Player Matchup

Cthulhu
Cthulhu
Bisnitaru
Cthulhu
Level 5
God Stats
2W - 2L
1,593 SR
Queue Stats
4W - 9L
1,169 Elo+
Party 2
Tsukuyomi
Tsukuyomi
C4FF3iN3
Tsukuyomi
Level 3
God Stats
1W - 3L
1,188 SR
Queue Stats
2W - 5L
1,320 Elo+
Party 2
Neith
Neith
Chexxa
Neith
Level 8
God Stats
2W - 3L
1,340 SR
Queue Stats
38W - 56L
1,142 Elo+
Solo
Zeus
Zeus
DynamicXx21
Zeus
Level 29
God Stats
21W - 32L
1,308 SR
Queue Stats
154W - 219L
1,234 Elo+
Solo
Hera
Hera
Hithack
Hera
Level 27
God Stats
3W - 10L
1,276 SR
Queue Stats
56W - 74L
1,306 Elo+
Party 2
Team Averages
Level 14
1,341 SR
1,234 Elo+

VS

Team Averages
Level 35
1,356 SR
1,363 Elo+
Fenrir
Fenrir
C1cc1o_24
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Caroon101
Ymir
Level 28
God Stats
6W - 3L
1,257 SR
Queue Stats
36W - 42L
1,350 Elo+
Solo
Discordia
Discordia
LordHyins
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,298 Elo+
Solo
Thanatos
Thanatos
Rigby228
Thanatos
Level 22
God Stats
25W - 29L
1,212 SR
Queue Stats
64W - 61L
1,310 Elo+
Solo
Rama
Rama
casandrae
Rama
Level 103
God Stats
1W - 0L
1,312 SR
Queue Stats
28W - 47L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bisnitaru
Cthulhu
19
2 / 8 / 12
12,031
925
11,481
29,802
37,076
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
C4FF3iN3
Tsukuyomi
19
3 / 16 / 10
12,194
938
17,811
25,954
11,863
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Chexxa
Neith
19
3 / 10 / 11
12,635
972
15,859
18,283
7,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 6 / 11
13,342
1,026
23,298
20,175
12,588
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Hithack
Hera
20
10 / 9 / 7
15,065
1,159
19,224
17,172
7,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C1cc1o_24
Fenrir
19
2 / 7 / 25
12,519
963
8,428
18,973
7,637
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
20
4 / 4 / 28
13,697
1,054
16,224
27,339
20,827
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
LordHyins
Discordia
20
5 / 1 / 27
13,692
1,053
22,515
9,715
3,694
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Rigby228
Thanatos
20
24 / 6 / 11
16,681
1,283
22,126
21,586
9,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
20
14 / 5 / 26
15,838
1,218
30,984
16,703
7,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
166
23
Kills
49
49
Deaths
23
51
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bisnitaru
Cthulhu
2
8
12
1
W
Fenrir
C1cc1o_24
Fenrir
2
7
25
2.07
L
Tsukuyomi
C4FF3iN3
Tsukuyomi
3
16
10
0.5
W
Ymir
4
4
28
4.5
L
Neith
Chexxa
Neith
3
10
11
0.85
L
5
6
11
1.75
L
Hera
Hithack
Hera
10
9
7
1.5
W
Discordia
LordHyins
Discordia
5
1
27
18.5
W
Thanatos
Rigby228
Thanatos
24
6
11
4.92
W
Rama
14
5
26
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,673
Damage
100,277
111,386
Taken
94,316
76,883
Mitigated
48,728
5,144
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bisnitaru
Cthulhu
11,481
2,032
291
589
29,802
37,076
0
10,198
19,604
25,673
0
W
Fenrir
C1cc1o_24
Fenrir
8,428
2,160
0
471
18,973
7,637
0
11,343
7,630
0
14,390
L
Tsukuyomi
C4FF3iN3
Tsukuyomi
17,811
8,504
0
388
25,954
11,863
0
7,739
18,215
0
30,673
W
Ymir
16,224
4,446
0
4,268
27,339
20,827
0
17,414
9,925
30,397
0
L
Neith
Chexxa
Neith
15,859
7,672
0
894
18,283
7,951
0
6,286
11,997
0
45,439
L
23,298
6,195
917
2,065
20,175
12,588
0
9,355
10,820
44,066
0
L
Hera
Hithack
Hera
19,224
6,786
0
0
17,172
7,405
0
5,161
12,011
49,367
0
W
Discordia
LordHyins
Discordia
22,515
1,331
156
1,432
9,715
3,694
0
2,935
6,780
41,487
0
W
Thanatos
Rigby228
Thanatos
22,126
7,937
0
11,618
21,586
9,385
0
13,465
8,121
0
44,967
W
Rama
30,984
23,099
162
3,563
16,703
7,185
0
8,846
7,857
0
63,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,267
Gold Earned
72,427
205
Minions Killed
215
4
Camps Cleared
4
1,035,834
Distance Traveled
1,056,490
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,031
925
22
2
0
259,012
1
W
Fenrir
12,519
963
14
1
2
246,649
0
L
Tsukuyomi
12,194
938
25
2
1
231,252
0
W
Ymir
13,697
1,054
50
4
0
197,115
0
L
Neith
12,635
972
43
3
3
144,190
0
L
Zeus
13,342
1,026
44
3
0
179,335
1
L
Hera
15,065
1,159
71
5
0
222,045
0
W
Discordia
13,692
1,053
36
3
0
211,814
0
W
Thanatos
16,681
1,283
44
3
1
227,492
0
W
Rama
15,838
1,218
71
5
1
173,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role