Player Matchup

Ymir
Ymir
Aad Buurman
Ymir
Level 8
God Stats
6W - 1L
1,706 SR
Queue Stats
11W - 13L
1,265 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Aleadreid
Tsukuyomi
Level 8
God Stats
11W - 9L
1,412 SR
Queue Stats
11W - 13L
1,265 Elo+
Party 1
Olorun
Olorun
I_CepuK_I
Olorun
Level 8
God Stats
2W - 1L
1,333 SR
Queue Stats
15W - 12L
1,377 Elo+
Solo
Bacchus
Bacchus
Trucrgr5y
Bacchus
Level 27
God Stats
2W - 2L
1,315 SR
Queue Stats
69W - 72L
1,386 Elo+
Solo
Kukulkan
Kukulkan
WoodlandSun
Kukulkan
Level 28
God Stats
20W - 13L
1,671 SR
Queue Stats
27W - 20L
1,560 Elo+
Solo
Team Averages
Level 16
1,487 SR
1,371 Elo+

VS

Team Averages
Level 22
1,417 SR
1,373 Elo+
Loki
Loki
GrezchuK
Loki
Level 27
God Stats
0W - 3L
1,210 SR
Queue Stats
113W - 108L
1,412 Elo+
Solo
Mulan
Mulan
I ZoliHUN I
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,389 Elo+
Solo
Artemis
Artemis
MaeryxStrawberry
Artemis
Level 22
God Stats
17W - 21L
1,367 SR
Queue Stats
122W - 157L
1,334 Elo+
Solo
Olorun
Olorun
jojojowe
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 71L
1,420 Elo+
Solo
Cthulhu
Cthulhu
zooka escobar
Cthulhu
Level 8
God Stats
3W - 2L
1,507 SR
Queue Stats
7W - 14L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 16
14,784
986
15,179
22,478
30,200
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Aleadreid
Tsukuyomi
19
7 / 11 / 10
13,542
903
22,664
20,716
11,015
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
I_CepuK_I
Olorun
20
1 / 6 / 15
13,323
888
8,813
17,806
8,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Trucrgr5y
Bacchus
20
5 / 3 / 12
14,379
959
14,765
15,664
20,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
WoodlandSun
Kukulkan
20
13 / 1 / 10
16,656
1,110
30,895
10,927
5,708
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
0 / 0 / 3
11,229
749
1,963
2,288
682
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 8 / 9
16,293
1,086
18,839
30,492
19,737
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 11 / 12
14,177
945
24,308
25,746
9,273
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
jojojowe
Olorun
20
11 / 3 / 11
16,836
1,122
30,117
31,267
11,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
16
0 / 6 / 3
11,336
756
3,364
9,537
3,656

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
60
28
Kills
22
23
Deaths
28
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
W
Tsukuyomi
Aleadreid
Tsukuyomi
7
11
10
1.09
L
Loki
0
0
3
1.5
L
9
8
9
1.69
W
Olorun
I_CepuK_I
Olorun
1
6
15
1.42
L
2
11
12
0.73
W
Bacchus
Trucrgr5y
Bacchus
5
3
12
3.67
W
Kukulkan
WoodlandSun
Kukulkan
13
1
10
18
L
Olorun
jojojowe
Olorun
11
3
11
5.5
L
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,316
Damage
78,591
87,591
Taken
99,330
75,823
Mitigated
45,004
10,048
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,179
1,566
315
315
22,478
30,200
0
7,723
14,620
37,994
0
W
Tsukuyomi
Aleadreid
Tsukuyomi
22,664
8,819
0
214
20,716
11,015
0
8,413
11,573
0
34,441
L
Loki
1,963
349
0
0
2,288
682
0
1,195
1,093
0
7,300
L
18,839
3,806
878
4,109
30,492
19,737
0
23,975
6,517
0
39,669
W
Olorun
I_CepuK_I
Olorun
8,813
3,691
2,561
4,746
17,806
8,640
0
6,881
10,775
33,167
0
L
24,308
13,211
0
1,222
25,746
9,273
0
17,260
8,486
0
48,850
W
Bacchus
Trucrgr5y
Bacchus
14,765
1,953
0
633
15,664
20,260
0
5,893
8,312
31,524
0
W
Kukulkan
WoodlandSun
Kukulkan
30,895
4,420
245
1,019
10,927
5,708
0
4,571
6,335
77,312
0
L
Olorun
jojojowe
Olorun
30,117
12,355
1,903
7,689
31,267
11,656
0
22,360
8,907
71,043
0
L
Cthulhu
3,364
225
69
0
9,537
3,656
0
4,862
4,675
12,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,684
Gold Earned
69,871
270
Minions Killed
241
5
Camps Cleared
3
1,232,937
Distance Traveled
837,272
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,784
986
46
3
0
256,602
1
W
Tsukuyomi
13,542
903
20
1
1
242,819
1
L
Loki
11,229
749
12
1
0
66,133
0
L
Mulan
16,293
1,086
58
4
0
234,974
0
W
Olorun
13,323
888
37
2
3
235,508
0
L
Artemis
14,177
945
65
4
0
180,598
0
W
Bacchus
14,379
959
35
2
0
262,473
0
W
Kukulkan
16,656
1,110
132
9
1
235,535
0
L
Olorun
16,836
1,122
93
6
3
229,599
0
L
Cthulhu
11,336
756
13
1
0
125,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role