Player Matchup

Cernunnos
Cernunnos
DjDjango_USUX
Cernunnos
Level 21
God Stats
1W - 2L
1,544 SR
Queue Stats
18W - 15L
1,495 Elo+
Solo
Cthulhu
Cthulhu
KillBilly_93
Cthulhu
Level 23
God Stats
5W - 1L
1,917 SR
Queue Stats
54W - 53L
1,374 Elo+
Solo
Ra
Ra
Kozernas
Ra
Level 7
God Stats
2W - 2L
1,297 SR
Queue Stats
41W - 40L
1,428 Elo+
Solo
Thanatos
Thanatos
Scorpio_Snip27
Thanatos
Level 16
God Stats
32W - 20L
1,568 SR
Queue Stats
40W - 43L
1,220 Elo+
Party 2
Arachne
Arachne
star-_PilaX
Arachne
Level 3
God Stats
3W - 1L
1,689 SR
Queue Stats
3W - 1L
1,589 Elo+
Party 2
Team Averages
Level 14
1,603 SR
1,421 Elo+

VS

Team Averages
Level 39
1,473 SR
1,426 Elo+
Neith
Neith
Dark_Mojix_
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,416 Elo+
Party 1
Odin
Odin
Huoman-Warrior
Odin
Level 99
God Stats
6W - 5L
1,636 SR
Queue Stats
278W - 319L
1,392 Elo+
Party 1
Ymir
Ymir
bro_senior
Ymir
Level 28
God Stats
18W - 15L
1,490 SR
Queue Stats
79W - 88L
1,314 Elo+
Solo
Chaac
Chaac
dark_side_DC
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,605 Elo+
Party 1
Set
Set
vahid_rauf
Set
Level 45
God Stats
2W - 5L
1,237 SR
Queue Stats
148W - 173L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DjDjango_USUX
Cernunnos
12
0 / 5 / 1
7,263
382
3,811
8,382
2,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
KillBilly_93
Cthulhu
10
0 / 4 / 1
6,980
367
5,133
8,878
7,063
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 3
8,700
458
5,405
7,226
2,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
13
4 / 11 / 1
8,820
464
8,842
21,930
7,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
star-_PilaX
Arachne
11
2 / 10 / 2
7,556
398
8,621
16,772
4,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
9,938
523
6,400
5,695
1,729
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 2 / 12
12,129
638
15,010
12,618
5,217
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 0 / 9
10,952
576
8,425
7,333
3,696
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 3 / 6
11,188
589
8,668
14,246
6,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 0 / 8
11,435
602
7,670
15,169
9,319
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
7
Kills
32
33
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Cernunnos
DjDjango_USUX
Cernunnos
0
5
1
0.1
W
10
2
12
8
L
Cthulhu
KillBilly_93
Cthulhu
0
4
1
0.13
L
1
3
3
0.83
L
Thanatos
4
11
1
0.41
W
7
0
9
11.5
W
6
3
6
3
L
Arachne
star-_PilaX
Arachne
2
10
2
0.3
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
46,173
63,188
Taken
55,061
24,525
Mitigated
26,332
21,395
Healing
26,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,400
3,036
453
2,410
5,695
1,729
2,490
735
4,960
0
39,964
L
Cernunnos
DjDjango_USUX
Cernunnos
3,811
932
0
557
8,382
2,526
76
2,252
6,130
0
29,819
W
15,010
4,230
867
4,960
12,618
5,217
1,789
2,034
10,559
906
80,183
L
Cthulhu
KillBilly_93
Cthulhu
5,133
287
0
1,250
8,878
7,063
69
0
8,578
24,838
0
L
5,405
242
918
1,798
7,226
2,675
0
1,547
5,629
51,674
0
L
Thanatos
8,842
3,127
198
12,464
21,930
7,408
0
3,013
18,892
0
49,965
W
8,425
1,068
0
706
7,333
3,696
478
1,271
6,062
28,465
0
W
8,668
2,611
0
9,347
14,246
6,371
942
1,601
12,645
0
60,096
L
Arachne
star-_PilaX
Arachne
8,621
6,437
123
4,087
16,772
4,853
237
1,673
15,024
0
27,553
W
7,670
3,088
0
7,999
15,169
9,319
1,285
4,322
10,297
0
73,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
55,642
318
Minions Killed
439
0
Camps Cleared
0
1,521,730
Distance Traveled
1,723,571
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,938
523
76
4
0
294,255
0
L
Cernunnos
7,263
382
63
3
0
267,748
4
W
Odin
12,129
638
97
5
0
382,928
0
L
Cthulhu
6,980
367
36
2
0
249,124
2
L
Ra
8,700
458
107
6
0
337,767
1
L
Thanatos
8,820
464
63
3
0
323,424
0
W
Ymir
10,952
576
39
2
0
378,584
4
W
Chaac
11,188
589
93
5
0
334,775
0
L
Arachne
7,556
398
49
3
0
343,667
0
W
Set
11,435
602
134
7
0
333,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role