Player Matchup

Tsukuyomi
Tsukuyomi
Diamond IV
Aegisx2
Tsukuyomi
Diamond IV
Level 94
God Stats
0W - 1L
1,470 SR
Queue Stats
61W - 48L
2,277 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Hourglαss
Sun Wukong
Masters
Level 130
God Stats
6W - 5L
1,848 SR
Queue Stats
426W - 417L
2,387 MMR
Solo
Sobek
Sobek
Diamond III
NBHD
Sobek
Diamond III
Level 149
God Stats
10W - 3L
1,847 SR
Queue Stats
126W - 104L
2,311 MMR
Party 1
Vulcan
Vulcan
Diamond V
SobbyBIock
Vulcan
Diamond V
Level 159
God Stats
4W - 6L
1,530 SR
Queue Stats
116W - 129L
2,466 MMR
Solo
Rama
Rama
Masters
Traxxxxx
Rama
Masters
Level 158
God Stats
55W - 52L
1,672 SR
Queue Stats
189W - 183L
2,639 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,673 SR
2,416 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,583 SR
1,850 MMR
Chang'e
Chang'e
Diamond II
BaIor
Chang'e
Diamond II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond II
BurstGolem
Cernunnos
Diamond II
Level 148
God Stats
72W - 66L
1,698 SR
Queue Stats
552W - 535L
2,252 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Eggsssssss
Erlang Shen
Masters
Level 137
God Stats
6W - 1L
1,717 SR
Queue Stats
329W - 313L
2,499 MMR
Solo
Nemesis
Nemesis
Diamond II
KIaay
Nemesis
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
ScaIes
Janus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aegisx2
Tsukuyomi
7
1 / 1 / 0
4,200
700
2,061
3,751
1,290
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Hourglαss
Sun Wukong
7
1 / 0 / 0
4,217
703
1,909
3,530
1,513
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
NBHD
Sobek
6
0 / 0 / 1
3,908
651
985
4,160
1,737
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
SobbyBIock
Vulcan
5
0 / 3 / 0
3,468
578
319
2,122
610
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
7
0 / 1 / 0
4,134
689
1,073
3,165
562
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
SetPersephoneHe BoAphroditeCupid

VS

Bans
CthulhuYemojaHou YiKuzenboCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaIor
Chang'e
7
0 / 1 / 0
4,243
707
2,515
3,504
1,145
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
BurstGolem
Cernunnos
8
0 / 0 / 1
4,322
720
1,457
2,335
472
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Eggsssssss
Erlang Shen
6
0 / 1 / 1
3,672
612
2,651
3,622
1,121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
KIaay
Nemesis
8
3 / 0 / 2
5,069
845
1,960
3,304
873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
ScaIes
Janus
8
2 / 0 / 1
5,166
861
2,160
2,592
566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aegisx2
Tsukuyomi
1
1
0
1
W
Chang'e
BaIor
Chang'e
0
1
0
0
W
Cernunnos
BurstGolem
Cernunnos
0
0
1
0.5
W
Erlang Shen
Eggsssssss
Erlang Shen
0
1
1
0.5
L
Sun Wukong
Hourglαss
Sun Wukong
1
0
0
1
W
Nemesis
KIaay
Nemesis
3
0
2
4
L
Sobek
NBHD
Sobek
0
0
1
0.5
W
Janus
ScaIes
Janus
2
0
1
2.5
L
Vulcan
SobbyBIock
Vulcan
0
3
0
0
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,347
Damage
10,743
16,728
Taken
15,357
5,712
Mitigated
4,177
6,603
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aegisx2
Tsukuyomi
2,061
502
0
1,276
3,751
1,290
0
1,008
2,743
0
18,401
W
Chang'e
BaIor
Chang'e
2,515
253
43
2,316
3,504
1,145
0
0
3,254
15,093
0
W
Cernunnos
BurstGolem
Cernunnos
1,457
649
0
1,539
2,335
472
0
149
2,186
0
22,474
W
Erlang Shen
Eggsssssss
Erlang Shen
2,651
1,130
0
1,052
3,622
1,121
0
846
2,776
0
11,932
L
Sun Wukong
Hourglαss
Sun Wukong
1,909
301
0
1,580
3,530
1,513
0
2,190
1,015
0
15,829
W
Nemesis
KIaay
Nemesis
1,960
791
0
1,679
3,304
873
0
154
3,150
0
20,658
L
Sobek
NBHD
Sobek
985
315
0
2,188
4,160
1,737
0
373
3,787
6,709
0
W
Janus
ScaIes
Janus
2,160
125
0
869
2,592
566
0
155
2,437
29,700
0
L
Vulcan
SobbyBIock
Vulcan
319
221
0
50
2,122
610
0
779
1,343
12,127
0
L
Rama
1,073
754
0
1,509
3,165
562
0
0
3,165
0
24,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,927
Gold Earned
22,472
171
Minions Killed
213
0
Camps Cleared
0
589,900
Distance Traveled
656,719
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,200
700
38
6
0
131,977
1
W
Chang'e
4,243
707
28
5
0
122,883
2
W
Cernunnos
4,322
720
41
7
0
111,142
1
W
Erlang Shen
3,672
612
23
4
0
145,726
1
L
Sun Wukong
4,217
703
37
6
0
128,491
0
W
Nemesis
5,069
845
50
8
0
159,343
2
L
Sobek
3,908
651
10
2
0
132,753
3
W
Janus
5,166
861
71
12
0
117,625
2
L
Vulcan
3,468
578
21
4
0
85,553
0
L
Rama
4,134
689
65
11
0
111,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role