Player Matchup

Anhur
Anhur
FernandoStark_HN
Anhur
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
148W - 185L
1,500 Elo+
Solo
Neith
Neith
Nosamill
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Rednck_demon55
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Zaide_04
Sun Wukong
Level 7
God Stats
23W - 9L
1,338 SR
Queue Stats
43W - 38L
1,102 Elo+
Solo
Ymir
Ymir
x-shadow-xdl
Ymir
Level 27
God Stats
3W - 1L
1,292 SR
Queue Stats
94W - 92L
1,269 Elo+
Solo
Team Averages
Level 9
1,426 SR
1,374 Elo+

VS

Team Averages
Level 23
1,477 SR
1,260 Elo+
Apollo
Apollo
PapaBearOff
Apollo
Level 29
God Stats
16W - 18L
1,404 SR
Queue Stats
18W - 20L
1,140 Elo+
Solo
Persephone
Persephone
SmileingJack715
Persephone
Level 27
God Stats
3W - 4L
1,433 SR
Queue Stats
71W - 86L
1,144 Elo+
Solo
Tsukuyomi
Tsukuyomi
alex19815
Tsukuyomi
Level 6
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
c soIar
Cernunnos
Level 24
God Stats
9W - 11L
1,397 SR
Queue Stats
80W - 91L
1,246 Elo+
Solo
Loki
Loki
ttv-stremer-btw8
Loki
Level 30
God Stats
11W - 9L
1,455 SR
Queue Stats
128W - 162L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,487
323
681
4,485
2,261
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
Nosamill
Neith
9
0 / 9 / 3
6,308
371
2,390
8,537
2,475
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 9 / 1
6,145
361
871
8,625
2,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Zaide_04
Sun Wukong
13
9 / 4 / 0
8,775
516
7,810
14,654
12,761
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 2
7,852
462
5,803
13,502
14,542
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
7 / 0 / 5
10,482
617
9,267
7,938
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
SmileingJack715
Persephone
14
4 / 3 / 6
9,460
556
5,129
7,263
2,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
alex19815
Tsukuyomi
12
1 / 10 / 0
8,456
497
5,852
13,281
4,962
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
c soIar
Cernunnos
16
5 / 1 / 1
10,735
631
7,042
7,772
2,831
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 1 / 4
10,076
593
9,493
8,684
3,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
14
Kills
25
28
Deaths
15
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Neith
Nosamill
Neith
0
9
3
0.17
W
Apollo
7
0
5
9.5
L
1
9
1
0.17
W
Persephone
SmileingJack715
Persephone
4
3
6
2.33
L
Sun Wukong
Zaide_04
Sun Wukong
9
4
0
2.25
W
Tsukuyomi
alex19815
Tsukuyomi
1
10
0
0.1
W
Cernunnos
c soIar
Cernunnos
5
1
1
5.5
W
8
1
4
10
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,555
Damage
36,783
49,803
Taken
44,938
34,447
Mitigated
16,195
5,068
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
681
396
0
0
4,485
2,261
45
344
4,141
0
10,811
L
Neith
Nosamill
Neith
2,390
1,830
0
64
8,537
2,475
0
1,247
7,290
0
15,881
W
Apollo
9,267
6,251
0
3,362
7,938
3,073
1,743
2,377
5,561
0
53,659
L
871
653
0
232
8,625
2,408
187
333
8,292
0
10,166
W
Persephone
SmileingJack715
Persephone
5,129
642
0
1,542
7,263
2,316
715
360
6,742
44,889
0
L
Sun Wukong
Zaide_04
Sun Wukong
7,810
2,276
99
4,193
14,654
12,761
0
2,391
12,263
0
34,238
W
Tsukuyomi
alex19815
Tsukuyomi
5,852
1,837
0
1,234
13,281
4,962
559
2,318
10,738
0
42,753
W
Cernunnos
c soIar
Cernunnos
7,042
4,234
0
4,793
7,772
2,831
156
613
7,059
0
83,753
W
9,493
3,825
0
4,999
8,684
3,013
903
135
8,474
0
56,454
L
5,803
1,277
87
393
13,502
14,542
106
814
12,688
34,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
49,209
159
Minions Killed
468
0
Camps Cleared
0
1,164,123
Distance Traveled
1,547,374
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,487
323
16
1
0
149,522
0
L
Neith
6,308
371
30
2
0
189,511
1
W
Apollo
10,482
617
105
6
0
287,754
0
L
Thor
6,145
361
16
1
0
188,169
3
W
Persephone
9,460
556
66
4
0
288,802
0
L
Sun Wukong
8,775
516
42
2
0
328,798
4
W
Tsukuyomi
8,456
497
79
5
0
305,594
0
W
Cernunnos
10,735
631
120
7
0
321,245
0
W
Loki
10,076
593
98
6
0
343,979
1
L
Ymir
7,852
462
55
3
0
308,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role