Player Matchup

Arachne
Arachne
QHG Mortal Sin
Arachne
Level 128
God Stats
6W - 3L
1,528 SR
Queue Stats
275W - 172L
1,532 Elo+
Party 2
Merlin
Merlin
SlurpmyGlizy
Merlin
Level 62
God Stats
78W - 54L
1,582 SR
Queue Stats
495W - 478L
1,503 Elo+
Party 2
Fafnir
Fafnir
XxSalutexMexX
Fafnir
Level 29
God Stats
4W - 5L
1,583 SR
Queue Stats
88W - 71L
1,374 Elo+
Party 2
Team Averages
Level 73
1,564 SR
1,470 Elo+

VS

Team Averages
Level 40
1,498 SR
1,308 Elo+
Kukulkan
Kukulkan
Angry_Rat_Noises
Kukulkan
Level 86
God Stats
2W - 1L
1,763 SR
Queue Stats
161W - 194L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
BlackParade34
Cthulhu
Level 27
God Stats
34W - 56L
1,442 SR
Queue Stats
104W - 138L
1,361 Elo+
Party 1
Xbalanque
Xbalanque
XxAnime_Uchiihax
Xbalanque
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 1
10,021
771
7,783
11,310
3,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
13
2 / 3 / 4
9,364
720
6,940
10,092
3,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 6
8,960
689
2,537
9,407
11,524
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
9,518
732
8,328
8,131
2,829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
13
5 / 2 / 4
9,309
716
7,744
10,290
6,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
5
0 / 2 / 0
6,630
510
1,095
2,287
608
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
10
10
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Cthulhu
5
2
4
3.5
W
6
4
1
1.63
W
Merlin
2
3
4
1.33
L
Xbalanque
0
2
0
0
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,260
Damage
17,167
30,809
Taken
20,708
18,973
Mitigated
10,013
10,059
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,328
1,090
0
1,210
8,131
2,829
0
4,461
3,670
39,068
0
L
Cthulhu
7,744
108
122
2,690
10,290
6,576
34
4,179
6,111
30,365
0
W
7,783
5,618
0
3,906
11,310
3,850
1,040
5,813
5,497
0
45,496
W
Merlin
6,940
290
497
4,046
10,092
3,599
1,483
4,916
5,176
46,623
0
L
Xbalanque
1,095
526
0
0
2,287
608
0
845
1,442
0
4,241
W
2,537
669
262
1,348
9,407
11,524
144
5,441
3,966
7,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
25,457
137
Minions Killed
131
0
Camps Cleared
0
679,725
Distance Traveled
526,882
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,518
732
98
8
0
209,492
1
L
Cthulhu
9,309
716
26
2
0
254,673
4
W
Arachne
10,021
771
56
4
0
254,763
2
W
Merlin
9,364
720
75
6
0
214,928
0
L
Xbalanque
6,630
510
7
1
0
62,717
1
W
Fafnir
8,960
689
6
0
0
210,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role