Player Matchup

Bellona
Bellona
Blurry Productt
Bellona
Level 4
God Stats
13W - 21L
1,135 SR
Queue Stats
16W - 28L
995 Elo+
Party 1
Yemoja
Yemoja
DeathEater5535
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,078 Elo+
Party 1
Neith
Neith
FaZe Bruh1234
Neith
Level 7
God Stats
2W - 10L
1,182 SR
Queue Stats
10W - 21L
1,163 Elo+
Party 1
Heimdallr
Heimdallr
Lux2100
Heimdallr
Level 16
God Stats
30W - 30L
1,400 SR
Queue Stats
56W - 71L
1,191 Elo+
Party 1
Medusa
Medusa
hotlinebling8
Medusa
Level 22
God Stats
24W - 43L
1,265 SR
Queue Stats
34W - 49L
1,157 Elo+
Party 1
Team Averages
Level 11
1,296 SR
1,117 Elo+

VS

Team Averages
Level 18
1,508 SR
1,279 Elo+
Neith
Neith
JeffroButterBean
Neith
Level 17
God Stats
18W - 14L
1,415 SR
Queue Stats
22W - 23L
1,330 Elo+
Party 2
Agni
Agni
Johnny_Deep4real
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 112L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
PaPi_Petrey24
Baron Samedi
Level 7
God Stats
5W - 1L
1,741 SR
Queue Stats
19W - 19L
1,174 Elo+
Party 2
Bacchus
Bacchus
Turglak
Bacchus
Level 26
God Stats
17W - 17L
1,347 SR
Queue Stats
149W - 213L
1,245 Elo+
Solo
Ratatoskr
Ratatoskr
illumbra
Ratatoskr
Level 25
God Stats
12W - 10L
1,536 SR
Queue Stats
107W - 83L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 5
10,509
876
7,760
23,316
22,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 9 / 3
10,170
848
2,603
20,496
10,854
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 9 / 6
11,319
943
7,438
17,040
6,943
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Lux2100
Heimdallr
17
3 / 9 / 5
11,423
952
17,351
20,858
7,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 13 / 4
12,171
1,014
20,154
22,952
7,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 15
14,536
1,211
26,053
11,960
5,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 6 / 16
11,622
969
11,695
11,541
4,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
PaPi_Petrey24
Baron Samedi
20
2 / 0 / 27
12,065
1,005
12,758
13,628
19,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Turglak
Bacchus
20
5 / 0 / 31
13,364
1,114
12,029
12,206
16,452
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
illumbra
Ratatoskr
20
23 / 1 / 17
16,252
1,354
30,535
11,240
5,387
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
157
9
Kills
51
52
Deaths
9
23
Assists
106
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
L
0
9
3
0.17
L
2
9
6
0.56
W
17
2
15
12.25
W
4
6
16
2
L
Heimdallr
Lux2100
Heimdallr
3
9
5
0.61
W
Baron Samedi
PaPi_Petrey24
Baron Samedi
2
0
27
15.5
W
Bacchus
Turglak
Bacchus
5
0
31
20.5
L
3
13
4
0.38
W
Ratatoskr
illumbra
Ratatoskr
23
1
17
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,306
Damage
93,070
104,662
Taken
60,575
54,857
Mitigated
51,078
6,253
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,760
4,778
0
312
23,316
22,755
0
9,310
12,671
206
11,443
L
2,603
583
662
450
20,496
10,854
0
6,414
13,927
16,634
0
L
7,438
3,273
0
759
17,040
6,943
0
3,668
13,247
0
18,385
W
26,053
16,651
0
1,189
11,960
5,843
0
430
11,505
0
49,844
W
11,695
2,938
0
295
11,541
4,171
0
351
11,140
14,602
0
L
Heimdallr
Lux2100
Heimdallr
17,351
11,739
0
2,592
20,858
7,171
0
8,078
12,505
0
40,563
W
Baron Samedi
PaPi_Petrey24
Baron Samedi
12,758
2,240
1,810
2,234
13,628
19,225
0
820
12,442
22,067
0
W
Bacchus
Turglak
Bacchus
12,029
1,486
0
0
12,206
16,452
0
767
11,255
28,076
0
L
20,154
10,976
109
1,369
22,952
7,134
0
8,207
14,670
0
56,647
W
Ratatoskr
illumbra
Ratatoskr
30,535
11,267
315
1,650
11,240
5,387
0
409
10,681
0
50,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,592
Gold Earned
67,839
168
Minions Killed
175
1
Camps Cleared
8
894,565
Distance Traveled
1,115,764
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,509
876
10
1
0
221,875
0
L
Yemoja
10,170
848
34
3
0
145,139
2
L
Neith
11,319
943
14
1
0
189,499
3
W
Neith
14,536
1,211
60
5
1
267,393
0
W
Agni
11,622
969
10
1
2
119,415
0
L
Heimdallr
11,423
952
33
3
0
187,515
0
W
Baron Samedi
12,065
1,005
17
1
0
226,945
0
W
Bacchus
13,364
1,114
35
3
0
252,031
0
L
Medusa
12,171
1,014
77
6
1
150,537
0
W
Ratatoskr
16,252
1,354
53
4
5
249,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role