Player Matchup

King Arthur
King Arthur
CowboyRoy99
King Arthur
Level 28
God Stats
20W - 18L
1,413 SR
Queue Stats
39W - 40L
1,311 Elo+
Party 2
Fenrir
Fenrir
Jiigma
Fenrir
Level 56
God Stats
6W - 8L
1,416 SR
Queue Stats
69W - 66L
1,470 Elo+
Party 2
Hel
Hel
WienerMan078
Hel
Level 68
God Stats
9W - 8L
1,617 SR
Queue Stats
177W - 145L
1,461 Elo+
Party 2
Team Averages
Level 51
1,482 SR
1,414 Elo+

VS

Team Averages
Level 52
1,492 SR
1,367 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Camercenary_
Discordia
Level 4
God Stats
0W - 2L
1,476 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Randomism44
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CowboyRoy99
King Arthur
15
2 / 1 / 10
10,870
639
8,955
18,168
20,612
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Jiigma
Fenrir
13
3 / 4 / 7
11,212
660
8,527
17,675
6,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 1 / 5
12,445
732
21,911
15,988
6,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 5 / 3
9,958
586
12,108
19,963
19,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Camercenary_
Discordia
13
0 / 3 / 3
9,284
546
7,790
9,608
2,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Randomism44
Tsukuyomi
13
2 / 7 / 3
10,107
595
10,530
17,027
5,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
4
6
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
3
0.7
L
Discordia
Camercenary_
Discordia
0
3
3
0.5
W
King Arthur
CowboyRoy99
King Arthur
2
1
10
7
W
Fenrir
Jiigma
Fenrir
3
4
7
1.63
L
Tsukuyomi
Randomism44
Tsukuyomi
2
7
3
0.5
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,393
Damage
30,428
51,831
Taken
46,598
33,370
Mitigated
26,235
30,515
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,108
1,213
1,608
4,788
19,963
19,109
0
7,533
11,761
44,476
0
L
Discordia
Camercenary_
Discordia
7,790
373
0
1,170
9,608
2,042
0
7,284
2,299
41,031
0
W
King Arthur
CowboyRoy99
King Arthur
8,955
425
627
5,343
18,168
20,612
172
6,574
11,105
0
34,941
W
Fenrir
Jiigma
Fenrir
8,527
2,983
723
4,436
17,675
6,532
2,010
5,325
12,200
0
49,678
L
Tsukuyomi
Randomism44
Tsukuyomi
10,530
1,974
0
955
17,027
5,084
0
7,207
9,695
0
31,485
W
21,911
388
9,303
10,083
15,988
6,226
1,153
7,190
8,556
74,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
29,349
172
Minions Killed
140
0
Camps Cleared
0
993,544
Distance Traveled
909,819
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,958
586
46
3
0
299,343
10
L
Discordia
9,284
546
52
3
0
309,821
2
W
King Arthur
10,870
639
42
2
0
316,296
1
W
Fenrir
11,212
660
44
3
0
333,331
1
L
Tsukuyomi
10,107
595
42
2
0
300,655
1
W
Hel
12,445
732
86
5
0
343,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role