Player Matchup

Nemesis
Nemesis
Silver III
Devictos
Nemesis
Silver III
Level 109
God Stats
1W - 1L
1,520 SR
Queue Stats
104W - 109L
1,028 MMR
Party 1
Kukulkan
Kukulkan
Bronze II
Eindridii
Kukulkan
Bronze II
Level 45
God Stats
3W - 1L
1,938 SR
Queue Stats
11W - 11L
884 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Vegas612
Cabrakan
Silver II
Level 149
God Stats
2W - 3L
1,446 SR
Queue Stats
270W - 269L
941 MMR
Solo
Medusa
Medusa
Silver IV
nova467
Medusa
Silver IV
Level 121
God Stats
24W - 17L
1,649 SR
Queue Stats
520W - 492L
960 MMR
Solo
Odin
Odin
Silver III
stevn2015
Odin
Silver III
Level 156
God Stats
46W - 28L
1,674 SR
Queue Stats
430W - 400L
952 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,645 SR
953 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,545 SR
915 MMR
Neith
Neith
Silver V
Cleepna
Neith
Silver V
Level 109
God Stats
7W - 9L
1,489 SR
Queue Stats
263W - 276L
651 MMR
Solo
Janus
Janus
Silver II
Karthuss
Janus
Silver II
Level 160
God Stats
2W - 8L
1,401 SR
Queue Stats
291W - 279L
973 MMR
Solo
Geb
Geb
Silver II
SOUNDWAVE1501
Geb
Silver II
Level 160
God Stats
8W - 2L
1,758 SR
Queue Stats
220W - 253L
957 MMR
Party 2
Hercules
Hercules
Silver III
SinfulSora
Hercules
Silver III
Level 160
God Stats
6W - 8L
1,472 SR
Queue Stats
205W - 208L
976 MMR
Solo
Mercury
Mercury
Silver I
Tizr
Mercury
Silver I
Level 84
God Stats
71W - 54L
1,605 SR
Queue Stats
247W - 257L
1,019 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Devictos
Nemesis
20
15 / 8 / 13
23,449
572
36,908
35,298
19,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Eindridii
Kukulkan
20
15 / 8 / 7
23,492
573
38,642
28,618
13,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Vegas612
Cabrakan
20
3 / 8 / 19
20,260
494
24,907
41,519
69,921
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
nova467
Medusa
20
7 / 13 / 6
21,334
520
30,756
41,613
18,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
20
4 / 8 / 14
20,000
488
23,279
37,026
50,875
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
CthulhuArachneBakasuraTsukuyomiYemoja

VS

Bans
FreyaPoseidonKumbhakarnaPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cleepna
Neith
20
6 / 13 / 16
20,239
494
36,363
37,542
18,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Karthuss
Janus
20
11 / 10 / 15
23,043
562
37,229
30,283
13,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 3 / 29
21,074
514
19,103
43,146
66,780
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
SinfulSora
Hercules
20
16 / 7 / 12
23,888
583
31,584
56,239
90,810
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Tizr
Mercury
20
9 / 13 / 6
22,460
548
17,035
40,463
21,507
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
122
44
Kills
44
45
Deaths
46
59
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Neith
Cleepna
Neith
6
13
16
1.08
L
Nemesis
Devictos
Nemesis
15
8
13
2.69
L
Kukulkan
Eindridii
Kukulkan
15
8
7
2.31
W
Janus
Karthuss
Janus
11
10
15
1.85
W
2
3
29
5.5
W
Hercules
SinfulSora
Hercules
16
7
12
3.14
W
Mercury
Tizr
Mercury
9
13
6
0.92
L
Cabrakan
Vegas612
Cabrakan
3
8
19
1.56
L
Medusa
nova467
Medusa
7
13
6
0.77
L
Odin
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,492
Damage
141,314
184,074
Taken
207,673
172,253
Mitigated
210,590
30,833
Healing
55,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cleepna
Neith
36,363
19,454
0
12,032
37,542
18,047
4,108
11,337
26,180
0
150,598
L
Nemesis
Devictos
Nemesis
36,908
17,827
0
8,046
35,298
19,391
516
12,215
22,983
0
175,907
L
Kukulkan
Eindridii
Kukulkan
38,642
4,071
0
3,667
28,618
13,544
199
14,936
13,657
200,980
0
W
Janus
Karthuss
Janus
37,229
1,280
229
6,989
30,283
13,446
2,039
13,658
16,500
173,709
0
W
19,103
1,095
0
5,763
43,146
66,780
0
15,624
27,372
61,869
0
W
Hercules
SinfulSora
Hercules
31,584
13,582
0
20,274
56,239
90,810
801
19,058
36,504
2,303
96,152
W
Mercury
Tizr
Mercury
17,035
9,426
0
10,323
40,463
21,507
6,926
10,996
29,317
0
218,834
L
Cabrakan
Vegas612
Cabrakan
24,907
2,686
0
1,500
41,519
69,921
0
12,546
28,853
82,364
0
L
Medusa
nova467
Medusa
30,756
15,673
0
14,853
41,613
18,522
4,892
13,149
28,415
0
170,873
L
Odin
23,279
1,777
0
2,767
37,026
50,875
0
5,647
30,789
0
122,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,535
Gold Earned
110,704
919
Minions Killed
880
0
Camps Cleared
0
3,655,007
Distance Traveled
3,537,125
45
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
20,239
494
175
4
0
665,450
4
L
Nemesis
23,449
572
188
5
0
846,337
7
L
Kukulkan
23,492
573
264
6
0
739,701
4
W
Janus
23,043
562
244
6
0
774,048
14
W
Geb
21,074
514
70
2
0
756,356
13
W
Hercules
23,888
583
158
4
0
678,176
1
W
Mercury
22,460
548
233
6
0
663,095
2
L
Cabrakan
20,260
494
79
2
0
715,604
13
L
Medusa
21,334
520
205
5
0
617,898
2
L
Odin
20,000
488
183
4
0
735,467
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role