Player Matchup

Nu Wa
Nu Wa
EvilClone
Nu Wa
Level 87
God Stats
141W - 94L
1,611 SR
Queue Stats
291W - 257L
1,550 Elo+
Party 1
Sol
Sol
Hellhownd
Sol
Level 91
God Stats
8W - 2L
1,817 SR
Queue Stats
179W - 157L
1,562 Elo+
Party 1
Eset
Eset
Shadow1911
Eset
Level 146
God Stats
1W - 0L
1,639 SR
Queue Stats
187W - 134L
1,564 Elo+
Party 1
Hades
Hades
octop
Hades
Level 122
God Stats
16W - 7L
1,644 SR
Queue Stats
194W - 153L
1,573 Elo+
Party 1
Merlin
Merlin
smitewanjia
Merlin
Level 67
God Stats
3W - 3L
1,436 SR
Queue Stats
308W - 369L
1,436 Elo+
Solo
Team Averages
Level 103
1,630 SR
1,537 Elo+

VS

Team Averages
Level 84
1,588 SR
1,457 Elo+
Bacchus
Bacchus
Banansnegl
Bacchus
Level 116
God Stats
4W - 2L
1,788 SR
Queue Stats
118W - 110L
1,525 Elo+
Party 2
Discordia
Discordia
Llamaulv
Discordia
Level 58
God Stats
16W - 16L
1,512 SR
Queue Stats
104W - 99L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
MinTrandiR
Kukulkan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,415 Elo+
Solo
Chiron
Chiron
Stormix1357
Chiron
Level 53
God Stats
5W - 2L
1,689 SR
Queue Stats
333W - 382L
1,313 Elo+
Solo
Heimdallr
Heimdallr
Xilef52
Heimdallr
Level 88
God Stats
4W - 5L
1,449 SR
Queue Stats
25W - 19L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EvilClone
Nu Wa
18
7 / 0 / 24
11,924
1,192
20,647
5,598
2,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
20 / 1 / 12
13,256
1,326
26,338
8,546
3,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 28
10,939
1,094
10,533
6,157
2,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
octop
Hades
17
7 / 0 / 20
10,821
1,082
9,412
9,430
5,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
16
1 / 2 / 20
9,954
995
7,119
5,352
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Banansnegl
Bacchus
15
1 / 8 / 0
9,047
905
7,739
22,821
21,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Llamaulv
Discordia
15
2 / 8 / 0
9,885
989
11,607
15,475
4,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MinTrandiR
Kukulkan
15
0 / 6 / 1
8,655
866
3,253
9,452
2,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
15
0 / 14 / 1
9,192
919
8,438
23,784
6,775
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Xilef52
Heimdallr
13
0 / 4 / 0
8,115
812
834
5,704
1,689
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
5
40
Kills
3
3
Deaths
40
104
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Banansnegl
Bacchus
1
8
0
0.13
W
Nu Wa
EvilClone
Nu Wa
7
0
24
19
W
20
1
12
26
L
Discordia
Llamaulv
Discordia
2
8
0
0.25
L
Kukulkan
MinTrandiR
Kukulkan
0
6
1
0.08
W
5
0
28
19
L
Chiron
0
14
1
0.04
L
Heimdallr
Xilef52
Heimdallr
0
4
0
0
W
Hades
octop
Hades
7
0
20
17
W
Merlin
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,049
Damage
31,871
35,083
Taken
77,236
16,118
Mitigated
36,750
12,476
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Banansnegl
Bacchus
7,739
52
0
1,380
22,821
21,277
0
21,092
1,729
16,977
0
W
Nu Wa
EvilClone
Nu Wa
20,647
4,892
78
1,088
5,598
2,326
0
3,757
1,841
33,286
0
W
26,338
15,542
0
3,991
8,546
3,671
0
4,339
4,207
52,274
0
L
Discordia
Llamaulv
Discordia
11,607
156
175
1,236
15,475
4,092
0
15,083
392
48,069
0
L
Kukulkan
MinTrandiR
Kukulkan
3,253
475
0
0
9,452
2,917
0
9,294
158
10,015
0
W
10,533
836
1,544
1,351
6,157
2,705
0
4,961
1,196
26,384
0
L
Chiron
8,438
3,964
551
1,968
23,784
6,775
0
23,161
615
0
30,367
L
Heimdallr
Xilef52
Heimdallr
834
388
0
438
5,704
1,689
0
5,411
293
0
5,762
W
Hades
octop
Hades
9,412
1,356
672
3,752
9,430
5,124
0
4,729
4,701
27,838
0
W
Merlin
7,119
166
0
0
5,352
2,292
0
4,813
539
23,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,894
Gold Earned
44,894
217
Minions Killed
184
8
Camps Cleared
4
942,667
Distance Traveled
693,444
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,047
905
13
1
1
188,949
0
W
Nu Wa
11,924
1,192
24
2
1
209,518
1
W
Sol
13,256
1,326
49
5
4
178,593
1
L
Discordia
9,885
989
90
9
0
188,733
0
L
Kukulkan
8,655
866
17
2
0
109,263
0
W
Eset
10,939
1,094
38
4
2
208,607
1
L
Chiron
9,192
919
55
6
1
134,695
0
L
Heimdallr
8,115
812
9
1
2
71,804
2
W
Hades
10,821
1,082
62
6
0
210,410
0
W
Merlin
9,954
995
44
4
1
135,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role