Player Matchup

Nox
Nox
LugoVert
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,350 Elo+
Solo
Serqet
Serqet
McElph
Serqet
Level 29
God Stats
1W - 8L
1,153 SR
Queue Stats
4W - 16L
1,285 Elo+
Party 1
Fafnir
Fafnir
TheStrugglist
Fafnir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 47
1,384 SR
1,378 Elo+

VS

Team Averages
Level 6
1,254 SR
1,315 Elo+
Hachiman
Hachiman
EsteemedPunk
Hachiman
Level 5
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Mikesavage2x
Yemoja
Level 8
God Stats
2W - 1L
1,222 SR
Queue Stats
4W - 6L
1,229 Elo+
Party 2
Cerberus
Cerberus
Sammytatz
Cerberus
Level 5
God Stats
0W - 6L
1,239 SR
Queue Stats
1W - 9L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 25
10,373
798
11,898
7,026
3,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
McElph
Serqet
15
25 / 1 / 9
12,648
973
16,808
6,369
2,329
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 0 / 29
10,027
771
7,614
9,101
9,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EsteemedPunk
Hachiman
8
0 / 14 / 1
7,143
549
5,150
13,748
4,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
2 / 8 / 0
8,094
623
3,371
14,445
10,423
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Sammytatz
Cerberus
9
0 / 13 / 1
7,225
556
1,699
16,603
6,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
4
34
Kills
2
2
Deaths
35
63
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EsteemedPunk
Hachiman
0
14
1
0.04
W
7
1
25
19.5
W
Serqet
McElph
Serqet
25
1
9
29.5
L
Yemoja
2
8
0
0.25
L
Cerberus
Sammytatz
Cerberus
0
13
1
0.04
W
2
0
29
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,320
Damage
10,220
22,496
Taken
44,796
15,222
Mitigated
21,210
5,798
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EsteemedPunk
Hachiman
5,150
3,615
0
0
13,748
4,440
374
5,943
7,655
0
14,225
W
11,898
1,865
0
1,167
7,026
3,329
1,505
1,374
5,652
41,025
0
W
Serqet
McElph
Serqet
16,808
7,451
0
1,714
6,369
2,329
237
1,714
4,655
0
54,566
L
Yemoja
3,371
1,055
604
528
14,445
10,423
216
6,255
7,805
24,554
0
L
Cerberus
Sammytatz
Cerberus
1,699
288
0
1,045
16,603
6,347
0
7,442
9,161
15,968
0
W
7,614
1,884
0
2,917
9,101
9,564
995
2,481
6,620
23,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
22,462
123
Minions Killed
109
0
Camps Cleared
0
728,108
Distance Traveled
486,984
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,143
549
14
1
0
182,341
2
W
Nox
10,373
798
49
4
0
225,116
1
W
Serqet
12,648
973
45
3
0
278,601
0
L
Yemoja
8,094
623
45
3
0
164,749
0
L
Cerberus
7,225
556
50
4
0
139,894
0
W
Fafnir
10,027
771
29
2
0
224,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role