Player Matchup

Medusa
Medusa
Coulthart
Medusa
Level 28
God Stats
1W - 2L
1,377 SR
Queue Stats
33W - 28L
1,197 Elo+
Solo
Ares
Ares
Flamingtuna9104
Ares
Level 24
God Stats
2W - 2L
1,659 SR
Queue Stats
42W - 51L
1,159 Elo+
Solo
Eset
Eset
IowaCityKid94
Eset
Level 17
God Stats
1W - 3L
1,652 SR
Queue Stats
49W - 50L
969 Elo+
Solo
Skadi
Skadi
ShadowDragonVIII
Skadi
Level 17
God Stats
37W - 23L
1,463 SR
Queue Stats
75W - 75L
1,161 Elo+
Solo
Mercury
Mercury
TTVDEMON4932
Mercury
Level 29
God Stats
0W - 4L
1,132 SR
Queue Stats
92W - 138L
1,128 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,123 Elo+

VS

Team Averages
Level 24
1,484 SR
1,193 Elo+
Vulcan
Vulcan
kaitcats
Vulcan
Level 25
God Stats
20W - 15L
1,487 SR
Queue Stats
20W - 19L
1,108 Elo+
Solo
Ares
Ares
mrKPZ1977
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 117L
1,340 Elo+
Party 1
Freya
Freya
rcim2001
Freya
Level 17
God Stats
5W - 3L
1,482 SR
Queue Stats
15W - 23L
1,101 Elo+
Solo
Sol
Sol
ssddeFg
Sol
Level 26
God Stats
37W - 49L
1,277 SR
Queue Stats
76W - 126L
1,043 Elo+
Solo
Izanami
Izanami
train548preium
Izanami
Level 29
God Stats
11W - 9L
1,674 SR
Queue Stats
108W - 101L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coulthart
Medusa
3
0 / 0 / 2
6,095
277
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 4 / 3
9,637
438
11,546
19,840
20,012
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 6 / 5
7,703
350
3,390
7,019
2,264
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 11 / 4
10,635
483
16,500
24,189
8,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
TTVDEMON4932
Mercury
20
3 / 2 / 2
12,014
546
8,285
19,082
8,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
kaitcats
Vulcan
17
7 / 4 / 4
12,107
550
14,107
15,148
7,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
14
3 / 1 / 6
9,857
448
5,013
11,968
7,748
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
rcim2001
Freya
19
8 / 2 / 4
12,885
586
15,763
15,331
7,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
12
0 / 8 / 3
9,208
419
1,914
10,623
3,629
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 6 / 4
10,682
486
14,954
15,022
5,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
14
Kills
23
23
Deaths
21
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Coulthart
Medusa
0
0
2
1
L
7
4
3
2.13
L
1
6
5
0.58
L
3
11
4
0.45
L
Mercury
TTVDEMON4932
Mercury
3
2
2
2
W
Vulcan
kaitcats
Vulcan
7
4
4
2.25
W
Ares
3
1
6
6
W
Freya
rcim2001
Freya
8
2
4
5
W
Sol
0
8
3
0.19
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
51,751
70,130
Taken
68,092
39,394
Mitigated
31,768
7,948
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Coulthart
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
11,546
1,505
0
0
19,840
20,012
64
8,973
10,867
39,446
0
L
3,390
761
0
204
7,019
2,264
656
4,876
2,143
26,139
0
L
16,500
8,767
0
1,349
24,189
8,441
642
15,222
8,967
0
63,684
L
Mercury
TTVDEMON4932
Mercury
8,285
1,518
0
6,395
19,082
8,677
0
7,726
11,356
0
106,059
W
Vulcan
kaitcats
Vulcan
14,107
4,807
0
3,573
15,148
7,375
2,251
3,236
11,912
69,448
0
W
Ares
5,013
1,161
0
1,695
11,968
7,748
842
4,639
7,329
18,091
0
W
Freya
rcim2001
Freya
15,763
7,345
0
7,486
15,331
7,065
2,342
3,535
11,796
78,300
0
W
Sol
1,914
386
0
1,282
10,623
3,629
2,303
1,679
8,944
23,232
0
W
14,954
11,771
0
3,420
15,022
5,951
3,762
4,734
10,288
0
73,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
54,739
355
Minions Killed
418
0
Camps Cleared
0
1,433,585
Distance Traveled
1,915,439
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,095
277
0
0
0
0
0
L
Ares
9,637
438
41
2
0
401,518
0
L
Eset
7,703
350
43
2
0
180,811
1
L
Skadi
10,635
483
98
4
0
371,777
2
L
Mercury
12,014
546
173
8
0
479,479
5
W
Vulcan
12,107
550
113
5
0
382,201
0
W
Ares
9,857
448
16
1
0
462,492
0
W
Freya
12,885
586
143
7
0
400,091
2
W
Sol
9,208
419
45
2
0
347,495
0
W
Izanami
10,682
486
101
5
0
323,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role