloud dragon343
Fenrir
Level 8
God Stats
2W - 3L
1,275 SR
Queue Stats
4W - 7L
1,230 Elo+
Solo
Sun Wukong
Sun Wukong
DBOY 1738
Sun Wukong
Level 147
God Stats
4W - 1L
1,743 SR
Queue Stats
67W - 68L
1,474 Elo+
Solo
Ganesha
Ganesha
OhDarn69
Ganesha
Level 28
God Stats
7W - 8L
1,408 SR
Queue Stats
64W - 94L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Archer402
Tsukuyomi
18
5 / 13 / 6
16,683
575
19,025
27,308
8,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
HaydenSils
Artemis
20
2 / 12 / 11
16,642
574
22,615
22,935
8,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
14 / 4 / 6
19,539
674
33,272
28,748
39,480
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 11
18,497
638
12,530
28,693
11,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
DBOY 1738
Sun Wukong
20
23 / 5 / 6
21,955
757
38,446
32,855
43,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
OhDarn69
Ganesha
20
0 / 7 / 23
16,690
576
15,798
35,812
37,318
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
21
Kills
29
29
Deaths
21
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Archer402
Tsukuyomi
5
13
6
0.62
W
6
9
11
1.28
W
Sun Wukong
DBOY 1738
Sun Wukong
23
5
6
5.2
L
Artemis
HaydenSils
Artemis
2
12
11
0.63
W
Ganesha
OhDarn69
Ganesha
0
7
23
1.64
L
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,912
Damage
66,774
78,991
Taken
97,360
56,305
Mitigated
91,568
5,596
Healing
26,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Archer402
Tsukuyomi
19,025
5,877
255
1,733
27,308
8,728
592
7,557
19,483
0
64,420
W
12,530
4,031
0
6,044
28,693
11,221
814
81
28,362
0
62,301
W
Sun Wukong
DBOY 1738
Sun Wukong
38,446
7,109
0
7,646
32,855
43,029
717
0
32,510
11,376
130,128
L
Artemis
HaydenSils
Artemis
22,615
17,674
0
2,027
22,935
8,097
985
3,215
19,420
0
59,711
W
Ganesha
OhDarn69
Ganesha
15,798
804
3,361
9,298
35,812
37,318
1,124
188
35,392
62,259
0
L
33,272
8,698
0
1,581
28,748
39,480
0
7,812
20,558
0
99,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
57,142
207
Minions Killed
265
0
Camps Cleared
0
1,328,518
Distance Traveled
1,237,802
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
16,683
575
54
2
0
450,474
0
W
Fenrir
18,497
638
75
3
0
356,210
0
W
Sun Wukong
21,955
757
175
6
0
454,944
2
L
Artemis
16,642
574
69
2
0
424,637
2
W
Ganesha
16,690
576
15
1
0
426,648
4
L
Odin
19,539
674
84
3
0
453,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role