Player Matchup

Neith
Neith
Bronze III
finger-bang90
Neith
Bronze III
Level 36
God Stats
0W - 2L
1,294 SR
Queue Stats
4W - 13L
1,182 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 36
1,294 SR
1,182 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,605 SR
1,059 MMR
Hera
Hera
Silver V
CoinGecko1
Hera
Silver V
Level 107
God Stats
19W - 6L
1,605 SR
Queue Stats
36W - 26L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 0
10,312
737
3,692
14,793
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiBakasuraSkadiKaliUllr

VS

Bans
PoseidonHadesHe BoIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 0
11,765
840
11,589
7,519
3,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,692
Damage
11,589
14,793
Taken
7,519
6,121
Mitigated
3,097
4,503
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,589
1,267
0
2,629
7,519
3,097
2,343
37
7,482
84,574
0
L
3,692
897
0
4,503
14,793
6,121
1,050
11,597
3,196
0
75,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,312
Gold Earned
11,765
126
Minions Killed
142
0
Camps Cleared
0
221,686
Distance Traveled
262,891
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,765
840
142
10
0
262,891
3
L
Neith
10,312
737
126
9
0
221,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role