Player Matchup

Odin
Odin
Big_Smi_Lei
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,262 Elo+
Solo
Neith
Neith
BlazzinGrizzlie
Neith
Level 30
God Stats
14W - 8L
1,662 SR
Queue Stats
114W - 117L
1,250 Elo+
Party 1
Medusa
Medusa
Phorone
Medusa
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
95W - 92L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
savyscergez
Tsukuyomi
Level 7
God Stats
11W - 12L
1,512 SR
Queue Stats
15W - 22L
1,222 Elo+
Party 1
Kukulkan
Kukulkan
wilskillz1012
Kukulkan
Level 25
God Stats
14W - 12L
1,454 SR
Queue Stats
127W - 151L
1,378 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,299 Elo+

VS

Team Averages
Level 11
1,476 SR
1,331 Elo+
Nemesis
Nemesis
JessRex
Nemesis
Level 6
God Stats
4W - 5L
1,542 SR
Queue Stats
12W - 13L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
Pflux
Ah Puch
Level 27
God Stats
2W - 4L
1,408 SR
Queue Stats
33W - 38L
1,258 Elo+
Solo
Yemoja
Yemoja
Reverse-Luis2109
Yemoja
Level 6
God Stats
2W - 2L
1,476 SR
Queue Stats
3W - 8L
1,119 Elo+
Solo
Guan Yu
Guan Yu
ToxicRange--
Guan Yu
Level 12
God Stats
29W - 28L
1,453 SR
Queue Stats
35W - 36L
1,285 Elo+
Solo
Thor
Thor
sharpthegod
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 16
11,473
956
6,394
9,873
6,068
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 5 / 20
14,487
1,207
27,752
16,103
5,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Phorone
Medusa
20
11 / 1 / 21
14,685
1,224
19,745
12,973
5,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
savyscergez
Tsukuyomi
19
9 / 9 / 15
12,794
1,066
13,040
18,109
7,780
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
wilskillz1012
Kukulkan
20
9 / 0 / 19
13,747
1,146
28,934
8,903
3,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JessRex
Nemesis
18
1 / 9 / 9
11,407
951
7,936
21,485
19,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ah Puch
Pflux
Ah Puch
18
7 / 6 / 4
12,682
1,057
22,423
19,615
12,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 10 / 3
10,631
886
2,600
17,694
6,496
Guan Yu
ToxicRange--
Guan Yu
18
2 / 3 / 8
11,719
977
13,939
22,548
23,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
3 / 15 / 5
12,320
1,027
12,889
25,791
11,671
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
44
43
Kills
15
15
Deaths
43
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
W
11
5
20
4.2
L
Nemesis
JessRex
Nemesis
1
9
9
0.61
L
Ah Puch
Pflux
Ah Puch
7
6
4
1.5
W
Medusa
Phorone
Medusa
11
1
21
21.5
L
2
10
3
0.35
L
Guan Yu
ToxicRange--
Guan Yu
2
3
8
2
W
Tsukuyomi
savyscergez
Tsukuyomi
9
9
15
1.83
L
3
15
5
0.37
W
Kukulkan
wilskillz1012
Kukulkan
9
0
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,865
Damage
59,787
65,961
Taken
107,133
28,553
Mitigated
74,075
9,529
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,394
4,211
0
0
9,873
6,068
0
3,022
6,851
1,065
10,806
W
27,752
18,685
0
5,704
16,103
5,957
0
6,142
9,961
0
45,779
L
Nemesis
JessRex
Nemesis
7,936
1,931
0
906
21,485
19,901
0
6,328
15,157
0
18,611
L
Ah Puch
Pflux
Ah Puch
22,423
2,304
0
414
19,615
12,776
0
4,937
14,678
56,463
0
W
Medusa
Phorone
Medusa
19,745
12,772
0
3,026
12,973
5,327
0
3,836
9,137
0
47,669
L
2,600
900
2,119
257
17,694
6,496
0
6,230
11,464
10,946
0
L
Guan Yu
ToxicRange--
Guan Yu
13,939
535
669
3,496
22,548
23,231
0
6,395
16,153
0
24,294
W
Tsukuyomi
savyscergez
Tsukuyomi
13,040
5,241
0
799
18,109
7,780
0
7,885
10,224
0
23,037
L
12,889
4,589
0
0
25,791
11,671
0
5,425
20,366
0
38,739
W
Kukulkan
wilskillz1012
Kukulkan
28,934
3,387
0
0
8,903
3,421
0
4,138
4,642
55,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,186
Gold Earned
58,759
265
Minions Killed
182
5
Camps Cleared
7
970,442
Distance Traveled
987,192
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,473
956
12
1
0
171,135
0
W
Neith
14,487
1,207
69
6
3
189,606
0
L
Nemesis
11,407
951
18
2
1
161,415
3
L
Ah Puch
12,682
1,057
75
6
1
229,290
0
W
Medusa
14,685
1,224
92
8
2
190,537
3
L
Yemoja
10,631
886
10
1
0
128,986
0
L
Guan Yu
11,719
977
26
2
3
267,283
0
W
Tsukuyomi
12,794
1,066
26
2
0
181,748
0
L
Thor
12,320
1,027
53
4
2
200,218
0
W
Kukulkan
13,747
1,146
66
6
0
237,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role