Player Matchup

Merlin
Merlin
DarkSlayer13
Merlin
Level 140
God Stats
9W - 6L
1,658 SR
Queue Stats
145W - 110L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
Hir0n
Ne Zha
Level 160
God Stats
7W - 9L
1,698 SR
Queue Stats
97W - 84L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
Olloween
Cthulhu
Level 147
God Stats
3W - 2L
1,137 SR
Queue Stats
54W - 26L
1,591 Elo+
Party 1
Hades
Hades
Screloza
Hades
Level 111
God Stats
7W - 3L
1,686 SR
Queue Stats
50W - 54L
1,444 Elo+
Party 4
Anhur
Anhur
TEAVAAA
Anhur
Level 120
God Stats
1W - 1L
1,503 SR
Queue Stats
82W - 95L
1,428 Elo+
Party 4
Team Averages
Level 136
1,537 SR
1,521 Elo+

VS

Team Averages
Level 115
1,578 SR
1,542 Elo+
Neith
Neith
MareloS
Neith
Level 117
God Stats
0W - 5L
1,501 SR
Queue Stats
27W - 35L
1,584 Elo+
Party 2
Sol
Sol
TurboTapczan
Sol
Level 147
God Stats
1W - 1L
1,546 SR
Queue Stats
55W - 62L
1,574 Elo+
Party 2
Loki
Loki
VaasdelToro
Loki
Level 74
God Stats
9W - 12L
1,609 SR
Queue Stats
112W - 103L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
inacio999
Cthulhu
Level 80
God Stats
4W - 7L
1,639 SR
Queue Stats
107W - 99L
1,535 Elo+
Party 3
Mercury
Mercury
wolkih
Mercury
Level 155
God Stats
22W - 29L
1,595 SR
Queue Stats
178W - 176L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 7
13,475
842
11,892
12,204
6,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Hir0n
Ne Zha
19
7 / 9 / 8
13,993
875
19,987
18,138
7,799
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Olloween
Cthulhu
17
1 / 3 / 13
11,145
697
14,436
25,575
31,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Screloza
Hades
20
7 / 4 / 13
14,222
889
13,062
17,420
10,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
TEAVAAA
Anhur
18
5 / 3 / 9
12,505
782
11,839
12,986
5,644
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MareloS
Neith
17
1 / 6 / 11
11,019
689
14,061
18,775
6,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 4 / 6
14,020
876
17,411
15,001
4,072
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
3 / 5 / 11
11,276
705
9,690
17,324
6,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
inacio999
Cthulhu
18
2 / 5 / 14
11,829
739
17,551
20,308
17,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
wolkih
Mercury
17
6 / 6 / 5
12,779
799
8,489
13,411
4,538
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
69
26
Kills
22
22
Deaths
26
50
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
3
7
3.17
W
Ne Zha
Hir0n
Ne Zha
7
9
8
1.22
L
Neith
MareloS
Neith
1
6
11
1.08
W
Cthulhu
Olloween
Cthulhu
1
3
13
2.5
W
Hades
Screloza
Hades
7
4
13
3.38
W
Anhur
TEAVAAA
Anhur
5
3
9
3.17
L
10
4
6
3.25
L
3
5
11
1.7
L
Cthulhu
inacio999
Cthulhu
2
5
14
1.8
L
Mercury
wolkih
Mercury
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,216
Damage
67,202
86,323
Taken
84,819
62,333
Mitigated
39,811
19,598
Healing
22,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,892
1,603
0
2,935
12,204
6,023
2,604
5,560
6,644
70,194
0
W
Ne Zha
Hir0n
Ne Zha
19,987
8,252
0
3,252
18,138
7,799
0
6,784
11,354
0
43,599
L
Neith
MareloS
Neith
14,061
8,018
0
6,045
18,775
6,728
1,527
9,935
8,510
0
50,871
W
Cthulhu
Olloween
Cthulhu
14,436
564
323
2,547
25,575
31,935
16
10,852
14,723
36,543
0
W
Hades
Screloza
Hades
13,062
652
1,738
7,055
17,420
10,932
741
6,216
11,204
41,431
0
W
Anhur
TEAVAAA
Anhur
11,839
4,387
0
1,748
12,986
5,644
2,001
6,288
6,698
0
37,276
L
17,411
4,363
0
5,967
15,001
4,072
0
5,939
8,809
44,813
0
L
9,690
2,892
0
4,098
17,324
6,887
0
7,481
9,418
0
34,462
L
Cthulhu
inacio999
Cthulhu
17,551
700
576
4,904
20,308
17,586
1
9,183
10,541
46,953
0
L
Mercury
wolkih
Mercury
8,489
4,289
0
1,049
13,411
4,538
2,067
5,810
7,447
0
28,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,340
Gold Earned
60,923
372
Minions Killed
320
8
Camps Cleared
8
1,501,141
Distance Traveled
1,463,617
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,475
842
154
10
4
295,282
2
W
Ne Zha
13,993
875
70
4
2
281,401
3
L
Neith
11,019
689
92
6
2
240,782
0
W
Cthulhu
11,145
697
44
3
0
335,609
2
W
Hades
14,222
889
60
4
2
298,960
0
W
Anhur
12,505
782
44
3
0
289,889
1
L
Sol
14,020
876
85
5
0
270,392
0
L
Loki
11,276
705
41
3
3
334,419
3
L
Cthulhu
11,829
739
60
4
0
366,278
1
L
Mercury
12,779
799
42
3
3
251,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role