Player Matchup

He Bo
He Bo
Kronisborin
He Bo
Level 16
God Stats
1W - 1L
1,356 SR
Queue Stats
24W - 19L
1,518 Elo+
Party 3
Raijin
Raijin
MeanTyisboring
Raijin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,500 Elo+
Party 3
Achilles
Achilles
RequitedHail526
Achilles
Level 29
God Stats
15W - 11L
1,577 SR
Queue Stats
99W - 99L
1,498 Elo+
Party 2
Rama
Rama
SquealTeam
Rama
Level 28
God Stats
7W - 5L
1,670 SR
Queue Stats
112W - 97L
1,412 Elo+
Party 2
Yemoja
Yemoja
ThePacMan561
Yemoja
Level 28
God Stats
41W - 44L
1,557 SR
Queue Stats
121W - 111L
1,376 Elo+
Party 2
Team Averages
Level 21
1,532 SR
1,461 Elo+

VS

Team Averages
Level 36
1,490 SR
1,416 Elo+
Susano
Susano
Alex_da_Great03
Susano
Level 15
God Stats
3W - 5L
1,288 SR
Queue Stats
10W - 17L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
FIRE GENERAL918
Tsukuyomi
Level 29
God Stats
17W - 14L
1,586 SR
Queue Stats
215W - 211L
1,450 Elo+
Solo
Sol
Sol
Skam_Blue
Sol
Level 7
God Stats
3W - 5L
1,608 SR
Queue Stats
6W - 8L
1,370 Elo+
Party 1
Fafnir
Fafnir
Skam_Looney
Fafnir
Level 10
God Stats
7W - 10L
1,378 SR
Queue Stats
40W - 25L
1,422 Elo+
Party 1
Bellona
Bellona
private_pyle17
Bellona
Level 118
God Stats
2W - 2L
1,588 SR
Queue Stats
292W - 242L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,111
511
1,495
6,768
1,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 1
5,380
538
3,128
3,700
1,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
10
3 / 0 / 0
6,093
609
3,760
5,597
3,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 1 / 0
4,575
458
968
3,188
689
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
9
1 / 1 / 2
5,640
564
2,207
3,301
1,358
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,337
334
0
0
0
Tsukuyomi
FIRE GENERAL918
Tsukuyomi
10
4 / 2 / 1
6,236
624
3,996
5,625
1,600
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 1
5,676
568
3,103
5,420
1,553
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Fafnir
8
1 / 2 / 1
5,141
514
3,038
6,526
4,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 2 / 0
4,839
484
2,042
6,146
3,902
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
7
7
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Tsukuyomi
FIRE GENERAL918
Tsukuyomi
4
2
1
2.25
W
1
3
1
0.5
W
1
2
1
0.75
W
Achilles
3
0
0
3
L
2
2
1
1.25
L
Fafnir
1
2
1
0.75
W
2
1
0
2
W
Yemoja
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
12,179
22,554
Taken
23,717
8,298
Mitigated
11,210
8,114
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
FIRE GENERAL918
Tsukuyomi
3,996
1,034
0
2,200
5,625
1,600
0
1,241
4,359
0
29,870
W
1,495
145
0
2,052
6,768
1,550
0
1,215
5,553
20,454
0
W
3,128
374
0
0
3,700
1,202
480
2,132
1,568
22,772
0
W
Achilles
3,760
1,280
0
3,015
5,597
3,499
622
0
5,322
0
26,323
L
3,103
1,612
0
2,729
5,420
1,553
387
3,531
1,889
21,334
0
L
Fafnir
3,038
970
0
1,038
6,526
4,155
0
2,058
4,468
19,859
0
W
968
854
0
1,089
3,188
689
0
1,194
1,994
0
8,934
W
Yemoja
2,207
321
793
1,165
3,301
1,358
22
1,600
1,701
14,208
0
L
2,042
575
0
1,970
6,146
3,902
0
0
5,821
0
17,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
25,229
167
Minions Killed
180
0
Camps Cleared
0
765,329
Distance Traveled
701,050
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,337
334
0
0
0
149
0
L
Tsukuyomi
6,236
624
59
6
0
209,812
4
W
He Bo
5,111
511
34
3
0
166,699
0
W
Raijin
5,380
538
41
4
0
165,801
0
W
Achilles
6,093
609
57
6
0
192,591
1
L
Sol
5,676
568
47
5
0
162,024
3
L
Fafnir
5,141
514
32
3
0
161,892
0
W
Rama
4,575
458
12
1
0
71,018
1
W
Yemoja
5,640
564
23
2
0
169,220
5
L
Bellona
4,839
484
42
4
0
167,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role