Player Matchup

Hercules
Hercules
Gold V
AdolfKltler
Hercules
Gold V
Level 138
God Stats
0W - 2L
1,592 SR
Queue Stats
56W - 54L
1,583 MMR
Party 1
Camazotz
Camazotz
Gold V
Cystine
Camazotz
Gold V
Level 116
God Stats
0W - 2L
1,621 SR
Queue Stats
44W - 33L
1,679 MMR
Party 1
Thoth
Thoth
Gold V
Yukino
Thoth
Gold V
Level 122
God Stats
10W - 2L
1,500 SR
Queue Stats
13W - 8L
1,548 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,571 SR
1,603 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,545 SR
1,467 MMR
Susano
Susano
Silver IV
Fermier55
Susano
Silver IV
Level 90
God Stats
1W - 1L
1,273 SR
Queue Stats
67W - 51L
1,351 MMR
Party 2
Bacchus
Bacchus
Gold V
Monthye
Bacchus
Gold V
Level 91
God Stats
1W - 0L
1,715 SR
Queue Stats
66W - 49L
1,556 MMR
Party 2
Vulcan
Vulcan
Silver I
Tonypro22
Vulcan
Silver I
Level 108
God Stats
1W - 0L
1,646 SR
Queue Stats
80W - 58L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdolfKltler
Hercules
20
4 / 12 / 9
20,323
565
21,313
47,381
26,694
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Camazotz
Cystine
Camazotz
20
7 / 5 / 9
22,488
625
22,605
51,942
60,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
Yukino
Thoth
20
6 / 8 / 8
22,131
615
23,971
26,183
10,714
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ah Muzen CabYemojaCthulhuTsukuyomiPersephone

VS

Bans
DiscordiaHou YiNeithCupidRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fermier55
Susano
20
11 / 8 / 8
22,898
636
33,985
34,711
26,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Monthye
Bacchus
20
4 / 2 / 18
21,125
587
20,197
24,519
53,403
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Tonypro22
Vulcan
20
9 / 7 / 11
23,120
642
43,839
25,603
19,828
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
17
Kills
24
25
Deaths
17
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdolfKltler
Hercules
4
12
9
0.71
L
Camazotz
Cystine
Camazotz
7
5
9
2.3
W
Susano
Fermier55
Susano
11
8
8
1.88
W
Bacchus
Monthye
Bacchus
4
2
18
6.5
W
Vulcan
Tonypro22
Vulcan
9
7
11
2.07
L
Thoth
Yukino
Thoth
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,889
Damage
98,021
125,506
Taken
84,833
97,423
Mitigated
99,270
33,239
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdolfKltler
Hercules
21,313
10,884
0
12,415
47,381
26,694
831
21,105
26,026
0
157,149
L
Camazotz
Cystine
Camazotz
22,605
4,984
0
18,046
51,942
60,015
1,622
29,313
22,004
0
107,163
W
Susano
Fermier55
Susano
33,985
8,932
0
3,309
34,711
26,039
2,623
10,337
24,124
0
123,977
W
Bacchus
Monthye
Bacchus
20,197
644
0
2,199
24,519
53,403
626
6,395
17,986
62,595
0
W
Vulcan
Tonypro22
Vulcan
43,839
15,444
0
2,447
25,603
19,828
2,160
7,296
17,957
217,013
0
L
Thoth
Yukino
Thoth
23,971
714
0
2,778
26,183
10,714
1,701
13,174
12,934
201,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,942
Gold Earned
67,143
446
Minions Killed
366
0
Camps Cleared
0
2,008,400
Distance Traveled
2,127,062
15
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
20,323
565
132
4
0
637,298
9
L
Camazotz
22,488
625
91
3
0
721,366
3
W
Susano
22,898
636
108
3
0
672,049
7
W
Bacchus
21,125
587
31
1
0
754,402
24
W
Vulcan
23,120
642
227
6
0
700,611
13
L
Thoth
22,131
615
223
6
0
649,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role