Player Matchup

Kukulkan
Kukulkan
Nairab
Kukulkan
Level 26
God Stats
13W - 9L
1,610 SR
Queue Stats
94W - 95L
1,485 Elo+
Solo
Olorun
Olorun
VexSyriac
Olorun
Level 25
God Stats
5W - 3L
1,721 SR
Queue Stats
129W - 120L
1,517 Elo+
Solo
Chang'e
Chang'e
Waternympha
Chang'e
Level 23
God Stats
16W - 17L
1,549 SR
Queue Stats
28W - 28L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
piloto1
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,317 Elo+
Solo
Thor
Thor
xLancelothxi
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,582 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,477 Elo+

VS

Team Averages
Level 22
1,574 SR
1,502 Elo+
Rama
Rama
Bl3zh126
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,472 Elo+
Solo
Set
Set
Desgustin
Set
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Okami330
Cthulhu
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
38W - 34L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
Sergiork
Zhong Kui
Level 18
God Stats
3W - 2L
1,651 SR
Queue Stats
101W - 112L
1,516 Elo+
Solo
Agni
Agni
idontjungleofen
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 36L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nairab
Kukulkan
9
1 / 3 / 0
5,446
545
1,853
3,900
1,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
VexSyriac
Olorun
7
0 / 2 / 0
4,313
431
2,773
6,669
1,650
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Waternympha
Chang'e
9
0 / 0 / 0
4,753
475
1,710
3,955
1,720
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
piloto1
Tsukuyomi
6
0 / 5 / 0
4,411
441
2,073
6,249
1,619
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 0
4,732
473
2,203
6,461
1,902
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
2 / 0 / 2
5,472
547
2,442
4,441
1,262
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 4
5,631
563
2,336
5,521
1,514
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Okami330
Cthulhu
9
1 / 0 / 3
5,491
549
3,668
2,615
1,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Sergiork
Zhong Kui
11
1 / 0 / 1
6,216
622
3,833
4,190
2,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
7 / 1 / 1
6,684
668
5,551
4,341
1,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
13
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
2
0
2
3
W
2
0
4
4
L
Kukulkan
Nairab
Kukulkan
1
3
0
0.33
W
Cthulhu
Okami330
Cthulhu
1
0
3
2.5
W
Zhong Kui
Sergiork
Zhong Kui
1
0
1
1.5
L
Olorun
VexSyriac
Olorun
0
2
0
0
L
Chang'e
Waternympha
Chang'e
0
0
0
0
W
7
1
1
7.5
L
Tsukuyomi
piloto1
Tsukuyomi
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,612
Damage
17,830
27,234
Taken
21,108
8,209
Mitigated
8,084
6,890
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,442
2,087
0
1,000
4,441
1,262
68
2,114
2,327
0
30,594
W
2,336
1,185
0
2,210
5,521
1,514
1,908
187
5,309
0
21,306
L
Kukulkan
Nairab
Kukulkan
1,853
21
0
240
3,900
1,318
0
2,958
942
26,894
0
W
Cthulhu
Okami330
Cthulhu
3,668
378
123
263
2,615
1,133
108
600
2,015
10,132
0
W
Zhong Kui
Sergiork
Zhong Kui
3,833
1,399
0
2,966
4,190
2,964
475
1,307
2,633
35,938
0
L
Olorun
VexSyriac
Olorun
2,773
1,249
135
1,829
6,669
1,650
0
2,418
4,251
17,782
0
L
Chang'e
Waternympha
Chang'e
1,710
137
100
2,195
3,955
1,720
0
1,941
1,739
21,684
0
W
5,551
910
0
1,980
4,341
1,211
535
1,853
2,488
25,012
0
L
Tsukuyomi
piloto1
Tsukuyomi
2,073
446
0
912
6,249
1,619
0
2,599
3,550
0
16,243
L
2,203
403
0
1,479
6,461
1,902
0
2,736
3,700
0
19,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,655
Gold Earned
29,494
183
Minions Killed
243
0
Camps Cleared
0
871,411
Distance Traveled
915,448
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,472
547
58
6
0
171,579
2
W
Set
5,631
563
33
3
0
214,034
4
L
Kukulkan
5,446
545
64
6
0
163,007
4
W
Cthulhu
5,491
549
19
2
0
179,132
4
W
Zhong Kui
6,216
622
76
8
0
171,529
4
L
Olorun
4,313
431
28
3
0
169,927
2
L
Chang'e
4,753
475
34
3
0
183,686
2
W
Agni
6,684
668
57
6
0
179,174
2
L
Tsukuyomi
4,411
441
22
2
0
181,199
0
L
Thor
4,732
473
35
4
0
173,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role