Player Matchup

Athena
Athena
B0rtles
Athena
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 41L
1,352 Elo+
Party 3
Freya
Freya
Lil Goocher
Freya
Level 16
God Stats
10W - 9L
1,650 SR
Queue Stats
65W - 63L
1,501 Elo+
Party 1
Ullr
Ullr
Manlet Randy
Ullr
Level 29
God Stats
4W - 2L
1,460 SR
Queue Stats
10W - 10L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
TipThaNation
Kukulkan
Level 13
God Stats
15W - 7L
1,712 SR
Queue Stats
30W - 23L
1,453 Elo+
Party 3
Hera
Hera
tloy5000
Hera
Level 14
God Stats
15W - 14L
1,505 SR
Queue Stats
142W - 145L
1,370 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,423 Elo+

VS

Team Averages
Level 11
1,652 SR
1,369 Elo+
Nemesis
Nemesis
DoctorFernan
Nemesis
Level 13
God Stats
5W - 6L
1,711 SR
Queue Stats
5W - 8L
1,350 Elo+
Party 2
Amaterasu
Amaterasu
EdoHsinlaequis
Amaterasu
Level 27
God Stats
18W - 9L
1,861 SR
Queue Stats
24W - 25L
1,351 Elo+
Party 2
Neith
Neith
SSGSSBARDOCK
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,470 Elo+
Solo
Anhur
Anhur
Vmasta
Anhur
Level 6
God Stats
1W - 1L
1,711 SR
Queue Stats
49W - 49L
1,333 Elo+
Party 2
Merlin
Merlin
empanadas42
Merlin
Level 6
God Stats
1W - 2L
1,474 SR
Queue Stats
7W - 10L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B0rtles
Athena
20
4 / 2 / 21
14,187
1,091
10,193
14,277
12,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
17 / 3 / 9
15,474
1,190
32,511
19,302
6,257
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 2 / 15
13,334
1,026
19,074
11,879
3,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TipThaNation
Kukulkan
20
9 / 0 / 16
14,305
1,100
29,963
6,409
2,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
19
2 / 3 / 18
12,628
971
19,153
11,442
6,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoctorFernan
Nemesis
18
3 / 9 / 5
12,664
974
12,099
23,528
8,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
EdoHsinlaequis
Amaterasu
18
2 / 5 / 6
12,270
944
8,680
34,354
25,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 3 / 6
11,295
869
11,748
14,944
4,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Vmasta
Anhur
18
3 / 10 / 4
12,309
947
16,122
27,461
9,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
1 / 11 / 2
11,094
853
10,631
19,783
7,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
33
38
Kills
10
10
Deaths
38
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
B0rtles
Athena
4
2
21
7.25
L
Nemesis
DoctorFernan
Nemesis
3
9
5
0.61
L
Amaterasu
EdoHsinlaequis
Amaterasu
2
5
6
1
W
17
3
9
7.17
W
6
2
15
6.75
L
1
3
6
1.33
W
Kukulkan
TipThaNation
Kukulkan
9
0
16
17
L
Anhur
Vmasta
Anhur
3
10
4
0.5
L
Merlin
1
11
2
0.18
W
Hera
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,894
Damage
59,280
63,309
Taken
120,070
32,171
Mitigated
55,243
9,900
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
B0rtles
Athena
10,193
1,801
0
279
14,277
12,616
0
1,614
12,663
15,358
0
L
Nemesis
DoctorFernan
Nemesis
12,099
5,250
0
282
23,528
8,163
0
16,678
6,850
0
38,783
L
Amaterasu
EdoHsinlaequis
Amaterasu
8,680
3,667
0
3,753
34,354
25,068
0
24,627
9,727
0
28,225
W
32,511
16,908
0
7,460
19,302
6,257
0
1,982
17,320
51,224
0
W
19,074
7,730
0
78
11,879
3,864
0
2,034
9,845
0
31,434
L
11,748
2,543
0
958
14,944
4,900
0
11,703
3,241
0
31,800
W
Kukulkan
TipThaNation
Kukulkan
29,963
1,298
0
0
6,409
2,539
0
2,076
4,333
63,019
0
L
Anhur
Vmasta
Anhur
16,122
12,426
0
5,117
27,461
9,265
0
22,642
4,819
0
44,466
L
Merlin
10,631
426
0
0
19,783
7,847
0
16,170
3,613
36,115
0
W
Hera
19,153
4,206
566
1,517
11,442
6,895
0
2,925
8,517
59,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,928
Gold Earned
59,632
250
Minions Killed
251
7
Camps Cleared
7
1,256,513
Distance Traveled
1,187,242
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,187
1,091
13
1
0
255,379
0
L
Nemesis
12,664
974
57
4
5
245,274
0
L
Amaterasu
12,270
944
47
4
0
278,453
0
W
Freya
15,474
1,190
30
2
4
253,833
1
W
Ullr
13,334
1,026
34
3
3
240,884
0
L
Neith
11,295
869
30
2
1
269,543
0
W
Kukulkan
14,305
1,100
90
7
0
258,956
0
L
Anhur
12,309
947
61
5
1
200,913
0
L
Merlin
11,094
853
56
4
0
193,059
0
W
Hera
12,628
971
83
6
0
247,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role