Player Matchup

Neith
Neith
Guacamadii
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Juice Bawx1860
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,753 Elo+
Solo
Fenrir
Fenrir
Shoarkeo
Fenrir
Level 29
God Stats
8W - 2L
1,906 SR
Queue Stats
71W - 85L
1,548 Elo+
Solo
Hachiman
Hachiman
orbital_szn10
Hachiman
Level 22
God Stats
26W - 24L
1,587 SR
Queue Stats
176W - 155L
1,602 Elo+
Solo
Raijin
Raijin
young_savage1207
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,621 Elo+
Solo
Team Averages
Level 15
1,599 SR
1,605 Elo+

VS

Team Averages
Level 23
1,508 SR
1,329 Elo+
Tsukuyomi
Tsukuyomi
Darkhawkwu
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,418 Elo+
Party 1
Arachne
Arachne
KayySuu
Arachne
Level 29
God Stats
70W - 43L
1,636 SR
Queue Stats
122W - 136L
1,449 Elo+
Party 1
Set
Set
SakuNyaa
Set
Level 16
God Stats
13W - 3L
1,815 SR
Queue Stats
28W - 24L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Z-Lunix
Cthulhu
Level 3
God Stats
7W - 12L
1,289 SR
Queue Stats
9W - 23L
943 Elo+
Party 1
Thoth
Thoth
master element8
Thoth
Level 43
God Stats
25W - 43L
1,302 SR
Queue Stats
222W - 233L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 0 / 5
10,608
758
7,179
8,755
4,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 0 / 11
9,816
701
3,651
10,915
9,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Shoarkeo
Fenrir
14
6 / 0 / 4
9,853
704
6,585
10,159
3,789
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
orbital_szn10
Hachiman
15
7 / 0 / 7
9,865
705
8,888
5,903
2,193
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 8 / 4
8,236
588
5,838
7,819
2,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkhawkwu
Tsukuyomi
10
0 / 6 / 0
5,948
425
2,797
9,504
3,149
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
KayySuu
Arachne
10
3 / 6 / 1
7,100
507
5,198
13,517
4,272
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 5 / 0
6,301
450
3,301
7,817
3,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Z-Lunix
Cthulhu
8
0 / 5 / 1
5,264
376
1,152
6,745
4,250
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 4 / 2
6,776
484
6,050
7,386
2,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
26
Kills
8
8
Deaths
26
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Darkhawkwu
Tsukuyomi
0
6
0
0
W
Neith
8
0
5
10.5
W
5
0
11
10.5
L
Arachne
KayySuu
Arachne
3
6
1
0.58
L
2
5
0
0.4
W
Fenrir
Shoarkeo
Fenrir
6
0
4
8
L
Cthulhu
Z-Lunix
Cthulhu
0
5
1
0.1
L
3
4
2
1
W
Hachiman
orbital_szn10
Hachiman
7
0
7
10.5
W
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
18,498
43,551
Taken
44,969
22,458
Mitigated
17,328
22,875
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Darkhawkwu
Tsukuyomi
2,797
838
0
1,597
9,504
3,149
0
974
8,387
0
25,616
W
Neith
7,179
2,451
0
7,623
8,755
4,837
5,016
1,213
7,542
0
64,719
W
3,651
530
0
3,964
10,915
9,420
164
1,388
9,402
27,959
0
L
Arachne
KayySuu
Arachne
5,198
4,270
294
3,501
13,517
4,272
0
1,237
12,255
0
40,091
L
3,301
1,057
166
1,720
7,817
3,322
225
3,499
4,293
0
28,626
W
Fenrir
Shoarkeo
Fenrir
6,585
1,192
0
7,015
10,159
3,789
630
978
9,181
0
53,121
L
Cthulhu
Z-Lunix
Cthulhu
1,152
163
0
33
6,745
4,250
0
1,247
5,498
7,660
0
L
6,050
250
0
250
7,386
2,335
0
2,532
4,829
33,284
0
W
Hachiman
orbital_szn10
Hachiman
8,888
5,117
0
3,817
5,903
2,193
1,568
1,726
4,177
0
64,362
W
5,838
837
0
456
7,819
2,219
1,190
1,897
5,822
39,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
31,389
435
Minions Killed
247
0
Camps Cleared
0
1,302,806
Distance Traveled
1,195,944
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,948
425
46
3
0
200,729
2
W
Neith
10,608
758
126
9
0
230,263
0
W
Sobek
9,816
701
34
2
0
273,452
3
L
Arachne
7,100
507
72
5
0
288,465
1
L
Set
6,301
450
63
5
0
217,939
4
W
Fenrir
9,853
704
92
7
0
302,669
0
L
Cthulhu
5,264
376
12
1
0
227,709
0
L
Thoth
6,776
484
54
4
0
261,102
2
W
Hachiman
9,865
705
108
8
0
261,221
4
W
Raijin
8,236
588
75
5
0
235,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role