Player Matchup

Kuzenbo
Kuzenbo
Annepoke
Kuzenbo
Level 25
God Stats
3W - 2L
1,532 SR
Queue Stats
120W - 84L
1,491 Elo+
Party 2
Bellona
Bellona
Jbkeen
Bellona
Level 75
God Stats
17W - 13L
1,624 SR
Queue Stats
398W - 288L
1,575 Elo+
Party 2
Loki
Loki
Qwertilos
Loki
Level 133
God Stats
0W - 2L
1,696 SR
Queue Stats
17W - 20L
1,435 Elo+
Party 3
Baron Samedi
Baron Samedi
SquiddyDude
Baron Samedi
Level 109
God Stats
4W - 4L
1,771 SR
Queue Stats
425W - 300L
1,556 Elo+
Party 2
Cerberus
Cerberus
vαmpire
Cerberus
Level 23
God Stats
1W - 1L
1,605 SR
Queue Stats
16W - 18L
1,441 Elo+
Party 3
Team Averages
Level 73
1,646 SR
1,500 Elo+

VS

Team Averages
Level 71
1,496 SR
1,485 Elo+
Eset
Eset
DarkHellSk
Eset
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,481 Elo+
Party 1
Agni
Agni
Flavius666
Agni
Level 68
God Stats
4W - 0L
1,573 SR
Queue Stats
29W - 13L
1,492 Elo+
Party 1
Zeus
Zeus
N4XTY
Zeus
Level 82
God Stats
2W - 0L
1,654 SR
Queue Stats
117W - 98L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Roborkop
Aphrodite
Level 106
God Stats
1W - 1L
1,247 SR
Queue Stats
23W - 9L
1,514 Elo+
Party 1
Persephone
Persephone
StalkerKindred
Persephone
Level 28
God Stats
1W - 0L
1,507 SR
Queue Stats
16W - 10L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Annepoke
Kuzenbo
18
0 / 4 / 15
10,519
584
5,979
20,987
45,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Jbkeen
Bellona
20
7 / 3 / 13
12,467
693
16,925
23,723
41,732
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
18
6 / 6 / 7
11,763
654
10,411
15,820
9,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SquiddyDude
Baron Samedi
20
11 / 7 / 10
13,496
750
34,140
26,116
19,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
vαmpire
Cerberus
18
0 / 5 / 20
10,817
601
7,086
36,703
60,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 19
11,769
654
10,984
19,396
13,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 5 / 14
12,287
683
28,782
17,760
8,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
N4XTY
Zeus
20
12 / 6 / 10
14,280
793
31,774
17,937
9,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Roborkop
Aphrodite
20
5 / 6 / 17
12,585
699
13,297
25,346
38,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
StalkerKindred
Persephone
20
1 / 1 / 21
12,074
671
21,959
11,318
5,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
106
24
Kills
25
25
Deaths
24
65
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Annepoke
Kuzenbo
0
4
15
1.88
W
2
6
19
1.92
W
5
5
14
2.4
L
Bellona
Jbkeen
Bellona
7
3
13
4.5
W
Zeus
N4XTY
Zeus
12
6
10
2.83
L
Loki
6
6
7
1.58
W
Aphrodite
Roborkop
Aphrodite
5
6
17
2.25
L
Baron Samedi
SquiddyDude
Baron Samedi
11
7
10
2.29
W
Persephone
StalkerKindred
Persephone
1
1
21
11.5
L
Cerberus
vαmpire
Cerberus
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,541
Damage
106,796
123,349
Taken
91,757
177,251
Mitigated
75,426
60,861
Healing
35,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Annepoke
Kuzenbo
5,979
2,288
2,195
1,068
20,987
45,970
587
18,121
2,866
14,193
0
W
10,984
1,412
1,461
942
19,396
13,033
887
13,540
5,856
22,116
0
W
28,782
2,347
1,759
3,168
17,760
8,599
1,225
10,856
6,904
52,484
0
L
Bellona
Jbkeen
Bellona
16,925
3,156
7,836
6,596
23,723
41,732
1,055
19,139
4,584
0
27,223
W
Zeus
N4XTY
Zeus
31,774
1,834
3,104
4,236
17,937
9,101
1,014
7,181
10,756
57,287
0
L
Loki
10,411
2,438
2,870
2,410
15,820
9,426
0
14,515
1,305
0
26,976
W
Aphrodite
Roborkop
Aphrodite
13,297
1,350
9,014
9,502
25,346
38,700
291
10,245
15,101
37,619
0
L
Baron Samedi
SquiddyDude
Baron Samedi
34,140
2,825
15,104
9,146
26,116
19,660
1,461
23,702
2,414
68,058
0
W
Persephone
StalkerKindred
Persephone
21,959
864
459
1,762
11,318
5,993
1,417
5,383
5,935
39,465
0
L
Cerberus
vαmpire
Cerberus
7,086
538
2,477
11,159
36,703
60,463
298
31,319
5,384
16,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,062
Gold Earned
62,995
170
Minions Killed
201
0
Camps Cleared
0
1,529,639
Distance Traveled
1,525,690
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,519
584
14
1
0
306,834
5
W
Eset
11,769
654
28
2
0
284,107
1
W
Agni
12,287
683
49
3
0
311,857
3
L
Bellona
12,467
693
17
1
0
338,894
6
W
Zeus
14,280
793
52
3
0
304,948
1
L
Loki
11,763
654
37
2
0
328,428
3
W
Aphrodite
12,585
699
39
2
0
294,844
5
L
Baron Samedi
13,496
750
82
5
0
255,465
3
W
Persephone
12,074
671
33
2
0
329,934
1
L
Cerberus
10,817
601
20
1
0
300,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role