Player Matchup

Cernunnos
Cernunnos
ComandantGringo
Cernunnos
Level 126
God Stats
15W - 9L
1,644 SR
Queue Stats
232W - 215L
1,587 Elo+
Party 2
Chronos
Chronos
Fasged
Chronos
Level 100
God Stats
11W - 6L
1,477 SR
Queue Stats
214W - 187L
1,615 Elo+
Solo
Cthulhu
Cthulhu
Paradøxical
Cthulhu
Level 109
God Stats
6W - 4L
1,610 SR
Queue Stats
104W - 101L
1,573 Elo+
Solo
Bacchus
Bacchus
T0XlCGH0ST
Bacchus
Level 155
God Stats
6W - 6L
1,789 SR
Queue Stats
222W - 214L
1,604 Elo+
Party 2
Set
Set
ztrain8
Set
Level 107
God Stats
4W - 3L
1,527 SR
Queue Stats
156W - 136L
1,568 Elo+
Solo
Team Averages
Level 119
1,609 SR
1,590 Elo+

VS

Team Averages
Level 121
1,537 SR
1,547 Elo+
Izanami
Izanami
Bucknasty181
Izanami
Level 122
God Stats
9W - 15L
1,445 SR
Queue Stats
464W - 429L
1,564 Elo+
Solo
Guan Yu
Guan Yu
Kallaman
Guan Yu
Level 128
God Stats
2W - 3L
1,892 SR
Queue Stats
205W - 187L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
KanicLupin
Ao Kuang
Level 103
God Stats
8W - 20L
1,471 SR
Queue Stats
391W - 365L
1,495 Elo+
Solo
Chronos
Chronos
Rondo5
Chronos
Level 126
God Stats
3W - 4L
1,401 SR
Queue Stats
185W - 164L
1,568 Elo+
Party 1
Hercules
Hercules
TonicUSA
Hercules
Level 127
God Stats
0W - 4L
1,478 SR
Queue Stats
211W - 187L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ComandantGringo
Cernunnos
6
2 / 0 / 1
4,050
810
2,140
837
177
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Fasged
Chronos
7
1 / 0 / 0
3,907
781
948
1,317
360
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Paradøxical
Cthulhu
7
0 / 0 / 0
3,758
752
1,118
2,218
901
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bacchus
T0XlCGH0ST
Bacchus
5
0 / 0 / 2
3,353
671
1,173
2,558
1,078
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
6
1 / 0 / 2
3,738
748
1,509
2,567
687
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bucknasty181
Izanami
2
0 / 1 / 0
2,679
536
430
875
182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Kallaman
Guan Yu
4
0 / 1 / 0
2,990
598
539
2,879
938
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
KanicLupin
Ao Kuang
5
0 / 1 / 0
3,334
667
921
3,269
697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Rondo5
Chronos
5
0 / 1 / 0
2,951
590
1,807
2,569
478
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
TonicUSA
Hercules
6
0 / 0 / 0
3,037
607
953
2,424
977
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bucknasty181
Izanami
0
1
0
0
W
Cernunnos
ComandantGringo
Cernunnos
2
0
1
2.5
W
Chronos
Fasged
Chronos
1
0
0
1
L
Guan Yu
Kallaman
Guan Yu
0
1
0
0
L
Ao Kuang
KanicLupin
Ao Kuang
0
1
0
0
W
Cthulhu
Paradøxical
Cthulhu
0
0
0
0
L
Chronos
Rondo5
Chronos
0
1
0
0
W
Bacchus
T0XlCGH0ST
Bacchus
0
0
2
1
L
Hercules
TonicUSA
Hercules
0
0
0
0
W
Set
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,888
Damage
4,650
9,497
Taken
12,016
3,203
Mitigated
3,272
4,563
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bucknasty181
Izanami
430
337
0
200
875
182
0
163
712
0
3,793
W
Cernunnos
ComandantGringo
Cernunnos
2,140
1,048
0
602
837
177
0
260
577
0
13,671
W
Chronos
Fasged
Chronos
948
541
0
464
1,317
360
0
625
692
15,436
0
L
Guan Yu
Kallaman
Guan Yu
539
137
328
935
2,879
938
0
293
2,586
0
4,181
L
Ao Kuang
KanicLupin
Ao Kuang
921
294
0
1,312
3,269
697
0
863
2,406
11,840
0
W
Cthulhu
Paradøxical
Cthulhu
1,118
382
0
1,173
2,218
901
0
0
2,073
11,892
0
L
Chronos
Rondo5
Chronos
1,807
723
0
695
2,569
478
0
802
1,767
11,288
0
W
Bacchus
T0XlCGH0ST
Bacchus
1,173
188
0
827
2,558
1,078
0
1,272
1,286
5,109
0
L
Hercules
TonicUSA
Hercules
953
294
0
1,468
2,424
977
0
943
1,306
0
6,408
W
Set
1,509
850
0
1,497
2,567
687
0
571
1,996
0
16,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
14,991
142
Minions Killed
79
0
Camps Cleared
0
484,226
Distance Traveled
412,932
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,679
536
8
2
0
26,423
1
W
Cernunnos
4,050
810
35
7
0
87,361
2
W
Chronos
3,907
781
34
7
0
88,411
0
L
Guan Yu
2,990
598
13
3
0
106,627
2
L
Ao Kuang
3,334
667
27
5
0
94,557
0
W
Cthulhu
3,758
752
32
6
0
98,989
0
L
Chronos
2,951
590
21
4
0
88,900
2
W
Bacchus
3,353
671
10
2
0
99,505
2
L
Hercules
3,037
607
10
2
0
96,425
0
W
Set
3,738
748
31
6
0
109,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role