Player Matchup

Serqet
Serqet
Casual Troz
Serqet
Level 16
God Stats
4W - 7L
1,418 SR
Queue Stats
19W - 22L
1,260 Elo+
Solo
Bacchus
Bacchus
Parathox
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 1
Odin
Odin
TRAVISbeans
Odin
Level 27
God Stats
4W - 4L
1,444 SR
Queue Stats
135W - 129L
1,286 Elo+
Solo
Merlin
Merlin
firegod253
Merlin
Level 60
God Stats
25W - 25L
1,519 SR
Queue Stats
212W - 226L
1,344 Elo+
Party 1
Cupid
Cupid
train548preium
Cupid
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 101L
1,386 Elo+
Party 1
Team Averages
Level 27
1,476 SR
1,311 Elo+

VS

Team Averages
Level 27
1,498 SR
1,321 Elo+
Izanami
Izanami
AuHLeGeND
Izanami
Level 30
God Stats
39W - 34L
1,428 SR
Queue Stats
221W - 249L
1,254 Elo+
Party 2
Ra
Ra
CallMeSkinnyD
Ra
Level 26
God Stats
18W - 15L
1,625 SR
Queue Stats
124W - 112L
1,585 Elo+
Solo
Nemesis
Nemesis
Gibran875
Nemesis
Level 26
God Stats
36W - 14L
1,607 SR
Queue Stats
173W - 145L
1,239 Elo+
Solo
Neith
Neith
MaGNaTiVe
Neith
Level 22
God Stats
35W - 42L
1,444 SR
Queue Stats
138W - 174L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
Micke-y-y
Cthulhu
Level 29
God Stats
48W - 60L
1,384 SR
Queue Stats
334W - 367L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
0 / 5 / 2
4,715
472
2,523
7,136
2,058
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Parathox
Bacchus
7
0 / 2 / 1
4,783
478
345
4,624
1,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,416
442
1,939
8,112
2,943
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
firegod253
Merlin
8
0 / 4 / 0
4,593
459
1,294
4,641
1,528
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 3 / 0
5,456
546
4,316
4,797
1,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AuHLeGeND
Izanami
10
6 / 1 / 2
6,348
635
4,954
4,308
1,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
8 / 0 / 0
8,373
837
7,274
4,482
1,822
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Gibran875
Nemesis
11
2 / 0 / 1
6,601
660
1,434
4,601
1,285
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
MaGNaTiVe
Neith
11
2 / 0 / 0
6,251
625
2,557
2,625
811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Micke-y-y
Cthulhu
8
0 / 1 / 5
5,415
542
2,540
5,885
2,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
18
18
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
AuHLeGeND
Izanami
6
1
2
7
W
8
0
0
8
L
Serqet
0
5
2
0.2
W
Nemesis
Gibran875
Nemesis
2
0
1
2.5
W
Neith
MaGNaTiVe
Neith
2
0
0
2
W
Cthulhu
Micke-y-y
Cthulhu
0
1
5
2.5
L
Bacchus
Parathox
Bacchus
0
2
1
0.25
L
0
4
0
0
L
Merlin
firegod253
Merlin
0
4
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,417
Damage
18,759
29,310
Taken
21,901
9,784
Mitigated
7,632
4,379
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AuHLeGeND
Izanami
4,954
3,962
0
778
4,308
1,139
2,547
316
3,867
0
25,306
W
7,274
1,639
61
2,481
4,482
1,822
716
1,416
2,748
59,718
0
L
Serqet
2,523
478
0
815
7,136
2,058
0
3,154
3,982
0
16,398
W
Nemesis
Gibran875
Nemesis
1,434
702
0
2,332
4,601
1,285
0
39
4,512
0
41,555
W
Neith
MaGNaTiVe
Neith
2,557
1,214
0
1,805
2,625
811
1,988
98
2,527
0
22,805
W
Cthulhu
Micke-y-y
Cthulhu
2,540
437
253
1,465
5,885
2,575
354
154
5,695
10,520
0
L
Bacchus
Parathox
Bacchus
345
98
0
0
4,624
1,901
0
1,306
3,318
5,513
0
L
1,939
455
0
2,329
8,112
2,943
0
1,636
6,476
384
11,304
L
Merlin
firegod253
Merlin
1,294
36
0
455
4,641
1,528
0
3,117
1,524
21,464
0
L
4,316
2,033
81
699
4,797
1,354
0
601
4,196
0
27,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
32,988
151
Minions Killed
314
0
Camps Cleared
0
979,231
Distance Traveled
992,648
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,348
635
57
6
0
180,424
1
W
Ra
8,373
837
116
12
0
215,299
1
L
Serqet
4,715
472
22
2
0
236,243
1
W
Nemesis
6,601
660
75
8
0
219,491
0
W
Neith
6,251
625
49
5
0
175,135
4
W
Cthulhu
5,415
542
17
2
0
202,299
3
L
Bacchus
4,783
478
11
1
0
225,820
0
L
Odin
4,416
442
27
3
0
173,766
0
L
Merlin
4,593
459
33
3
0
150,105
0
L
Cupid
5,456
546
58
6
0
193,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role