Player Matchup

Kukulkan
Kukulkan
Duckoru
Kukulkan
Level 8
God Stats
13W - 17L
1,136 SR
Queue Stats
13W - 17L
1,156 Elo+
Party 1
Erlang Shen
Erlang Shen
djax20
Erlang Shen
Level 65
God Stats
2W - 2L
1,664 SR
Queue Stats
32W - 35L
1,435 Elo+
Party 1
Anhur
Anhur
imdonny
Anhur
Level 6
God Stats
1W - 6L
1,160 SR
Queue Stats
3W - 14L
1,156 Elo+
Party 1
Team Averages
Level 26
1,320 SR
1,249 Elo+

VS

Team Averages
Level 36
1,503 SR
1,330 Elo+
Discordia
Discordia
Alice3724
Discordia
Level 22
God Stats
5W - 2L
1,508 SR
Queue Stats
8W - 16L
1,150 Elo+
Solo
Kuzenbo
Kuzenbo
EmElGee420
Kuzenbo
Level 22
God Stats
5W - 4L
1,563 SR
Queue Stats
166W - 160L
1,425 Elo+
Party 2
Rama
Rama
coolgreenrock
Rama
Level 64
God Stats
10W - 9L
1,438 SR
Queue Stats
175W - 170L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duckoru
Kukulkan
18
3 / 11 / 9
14,255
648
14,258
16,231
6,607
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
djax20
Erlang Shen
18
11 / 7 / 9
16,346
743
27,795
28,371
30,845
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
imdonny
Anhur
18
7 / 11 / 8
15,696
713
10,049
19,887
7,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alice3724
Discordia
18
5 / 8 / 15
14,058
639
14,013
13,689
3,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
EmElGee420
Kuzenbo
18
4 / 4 / 20
15,871
721
11,656
27,098
34,180
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
20 / 9 / 5
17,123
778
25,360
20,990
7,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
21
Kills
29
29
Deaths
21
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alice3724
Discordia
5
8
15
1.56
L
Kukulkan
Duckoru
Kukulkan
3
11
9
0.68
W
Kuzenbo
EmElGee420
Kuzenbo
4
4
20
3.5
W
20
9
5
2.5
L
Erlang Shen
djax20
Erlang Shen
11
7
9
2.21
L
Anhur
imdonny
Anhur
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,102
Damage
51,029
64,489
Taken
61,777
44,947
Mitigated
45,161
8,305
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alice3724
Discordia
14,013
1,233
0
1,917
13,689
3,891
432
4,291
9,398
38,403
0
L
Kukulkan
Duckoru
Kukulkan
14,258
2,364
0
218
16,231
6,607
1,056
7,056
9,175
79,040
0
W
Kuzenbo
EmElGee420
Kuzenbo
11,656
3,921
1,241
6,076
27,098
34,180
306
6,533
20,565
38,649
0
W
25,360
22,493
669
4,660
20,990
7,090
2,655
3,480
17,510
0
93,611
L
Erlang Shen
djax20
Erlang Shen
27,795
15,779
0
6,633
28,371
30,845
861
10,383
17,988
0
107,642
L
Anhur
imdonny
Anhur
10,049
1,592
0
1,454
19,887
7,495
136
8,555
11,332
0
34,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
47,052
252
Minions Killed
191
0
Camps Cleared
0
975,484
Distance Traveled
1,029,982
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,058
639
48
2
0
340,519
4
L
Kukulkan
14,255
648
119
5
0
294,540
2
W
Kuzenbo
15,871
721
27
1
0
410,597
4
W
Rama
17,123
778
116
5
0
278,866
0
L
Erlang Shen
16,346
743
88
4
0
372,457
1
L
Anhur
15,696
713
45
2
0
308,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role