Player Matchup

Izanami
Izanami
HaymonSup
Izanami
Level 136
God Stats
4W - 6L
1,636 SR
Queue Stats
450W - 425L
1,537 Elo+
Party 2
Cerberus
Cerberus
NetworkNike
Cerberus
Level 126
God Stats
2W - 3L
1,654 SR
Queue Stats
193W - 178L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
Nirvana2003-_-
Zhong Kui
Level 87
God Stats
1W - 0L
1,551 SR
Queue Stats
16W - 8L
1,586 Elo+
Party 2
Anubis
Anubis
OneEyedHippo_
Anubis
Level 106
God Stats
2W - 2L
1,688 SR
Queue Stats
125W - 107L
1,519 Elo+
Party 2
Hades
Hades
chinga_chong_won
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 96
1,606 SR
1,529 Elo+

VS

Team Averages
Level 93
1,536 SR
1,446 Elo+
Bakasura
Bakasura
FoulWitch
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,389 Elo+
Party 1
Merlin
Merlin
M0J0 REL0ADED
Merlin
Level 104
God Stats
12W - 8L
1,494 SR
Queue Stats
574W - 628L
1,376 Elo+
Solo
Da Ji
Da Ji
Mu51cm0nk3y
Da Ji
Level 159
God Stats
5W - 9L
1,686 SR
Queue Stats
398W - 361L
1,476 Elo+
Party 1
Ymir
Ymir
j_singaslot
Ymir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 122L
1,504 Elo+
Party 1
Artemis
Artemis
ksenekhamphone
Artemis
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 142L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HaymonSup
Izanami
20
6 / 4 / 22
12,986
812
20,185
17,003
8,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
NetworkNike
Cerberus
17
2 / 4 / 22
11,470
717
7,756
23,736
27,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Nirvana2003-_-
Zhong Kui
20
7 / 4 / 18
12,326
770
12,753
20,546
16,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 3 / 16
12,897
806
20,106
19,365
11,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 6 / 15
12,689
793
10,252
17,667
10,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FoulWitch
Bakasura
15
0 / 9 / 12
9,513
595
3,032
16,154
7,429
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 6 / 10
11,196
700
23,715
14,266
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 5 / 10
11,867
742
18,390
14,932
16,520
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 5 / 14
11,305
707
12,143
18,068
23,805
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 9 / 12
10,570
661
15,093
15,684
4,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
78
34
Kills
20
21
Deaths
34
93
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FoulWitch
Bakasura
0
9
12
0.67
W
Izanami
HaymonSup
Izanami
6
4
22
4.25
L
6
6
10
1.83
L
9
5
10
2.8
W
Cerberus
NetworkNike
Cerberus
2
4
22
3.25
W
Zhong Kui
Nirvana2003-_-
Zhong Kui
7
4
18
4
W
11
3
16
6.33
W
8
6
15
2.58
L
3
5
14
2
L
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,052
Damage
72,373
98,317
Taken
79,104
74,241
Mitigated
57,069
40,296
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FoulWitch
Bakasura
3,032
1,423
961
1,682
16,154
7,429
453
11,441
4,713
0
5,043
W
Izanami
HaymonSup
Izanami
20,185
11,648
2,029
2,720
17,003
8,003
3,622
6,561
10,442
0
58,297
L
23,715
557
2,339
3,009
14,266
4,439
480
10,952
3,314
48,805
0
L
18,390
3,768
1,034
777
14,932
16,520
494
8,842
6,090
0
23,384
W
Cerberus
NetworkNike
Cerberus
7,756
174
3,710
4,672
23,736
27,874
164
7,415
16,197
18,614
0
W
Zhong Kui
Nirvana2003-_-
Zhong Kui
12,753
916
2,626
8,318
20,546
16,483
1,337
6,074
14,472
34,215
0
W
20,106
414
1,902
8,102
19,365
11,375
0
8,475
10,890
32,608
0
W
10,252
846
2,773
3,444
17,667
10,506
314
7,333
10,334
17,101
0
L
12,143
891
3,642
1,884
18,068
23,805
467
8,734
9,334
22,972
0
L
15,093
5,675
1,471
530
15,684
4,876
1,661
10,898
4,786
0
34,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,368
Gold Earned
54,451
203
Minions Killed
130
0
Camps Cleared
0
1,224,793
Distance Traveled
1,112,716
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,513
595
4
0
0
246,871
0
W
Izanami
12,986
812
79
5
0
227,356
0
L
Merlin
11,196
700
52
3
0
206,956
2
L
Da Ji
11,867
742
11
1
0
252,474
0
W
Cerberus
11,470
717
35
2
0
255,375
1
W
Zhong Kui
12,326
770
51
3
0
259,708
2
W
Anubis
12,897
806
23
1
0
241,278
0
W
Hades
12,689
793
15
1
0
241,076
0
L
Ymir
11,305
707
35
2
0
208,029
0
L
Artemis
10,570
661
28
2
0
198,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role