Player Matchup

Bellona
Bellona
BadWolf3113
Bellona
Level 65
God Stats
0W - 2L
1,394 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Discordia
Discordia
GrandMstrSmeegs
Discordia
Level 66
God Stats
2W - 1L
1,576 SR
Queue Stats
11W - 17L
1,472 Elo+
Solo
Cernunnos
Cernunnos
Kryi0s
Cernunnos
Level 108
God Stats
19W - 25L
1,361 SR
Queue Stats
333W - 324L
1,495 Elo+
Solo
Da Ji
Da Ji
tinmarpezlo48tin
Da Ji
Level 109
God Stats
2W - 3L
1,404 SR
Queue Stats
181W - 168L
1,455 Elo+
Solo
Nu Wa
Nu Wa
xXTheAncaXx
Nu Wa
Level 77
God Stats
10W - 9L
1,514 SR
Queue Stats
17W - 14L
1,441 Elo+
Solo
Team Averages
Level 85
1,450 SR
1,496 Elo+

VS

Team Averages
Level 89
1,398 SR
1,460 Elo+
Loki
Loki
Ask 2K Support
Loki
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
100W - 114L
1,445 Elo+
Solo
Cthulhu
Cthulhu
EVILONEdotCOM
Cthulhu
Level 122
God Stats
33W - 32L
1,521 SR
Queue Stats
515W - 509L
1,510 Elo+
Solo
Thanatos
Thanatos
SPEYJUNKI
Thanatos
Level 68
God Stats
6W - 10L
1,265 SR
Queue Stats
32W - 31L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
algranast
Ao Kuang
Level 127
God Stats
2W - 4L
1,261 SR
Queue Stats
300W - 278L
1,473 Elo+
Solo
Nu Wa
Nu Wa
iWinYouLoseehah
Nu Wa
Level 60
God Stats
26W - 38L
1,443 SR
Queue Stats
150W - 153L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadWolf3113
Bellona
19
2 / 11 / 9
12,824
916
15,090
25,447
10,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
GrandMstrSmeegs
Discordia
18
2 / 5 / 7
12,163
869
11,627
12,808
3,687
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Kryi0s
Cernunnos
20
2 / 10 / 13
13,471
962
22,567
29,107
7,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 8 / 5
14,632
1,045
18,395
17,860
5,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 3 / 5
12,616
901
11,795
9,066
2,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

20

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 14
13,100
936
8,109
12,033
4,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
20
8 / 0 / 16
14,773
1,055
16,501
16,908
18,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
SPEYJUNKI
Thanatos
20
10 / 7 / 12
14,317
1,023
18,199
17,892
7,462
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
algranast
Ao Kuang
19
8 / 8 / 10
13,251
947
17,693
24,525
9,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 2 / 17
14,918
1,066
28,617
14,118
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
106
17
Kills
37
37
Deaths
17
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Bellona
BadWolf3113
Bellona
2
11
9
0.59
W
Cthulhu
8
0
16
16
L
Discordia
GrandMstrSmeegs
Discordia
2
5
7
1.1
L
Cernunnos
Kryi0s
Cernunnos
2
10
13
0.85
W
Thanatos
SPEYJUNKI
Thanatos
10
7
12
2.29
W
Ao Kuang
algranast
Ao Kuang
8
8
10
1.63
W
7
2
17
7.75
L
9
8
5
1.44
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,474
Damage
89,119
94,288
Taken
85,476
30,372
Mitigated
45,421
9,066
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,109
2,266
0
153
12,033
4,662
0
2,949
9,084
0
30,640
L
Bellona
BadWolf3113
Bellona
15,090
6,633
0
1,296
25,447
10,939
0
16,991
8,456
0
30,645
W
Cthulhu
16,501
223
1,141
498
16,908
18,536
0
6,658
10,250
53,603
0
L
Discordia
GrandMstrSmeegs
Discordia
11,627
0
414
701
12,808
3,687
0
7,505
5,303
32,652
0
L
Cernunnos
Kryi0s
Cernunnos
22,567
14,160
505
6,150
29,107
7,652
0
20,857
8,250
0
56,920
W
Thanatos
SPEYJUNKI
Thanatos
18,199
4,584
0
6,945
17,892
7,462
0
4,142
13,750
0
37,113
W
Ao Kuang
algranast
Ao Kuang
17,693
6,368
0
5,983
24,525
9,687
0
5,038
19,487
24,564
0
W
28,617
6,478
753
538
14,118
5,074
0
4,635
9,483
68,112
0
L
18,395
6,756
0
0
17,860
5,267
0
10,659
7,201
0
44,657
L
11,795
3,917
0
0
9,066
2,827
0
6,799
2,267
55,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,706
Gold Earned
70,359
290
Minions Killed
277
13
Camps Cleared
8
1,291,599
Distance Traveled
1,286,358
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,100
936
44
3
1
294,936
1
L
Bellona
12,824
916
32
2
3
252,304
0
W
Cthulhu
14,773
1,055
99
7
3
278,847
0
L
Discordia
12,163
869
38
3
0
281,169
0
L
Cernunnos
13,471
962
50
4
7
263,398
1
W
Thanatos
14,317
1,023
37
3
2
249,730
0
W
Ao Kuang
13,251
947
11
1
2
232,437
0
W
Nu Wa
14,918
1,066
86
6
0
230,408
1
L
Da Ji
14,632
1,045
75
5
3
241,105
0
L
Nu Wa
12,616
901
95
7
0
253,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role