Player Matchup

Bacchus
Bacchus
GreenDuckSauce
Bacchus
Level 33
God Stats
17W - 20L
1,352 SR
Queue Stats
366W - 399L
1,231 Elo+
Solo
Hades
Hades
MassterRagnar
Hades
Level 107
God Stats
31W - 28L
1,573 SR
Queue Stats
55W - 78L
1,350 Elo+
Party 2
Ra
Ra
MonkeyDabs710420
Ra
Level 104
God Stats
3W - 5L
1,409 SR
Queue Stats
34W - 52L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
Tfrickanator496
Nu Wa
Level 20
God Stats
5W - 7L
1,417 SR
Queue Stats
34W - 54L
1,331 Elo+
Party 2
Neith
Neith
TiltedSlumber
Neith
Level 7
God Stats
8W - 10L
1,480 SR
Queue Stats
10W - 14L
1,359 Elo+
Party 2
Team Averages
Level 54
1,446 SR
1,320 Elo+

VS

Team Averages
Level 75
1,550 SR
1,434 Elo+
Cthulhu
Cthulhu
Dwarfineer
Cthulhu
Level 31
God Stats
5W - 4L
1,335 SR
Queue Stats
53W - 55L
1,448 Elo+
Solo
Da Ji
Da Ji
Narasite
Da Ji
Level 67
God Stats
5W - 1L
1,648 SR
Queue Stats
89W - 121L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
PhantomZ1497
Heimdallr
Level 116
God Stats
6W - 3L
1,595 SR
Queue Stats
156W - 190L
1,463 Elo+
Party 1
Hachiman
Hachiman
SupaSpirm
Hachiman
Level 44
God Stats
61W - 64L
1,499 SR
Queue Stats
258W - 347L
1,394 Elo+
Solo
Chaac
Chaac
xTIME 2 RELOADx
Chaac
Level 116
God Stats
13W - 7L
1,671 SR
Queue Stats
181W - 217L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
10,095
918
10,180
16,849
17,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 6 / 2
12,052
1,096
22,250
20,645
13,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 6
10,376
943
16,020
11,656
5,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 8
9,964
906
11,187
9,996
4,238
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 8
9,428
857
2,889
3,270
1,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

144

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dwarfineer
Cthulhu
18
3 / 1 / 17
11,136
1,012
10,150
17,059
19,830
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Narasite
Da Ji
17
6 / 0 / 12
11,140
1,013
9,404
11,406
4,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
PhantomZ1497
Heimdallr
17
4 / 4 / 14
11,064
1,006
12,666
9,901
3,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
SupaSpirm
Hachiman
17
4 / 3 / 10
11,166
1,015
13,620
9,469
2,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 3 / 14
10,928
993
10,869
19,925
19,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
11
Kills
21
21
Deaths
11
31
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dwarfineer
Cthulhu
3
1
17
11.5
L
1
4
7
1.13
L
8
6
2
1.5
L
1
5
6
0.8
W
Da Ji
Narasite
Da Ji
6
0
12
12
W
Heimdallr
PhantomZ1497
Heimdallr
4
4
14
2.75
W
Hachiman
SupaSpirm
Hachiman
4
3
10
3
L
1
5
8
1
L
0
1
8
4
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,526
Damage
56,709
62,416
Taken
67,760
41,482
Mitigated
50,166
11,894
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dwarfineer
Cthulhu
10,150
1,691
120
0
17,059
19,830
0
14,408
2,651
33,728
0
L
10,180
150
0
1,456
16,849
17,214
0
1,956
14,893
22,369
0
L
22,250
968
205
6,171
20,645
13,443
0
2,935
17,710
43,050
0
L
16,020
417
1,184
1,763
11,656
5,100
0
2,655
9,001
52,886
0
W
Da Ji
Narasite
Da Ji
9,404
2,630
0
968
11,406
4,315
0
10,221
1,185
0
13,767
W
Heimdallr
PhantomZ1497
Heimdallr
12,666
7,554
0
0
9,901
3,661
0
9,156
745
0
42,499
W
Hachiman
SupaSpirm
Hachiman
13,620
7,266
0
0
9,469
2,922
0
8,896
573
0
48,713
L
11,187
4,284
0
542
9,996
4,238
0
1,653
8,343
21,986
0
L
2,889
388
0
573
3,270
1,487
0
951
2,319
0
12,071
W
10,869
3,102
0
6,130
19,925
19,438
0
16,956
2,969
0
28,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,915
Gold Earned
55,434
203
Minions Killed
247
4
Camps Cleared
3
961,164
Distance Traveled
1,012,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,136
1,012
46
4
1
215,022
0
L
Bacchus
10,095
918
22
2
0
260,016
0
L
Hades
12,052
1,096
44
4
2
184,741
0
L
Ra
10,376
943
88
8
0
195,434
0
W
Da Ji
11,140
1,013
13
1
1
243,072
0
W
Heimdallr
11,064
1,006
66
6
0
188,927
0
W
Hachiman
11,166
1,015
86
8
1
169,209
0
L
Nu Wa
9,964
906
27
2
0
169,135
0
L
Neith
9,428
857
22
2
2
151,838
0
W
Chaac
10,928
993
36
3
0
195,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role