Player Matchup

Rama
Rama
AreKansas
Rama
Level 82
God Stats
2W - 6L
1,502 SR
Queue Stats
431W - 467L
1,342 Elo+
Party 1
Merlin
Merlin
StLuhs
Merlin
Level 6
God Stats
5W - 4L
1,632 SR
Queue Stats
7W - 5L
1,569 Elo+
Solo
Awilix
Awilix
angel1sone
Awilix
Level 5
God Stats
8W - 6L
1,500 SR
Queue Stats
64W - 67L
1,481 Elo+
Solo
Ares
Ares
eliwicked
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
rJewy
Yemoja
Level 6
God Stats
19W - 14L
1,500 SR
Queue Stats
27W - 32L
1,181 Elo+
Party 1
Team Averages
Level 20
1,527 SR
1,415 Elo+

VS

Team Averages
Level 19
1,452 SR
1,327 Elo+
Artemis
Artemis
ComaPublico
Artemis
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 83L
1,290 Elo+
Solo
Anhur
Anhur
Escanooe
Anhur
Level 14
God Stats
6W - 2L
1,460 SR
Queue Stats
27W - 25L
1,379 Elo+
Solo
Ra
Ra
Raulwolf17
Ra
Level 18
God Stats
3W - 6L
1,354 SR
Queue Stats
57W - 55L
1,402 Elo+
Solo
Fenrir
Fenrir
onuuur067
Fenrir
Level 20
God Stats
10W - 10L
1,469 SR
Queue Stats
153W - 143L
1,253 Elo+
Solo
Arachne
Arachne
waruwari
Arachne
Level 28
God Stats
25W - 26L
1,477 SR
Queue Stats
113W - 124L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
2 / 2 / 0
4,111
587
1,365
4,383
931
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
StLuhs
Merlin
3
0 / 1 / 0
3,219
460
354
1,150
244
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
angel1sone
Awilix
6
0 / 1 / 0
3,895
556
852
3,567
704
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
3
0 / 4 / 0
3,360
480
639
3,759
1,278
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
rJewy
Yemoja
5
0 / 3 / 1
3,650
521
824
3,892
898
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ComaPublico
Artemis
8
1 / 1 / 2
4,996
714
3,080
3,777
949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Escanooe
Anhur
8
1 / 0 / 1
4,741
677
891
2,289
579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
4,992
713
452
969
275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
onuuur067
Fenrir
6
2 / 2 / 0
4,254
608
863
3,831
1,021
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Arachne
waruwari
Arachne
9
4 / 0 / 1
5,686
812
2,121
2,440
631
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
11
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
2
2
0
1
W
Artemis
ComaPublico
Artemis
1
1
2
2
W
Anhur
Escanooe
Anhur
1
0
1
1.5
W
1
0
1
1.5
L
Merlin
StLuhs
Merlin
0
1
0
0
L
Awilix
angel1sone
Awilix
0
1
0
0
L
Ares
0
4
0
0
W
Fenrir
onuuur067
Fenrir
2
2
0
1
L
Yemoja
rJewy
Yemoja
0
3
1
0.17
W
Arachne
waruwari
Arachne
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,034
Damage
7,407
16,751
Taken
13,306
4,055
Mitigated
3,455
4,207
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,365
1,135
99
1,738
4,383
931
0
67
4,316
0
15,087
W
Artemis
ComaPublico
Artemis
3,080
1,405
0
1,298
3,777
949
0
733
3,044
0
20,457
W
Anhur
Escanooe
Anhur
891
395
0
605
2,289
579
536
508
1,781
0
14,325
W
452
0
48
500
969
275
1,301
261
708
20,663
0
L
Merlin
StLuhs
Merlin
354
29
0
500
1,150
244
0
343
807
5,296
0
L
Awilix
angel1sone
Awilix
852
298
0
1,518
3,567
704
0
42
3,525
0
11,831
L
Ares
639
176
0
0
3,759
1,278
0
0
3,759
3,544
0
W
Fenrir
onuuur067
Fenrir
863
76
0
793
3,831
1,021
194
192
3,639
0
8,910
L
Yemoja
rJewy
Yemoja
824
637
322
30
3,892
898
0
0
3,892
6,478
0
W
Arachne
waruwari
Arachne
2,121
1,526
0
1,867
2,440
631
0
123
2,317
0
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,235
Gold Earned
24,669
89
Minions Killed
175
0
Camps Cleared
0
467,186
Distance Traveled
709,642
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,111
587
33
5
0
116,587
3
W
Artemis
4,996
714
47
7
0
125,228
0
W
Anhur
4,741
677
28
4
0
121,208
0
W
Ra
4,992
713
45
6
0
135,746
0
L
Merlin
3,219
460
12
2
0
38,765
0
L
Awilix
3,895
556
29
4
0
124,315
0
L
Ares
3,360
480
8
1
0
88,967
1
W
Fenrir
4,254
608
13
2
0
150,893
0
L
Yemoja
3,650
521
7
1
0
98,552
0
W
Arachne
5,686
812
42
6
0
176,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role