Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
C8bRyAnR69
Cthulhu
Level 67
God Stats
12W - 4L
1,601 SR
Queue Stats
263W - 262L
1,364 Elo+
Party 1
Hades
Hades
not_a_closet
Hades
Level 29
God Stats
18W - 9L
1,535 SR
Queue Stats
19W - 13L
1,402 Elo+
Party 1
Team Averages
Level 68
1,545 SR
1,422 Elo+

VS

Team Averages
Level 19
1,620 SR
1,449 Elo+
Nike
Nike
Mikedamaori
Nike
Level 23
God Stats
41W - 28L
1,584 SR
Queue Stats
55W - 54L
1,393 Elo+
Solo
Artemis
Artemis
SoaringJaden
Artemis
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 2L
1,548 Elo+
Solo
Kukulkan
Kukulkan
l3lack_Zoro
Kukulkan
Level 28
God Stats
4W - 3L
1,528 SR
Queue Stats
50W - 56L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
7 / 0 / 6
10,849
775
8,116
7,376
2,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
C8bRyAnR69
Cthulhu
14
3 / 1 / 10
10,159
726
9,367
9,892
4,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 1 / 7
10,418
744
6,723
9,220
4,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
7,205
515
2,173
7,413
2,366
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
SoaringJaden
Artemis
12
1 / 6 / 0
8,324
595
7,283
10,266
3,381
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
l3lack_Zoro
Kukulkan
13
1 / 7 / 1
8,973
641
4,718
12,187
4,321
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
2
2
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
6
10
W
Cthulhu
C8bRyAnR69
Cthulhu
3
1
10
8
L
0
3
0
0
L
Artemis
SoaringJaden
Artemis
1
6
0
0.17
L
Kukulkan
l3lack_Zoro
Kukulkan
1
7
1
0.21
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
14,174
26,488
Taken
29,866
11,885
Mitigated
10,068
6,753
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,116
1,594
0
2,523
7,376
2,791
1,406
1,163
6,213
0
48,504
W
Cthulhu
C8bRyAnR69
Cthulhu
9,367
157
299
147
9,892
4,493
281
2,039
7,853
42,599
0
L
2,173
235
0
1,119
7,413
2,366
0
4,215
3,198
0
11,008
L
Artemis
SoaringJaden
Artemis
7,283
2,759
0
1,851
10,266
3,381
0
6,131
4,135
0
25,890
L
Kukulkan
l3lack_Zoro
Kukulkan
4,718
417
0
0
12,187
4,321
0
5,832
6,355
50,651
0
W
6,723
794
466
3,318
9,220
4,601
974
1,574
7,646
37,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
24,502
190
Minions Killed
128
0
Camps Cleared
0
798,478
Distance Traveled
563,262
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,849
775
63
5
0
285,148
2
W
Cthulhu
10,159
726
53
4
0
275,862
3
L
Nike
7,205
515
10
1
0
169,440
3
L
Artemis
8,324
595
40
3
0
205,926
1
L
Kukulkan
8,973
641
78
6
0
187,896
6
W
Hades
10,418
744
74
5
0
237,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role