Player Matchup

Zhong Kui
Zhong Kui
AmuckMarker1583
Zhong Kui
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 127L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
LoicMoUnited
Baron Samedi
Level 27
God Stats
3W - 5L
1,465 SR
Queue Stats
37W - 35L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Otobokhe
Sun Wukong
Level 22
God Stats
1W - 3L
1,579 SR
Queue Stats
6W - 8L
1,435 Elo+
Solo
Nu Wa
Nu Wa
TheRoseKing1131
Nu Wa
Level 16
God Stats
1W - 7L
1,451 SR
Queue Stats
15W - 15L
1,412 Elo+
Solo
Nemesis
Nemesis
andyyerz
Nemesis
Level 25
God Stats
21W - 15L
1,569 SR
Queue Stats
90W - 70L
1,398 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,424 Elo+

VS

Team Averages
Level 23
1,550 SR
1,358 Elo+
Arachne
Arachne
CrazyChuck365
Arachne
Level 16
God Stats
10W - 7L
1,655 SR
Queue Stats
96W - 125L
1,231 Elo+
Solo
Izanami
Izanami
KJsinx
Izanami
Level 26
God Stats
21W - 22L
1,353 SR
Queue Stats
179W - 162L
1,358 Elo+
Party 1
Nemesis
Nemesis
PDK toxicity
Nemesis
Level 27
God Stats
9W - 3L
1,634 SR
Queue Stats
72W - 73L
1,388 Elo+
Solo
Raijin
Raijin
Quickmepg115
Raijin
Level 28
God Stats
6W - 2L
1,781 SR
Queue Stats
303W - 280L
1,437 Elo+
Party 1
Fenrir
Fenrir
xalamandr
Fenrir
Level 18
God Stats
24W - 36L
1,326 SR
Queue Stats
137W - 181L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmuckMarker1583
Zhong Kui
20
9 / 6 / 6
14,126
543
19,054
25,158
15,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
LoicMoUnited
Baron Samedi
19
3 / 7 / 1
12,251
471
8,008
19,571
8,597
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Otobokhe
Sun Wukong
19
7 / 4 / 1
12,717
489
9,820
19,497
19,628
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 4
10,091
388
10,520
11,026
2,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
andyyerz
Nemesis
18
8 / 9 / 8
13,630
524
19,867
29,712
12,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
2 / 10 / 0
12,402
477
6,643
18,976
5,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
KJsinx
Izanami
20
6 / 4 / 4
15,887
611
18,372
15,905
5,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
PDK toxicity
Nemesis
20
10 / 6 / 5
17,085
657
22,403
24,753
8,808
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
20
5 / 4 / 13
15,512
597
14,925
16,702
5,738
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
xalamandr
Fenrir
20
9 / 3 / 5
15,561
599
14,032
22,891
8,783
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
27
Kills
32
33
Deaths
27
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AmuckMarker1583
Zhong Kui
9
6
6
2
W
Arachne
2
10
0
0.2
W
Izanami
KJsinx
Izanami
6
4
4
2
L
Baron Samedi
LoicMoUnited
Baron Samedi
3
7
1
0.5
L
Sun Wukong
Otobokhe
Sun Wukong
7
4
1
1.88
W
Nemesis
PDK toxicity
Nemesis
10
6
5
2.08
W
Raijin
5
4
13
2.88
L
0
7
4
0.29
L
Nemesis
andyyerz
Nemesis
8
9
8
1.33
W
Fenrir
xalamandr
Fenrir
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,269
Damage
76,375
104,964
Taken
99,227
58,709
Mitigated
34,639
28,780
Healing
29,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AmuckMarker1583
Zhong Kui
19,054
1,631
0
10,870
25,158
15,850
680
3,786
21,372
102,023
0
W
Arachne
6,643
4,232
0
4,473
18,976
5,608
160
4,168
14,733
0
43,487
W
Izanami
KJsinx
Izanami
18,372
13,550
0
897
15,905
5,702
14,500
9,146
6,734
0
107,004
L
Baron Samedi
LoicMoUnited
Baron Samedi
8,008
416
252
4,428
19,571
8,597
0
2,637
16,934
95,147
0
L
Sun Wukong
Otobokhe
Sun Wukong
9,820
1,855
275
3,080
19,497
19,628
864
2,816
16,681
0
64,625
W
Nemesis
PDK toxicity
Nemesis
22,403
9,916
0
9,470
24,753
8,808
1,905
6,796
17,871
0
120,319
W
Raijin
14,925
1,624
246
3,273
16,702
5,738
1,658
10,861
5,841
99,407
0
L
10,520
2,019
0
397
11,026
2,596
138
4,249
6,777
48,046
0
L
Nemesis
andyyerz
Nemesis
19,867
9,923
0
9,478
29,712
12,038
0
3,099
26,613
0
105,865
W
Fenrir
xalamandr
Fenrir
14,032
1,525
0
10,702
22,891
8,783
83
6,611
16,130
0
99,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,815
Gold Earned
76,447
599
Minions Killed
700
0
Camps Cleared
0
2,058,002
Distance Traveled
2,327,753
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,126
543
142
5
0
412,658
3
W
Arachne
12,402
477
51
2
0
368,213
1
W
Izanami
15,887
611
205
8
0
501,609
1
L
Baron Samedi
12,251
471
147
6
0
400,488
3
L
Sun Wukong
12,717
489
111
4
0
433,339
5
W
Nemesis
17,085
657
137
5
0
520,107
2
W
Raijin
15,512
597
187
7
0
417,046
0
L
Nu Wa
10,091
388
62
2
0
379,020
3
L
Nemesis
13,630
524
137
5
0
432,497
0
W
Fenrir
15,561
599
120
5
0
520,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role