Player Matchup

Kukulkan
Kukulkan
CrippledGangsta
Kukulkan
Level 143
God Stats
8W - 2L
2,009 SR
Queue Stats
203W - 154L
1,690 Elo+
Party 1
Odin
Odin
HunT-Meister21
Odin
Level 127
God Stats
2W - 0L
1,684 SR
Queue Stats
181W - 129L
1,696 Elo+
Party 1
Sobek
Sobek
RetroTings
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
1,883 Elo+
Party 1
Team Averages
Level 93
1,731 SR
1,756 Elo+

VS

Team Averages
Level 25
1,409 SR
1,364 Elo+
Ra
Ra
Frosty3296
Ra
Level 27
God Stats
1W - 6L
1,489 SR
Queue Stats
13W - 45L
1,354 Elo+
Solo
Nike
Nike
Mikedamaori
Nike
Level 23
God Stats
41W - 28L
1,582 SR
Queue Stats
55W - 54L
1,380 Elo+
Solo
Set
Set
ogspookman111
Set
Level 26
God Stats
1W - 12L
1,157 SR
Queue Stats
18W - 42L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
7 / 1 / 9
10,004
770
12,071
5,052
1,954
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 10
8,971
690
8,047
5,803
4,897
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
13
7 / 2 / 5
10,092
776
3,466
8,447
6,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,558
581
1,949
8,677
2,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
7,780
598
6,476
10,540
5,180
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

10
0 / 6 / 1
7,416
570
1,500
9,848
3,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
2
3
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
1
9
11.5
L
1
7
2
0.29
W
3
0
10
8
L
1
4
2
0.5
W
Sobek
7
2
5
4.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
9,925
19,302
Taken
29,065
13,355
Mitigated
11,356
1,754
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
12,071
445
0
273
5,052
1,954
204
517
4,535
57,360
0
L
1,949
159
910
1,098
8,677
2,888
0
5,932
2,670
13,651
0
W
8,047
1,875
0
557
5,803
4,897
55
682
5,121
0
26,959
L
6,476
413
0
2,160
10,540
5,180
0
4,196
6,169
3,376
31,116
W
Sobek
3,466
464
0
924
8,447
6,504
0
1,693
6,754
11,793
0
L
1,500
426
0
1,260
9,848
3,288
0
5,717
3,981
0
30,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
22,754
143
Minions Killed
142
0
Camps Cleared
0
736,645
Distance Traveled
667,127
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,004
770
98
8
0
237,650
0
L
Ra
7,558
581
37
3
0
212,527
0
W
Odin
8,971
690
34
3
0
259,589
3
L
Nike
7,780
598
47
4
0
251,514
3
W
Sobek
10,092
776
11
1
0
239,406
0
L
Set
7,416
570
58
4
0
203,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role