Player Matchup

Mercury
Mercury
AlexandrRobinson
Mercury
Level 26
God Stats
9W - 13L
1,385 SR
Queue Stats
41W - 45L
1,167 Elo+
Party 1
Scylla
Scylla
PistolPrincess-1
Scylla
Level 53
God Stats
44W - 41L
1,511 SR
Queue Stats
119W - 107L
1,413 Elo+
Party 1
Mulan
Mulan
Richdude321
Mulan
Level 69
God Stats
1W - 3L
1,437 SR
Queue Stats
211W - 243L
1,191 Elo+
Party 1
Team Averages
Level 49
1,444 SR
1,257 Elo+

VS

Team Averages
Level 17
1,559 SR
1,255 Elo+
Bacchus
Bacchus
Alberca777
Bacchus
Level 6
God Stats
10W - 13L
1,493 SR
Queue Stats
158W - 176L
1,287 Elo+
Party 2
Heimdallr
Heimdallr
G11BX1371W
Heimdallr
Level 26
God Stats
8W - 5L
1,602 SR
Queue Stats
131W - 153L
1,231 Elo+
Solo
Ravana
Ravana
Star-Lord_17-22
Ravana
Level 18
God Stats
3W - 4L
1,582 SR
Queue Stats
68W - 68L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
11,043
581
6,448
16,533
6,161
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 2
11,685
615
18,851
14,028
5,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 12 / 5
10,272
541
13,493
23,175
12,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alberca777
Bacchus
16
7 / 1 / 12
13,827
728
15,168
30,039
36,398
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
G11BX1371W
Heimdallr
15
6 / 5 / 12
12,956
682
16,247
16,581
6,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 2 / 11
12,306
648
9,765
12,187
4,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
21
22
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alberca777
Bacchus
7
1
12
13
L
3
9
4
0.56
W
Heimdallr
G11BX1371W
Heimdallr
6
5
12
2.4
L
5
1
2
6
L
0
12
5
0.21
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
41,180
53,736
Taken
58,807
24,292
Mitigated
47,696
9,633
Healing
28,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alberca777
Bacchus
15,168
2,237
1,122
13,543
30,039
36,398
544
8,447
21,592
36,879
0
L
6,448
2,319
0
371
16,533
6,161
1,522
4,412
12,121
0
33,125
W
Heimdallr
G11BX1371W
Heimdallr
16,247
8,347
1,217
6,381
16,581
6,648
2,276
5,746
10,835
0
72,400
L
18,851
876
1,238
5,599
14,028
5,184
0
4,834
9,194
58,886
0
L
13,493
2,982
850
1,575
23,175
12,947
0
5,994
17,181
162
37,264
W
9,765
1,079
771
5,067
12,187
4,650
252
4,844
7,343
0
21,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,000
Gold Earned
39,089
129
Minions Killed
136
0
Camps Cleared
0
1,049,753
Distance Traveled
983,878
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,827
728
31
2
0
338,276
0
L
Mercury
11,043
581
42
2
0
350,820
1
W
Heimdallr
12,956
682
85
4
0
291,409
0
L
Scylla
11,685
615
66
3
0
371,560
2
L
Mulan
10,272
541
21
1
0
327,373
3
W
Ravana
12,306
648
20
1
0
354,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role