Player Matchup

Artemis
Artemis
CorruptedWiki
Artemis
Level 25
God Stats
8W - 2L
1,713 SR
Queue Stats
65W - 65L
1,187 Elo+
Party 2
Chaac
Chaac
CristianoBoy07
Chaac
Level 35
God Stats
22W - 7L
1,773 SR
Queue Stats
219W - 244L
1,228 Elo+
Party 2
Neith
Neith
NiBBa_gods
Neith
Level 18
God Stats
18W - 14L
1,628 SR
Queue Stats
35W - 61L
1,051 Elo+
Party 2
Anubis
Anubis
likethatCutG
Anubis
Level 25
God Stats
15W - 15L
1,495 SR
Queue Stats
103W - 132L
1,222 Elo+
Party 2
Ymir
Ymir
philfiki
Ymir
Level 26
God Stats
2W - 0L
1,716 SR
Queue Stats
16W - 14L
1,255 Elo+
Solo
Team Averages
Level 26
1,665 SR
1,189 Elo+

VS

Team Averages
Level 13
1,386 SR
1,284 Elo+
Arachne
Arachne
Battleaxefx28
Arachne
Level 22
God Stats
2W - 6L
1,305 SR
Queue Stats
72W - 66L
1,053 Elo+
Party 1
Set
Set
TheTrueAshura
Set
Level 24
God Stats
22W - 15L
1,298 SR
Queue Stats
72W - 66L
1,053 Elo+
Party 1
Kukulkan
Kukulkan
cemjay
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Hel
Hel
frankiej1938
Hel
Level 12
God Stats
0W - 1L
1,327 SR
Queue Stats
26W - 23L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sunseed1234
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
10 / 5 / 12
13,292
554
19,804
17,411
5,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
22 / 2 / 17
15,297
637
36,340
28,341
15,532
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
16
7 / 5 / 10
12,050
502
10,944
11,258
3,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
22 / 1 / 11
15,725
655
24,237
11,810
5,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
16
3 / 6 / 16
12,736
531
7,968
18,104
21,896
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
7 / 15 / 7
12,707
529
14,292
28,512
13,389
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 8 / 4
12,261
511
20,804
28,156
10,850
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
cemjay
Kukulkan
14
2 / 23 / 3
9,425
393
13,377
25,123
9,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 15 / 7
8,314
346
4,495
29,453
13,371
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
sunseed1234
Tsukuyomi
6
0 / 4 / 1
6,601
275
115
4,864
1,036
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
40
64
Kills
18
19
Deaths
65
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
7
15
7
0.7
W
Artemis
10
5
12
3.2
W
22
2
17
15.25
W
Neith
7
5
10
2.4
L
9
8
4
1.38
L
Kukulkan
cemjay
Kukulkan
2
23
3
0.15
L
0
15
7
0.23
W
Anubis
22
1
11
27.5
W
Ymir
3
6
16
1.83
L
Tsukuyomi
sunseed1234
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,293
Damage
53,083
86,924
Taken
116,108
51,598
Mitigated
47,703
35,281
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
14,292
11,629
0
1,787
28,512
13,389
360
8,683
19,829
0
33,865
W
Artemis
19,804
12,620
0
9,031
17,411
5,595
3,487
1,561
15,850
0
65,840
W
36,340
14,919
0
16,153
28,341
15,532
3,075
5,476
22,865
0
109,364
W
Neith
10,944
8,345
0
422
11,258
3,417
4,564
3,947
7,311
0
46,934
L
20,804
7,692
0
3,140
28,156
10,850
683
7,838
20,318
0
77,823
L
Kukulkan
cemjay
Kukulkan
13,377
2,399
0
290
25,123
9,057
0
10,144
14,979
53,768
0
L
4,495
1,904
2,070
1,966
29,453
13,371
703
4,654
24,799
22,316
0
W
Anubis
24,237
2,059
0
6,152
11,810
5,158
1,756
4,353
7,457
100,376
0
W
Ymir
7,968
1,418
891
2,632
18,104
21,896
1,225
2,535
15,569
41,827
0
L
Tsukuyomi
sunseed1234
Tsukuyomi
115
115
0
43
4,864
1,036
0
886
3,978
0
1,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,100
Gold Earned
49,308
554
Minions Killed
231
0
Camps Cleared
0
1,961,478
Distance Traveled
1,370,496
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,707
529
40
2
0
333,430
0
W
Artemis
13,292
554
111
5
0
356,510
1
W
Chaac
15,297
637
142
6
0
446,203
2
W
Neith
12,050
502
75
3
0
424,412
0
L
Set
12,261
511
89
4
0
382,347
0
L
Kukulkan
9,425
393
75
3
0
288,094
1
L
Hel
8,314
346
24
1
0
300,190
2
W
Anubis
15,725
655
168
7
0
369,224
4
W
Ymir
12,736
531
58
2
0
365,129
1
L
Tsukuyomi
6,601
275
3
0
0
66,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role