Player Matchup

Ra
Ra
APJAY100
Ra
Level 5
God Stats
7W - 2L
1,500 SR
Queue Stats
209W - 170L
1,300 Elo+
Solo
Aphrodite
Aphrodite
Beetlé
Aphrodite
Level 17
God Stats
30W - 28L
1,485 SR
Queue Stats
56W - 50L
1,391 Elo+
Solo
Heimdallr
Heimdallr
NotJuanFer
Heimdallr
Level 22
God Stats
25W - 20L
1,642 SR
Queue Stats
98W - 106L
1,327 Elo+
Solo
Merlin
Merlin
Sharkshooter13
Merlin
Level 22
God Stats
5W - 4L
1,447 SR
Queue Stats
73W - 50L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
TomFoxMy
Tsukuyomi
Level 14
God Stats
1W - 2L
1,283 SR
Queue Stats
93W - 98L
1,470 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,357 Elo+

VS

Team Averages
Level 23
1,394 SR
1,314 Elo+
Nemesis
Nemesis
DAW88
Nemesis
Level 29
God Stats
0W - 1L
1,244 SR
Queue Stats
4W - 10L
1,146 Elo+
Solo
Izanami
Izanami
Etorie
Izanami
Level 16
God Stats
4W - 7L
1,400 SR
Queue Stats
20W - 30L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
GinjaNinja99
Cthulhu
Level 31
God Stats
6W - 5L
1,367 SR
Queue Stats
160W - 194L
1,356 Elo+
Party 1
Vamana
Vamana
TimpTimp
Vamana
Level 20
God Stats
21W - 23L
1,656 SR
Queue Stats
45W - 51L
1,444 Elo+
Solo
Medusa
Medusa
tornreedus12
Medusa
Level 17
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,113
686
1,569
2,712
939
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Beetlé
Aphrodite
6
1 / 0 / 1
3,817
636
1,643
1,702
565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
NotJuanFer
Heimdallr
6
1 / 0 / 1
3,700
617
2,298
3,445
949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

7
2 / 0 / 1
4,357
726
1,933
1,838
412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
TomFoxMy
Tsukuyomi
5
1 / 1 / 1
3,687
615
1,111
3,131
861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DAW88
Nemesis
2
0 / 1 / 0
2,838
473
0
1,422
215
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Izanami
Etorie
Izanami
5
0 / 1 / 1
3,136
523
789
2,339
508
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Cthulhu
GinjaNinja99
Cthulhu
4
0 / 1 / 1
3,187
531
1,858
3,684
1,171
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
TimpTimp
Vamana
4
0 / 1 / 0
3,122
520
1,184
2,993
1,099
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
5
0 / 4 / 0
3,248
541
640
3,520
1,033
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
0
1
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Aphrodite
Beetlé
Aphrodite
1
0
1
1.5
L
Nemesis
DAW88
Nemesis
0
1
0
0
L
Izanami
Etorie
Izanami
0
1
1
0.5
L
Cthulhu
GinjaNinja99
Cthulhu
0
1
1
0.5
W
Heimdallr
NotJuanFer
Heimdallr
1
0
1
1.5
W
2
0
1
2.5
L
Vamana
TimpTimp
Vamana
0
1
0
0
W
Tsukuyomi
TomFoxMy
Tsukuyomi
1
1
1
1.5
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
4,471
12,828
Taken
13,958
3,726
Mitigated
4,026
7,407
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,569
495
68
1,606
2,712
939
325
0
2,587
16,986
0
W
Aphrodite
Beetlé
Aphrodite
1,643
886
1,712
1,319
1,702
565
513
869
833
12,683
0
L
Nemesis
DAW88
Nemesis
0
0
0
527
1,422
215
0
0
1,422
0
3,849
L
Izanami
Etorie
Izanami
789
505
0
500
2,339
508
0
414
1,925
0
12,689
L
Cthulhu
GinjaNinja99
Cthulhu
1,858
68
99
782
3,684
1,171
0
1,044
2,640
8,141
0
W
Heimdallr
NotJuanFer
Heimdallr
2,298
779
0
725
3,445
949
374
921
2,524
0
13,979
W
1,933
564
0
485
1,838
412
646
0
1,838
17,698
0
L
Vamana
TimpTimp
Vamana
1,184
342
0
1,080
2,993
1,099
23
1,419
1,424
0
7,931
W
Tsukuyomi
TomFoxMy
Tsukuyomi
1,111
460
0
1,492
3,131
861
0
68
3,063
0
10,456
L
Medusa
640
344
0
327
3,520
1,033
0
2,118
1,402
0
8,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,674
Gold Earned
15,531
144
Minions Killed
76
0
Camps Cleared
0
509,599
Distance Traveled
435,916
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,113
686
33
6
0
102,713
0
W
Aphrodite
3,817
636
22
4
0
79,880
1
L
Nemesis
2,838
473
9
2
0
46,234
0
L
Izanami
3,136
523
24
4
0
93,813
0
L
Cthulhu
3,187
531
17
3
0
110,564
1
W
Heimdallr
3,700
617
33
6
0
100,448
1
W
Merlin
4,357
726
34
6
0
108,003
2
L
Vamana
3,122
520
12
2
0
106,669
0
W
Tsukuyomi
3,687
615
22
4
0
118,555
1
L
Medusa
3,248
541
14
2
0
78,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role