Player Matchup

Ares
Ares
Silver IV
Borja13-7
Ares
Silver IV
Level 83
God Stats
1W - 2L
1,241 SR
Queue Stats
64W - 80L
1,088 MMR
Solo
Ymir
Ymir
Bronze III
GWEEDO_CARTIER
Ymir
Bronze III
Level 51
God Stats
37W - 59L
1,412 SR
Queue Stats
177W - 230L
1,597 MMR
Party 1
Sol
Sol
Bronze III
mfeee23
Sol
Bronze III
Level 69
God Stats
26W - 48L
1,309 SR
Queue Stats
151W - 188L
596 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,321 SR
1,093 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 67
1,377 SR
1,058 MMR
Ullr
Ullr
Bronze III
AUTrobin
Ullr
Bronze III
Level 65
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 6L
1,217 MMR
Party 2
Hera
Hera
Bronze III
Animefreak160320
Hera
Bronze III
Level 69
God Stats
0W - 1L
1,381 SR
Queue Stats
1W - 6L
950 MMR
Party 2
Thor
Thor
Bronze I
ItsZxD_lol
Thor
Bronze I
Level 66
God Stats
1W - 3L
1,450 SR
Queue Stats
17W - 32L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 13
11,803
694
7,905
14,556
7,865
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 1 / 8
12,425
731
9,751
15,416
14,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
16
7 / 2 / 8
12,145
714
11,715
11,414
3,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CthulhuScyllaBacchusHadesCupid

VS

Bans
ArachneRamaMerlinPersephonePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 6 / 2
9,566
563
7,241
14,601
5,331
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 3
9,827
578
11,126
8,794
3,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 0
11,195
659
8,870
13,790
6,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
6
2
0.17
L
0
4
3
0.38
W
Ares
1
1
13
7.5
W
8
1
8
12
L
4
6
0
0.67
W
Sol
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,371
Damage
27,237
41,386
Taken
37,185
26,058
Mitigated
15,693
11,362
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
7,241
3,406
0
2,188
14,601
5,331
381
13,103
1,248
0
32,607
L
11,126
2,327
0
712
8,794
3,487
0
6,871
1,898
48,445
0
W
Ares
7,905
301
0
575
14,556
7,865
862
4,284
10,272
39,655
0
W
9,751
1,165
2,049
2,526
15,416
14,242
424
4,077
11,339
41,270
0
L
8,870
1,413
0
542
13,790
6,875
0
9,283
4,307
0
73,828
W
Sol
11,715
1,944
1,514
4,698
11,414
3,951
1,873
2,853
8,561
50,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,373
Gold Earned
30,588
163
Minions Killed
219
0
Camps Cleared
0
992,378
Distance Traveled
845,518
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,566
563
38
2
0
254,458
1
L
Hera
9,827
578
77
5
0
302,671
2
W
Ares
11,803
694
39
2
0
335,097
4
W
Ymir
12,425
731
75
4
0
332,438
2
L
Thor
11,195
659
104
6
0
288,389
3
W
Sol
12,145
714
49
3
0
324,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role