Player Matchup

Yemoja
Yemoja
DEATHCOMES243
Yemoja
Level 107
God Stats
1W - 0L
2,032 SR
Queue Stats
85W - 50L
1,597 Elo+
Party 2
Thor
Thor
Painlessgenie44
Thor
Level 61
God Stats
3W - 2L
1,739 SR
Queue Stats
84W - 64L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
RefriedBeanR1
Erlang Shen
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,515 Elo+
Party 2
He Bo
He Bo
ghostfreak8769
He Bo
Level 80
God Stats
1W - 0L
1,745 SR
Queue Stats
9W - 10L
1,450 Elo+
Party 2
Skadi
Skadi
windedcross22
Skadi
Level 125
God Stats
6W - 1L
1,879 SR
Queue Stats
276W - 301L
1,500 Elo+
Solo
Team Averages
Level 90
1,779 SR
1,525 Elo+

VS

Team Averages
Level 125
1,540 SR
1,480 Elo+
Susano
Susano
Du2Rio
Susano
Level 153
God Stats
6W - 4L
1,975 SR
Queue Stats
483W - 493L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
GDprepious
Jormungandr
Level 129
God Stats
0W - 2L
1,270 SR
Queue Stats
75W - 105L
1,442 Elo+
Party 1
Chang'e
Chang'e
ImMurderPrincess
Chang'e
Level 83
God Stats
1W - 2L
1,530 SR
Queue Stats
18W - 30L
1,446 Elo+
Solo
Chernobog
Chernobog
KingSage54
Chernobog
Level 134
God Stats
4W - 8L
1,357 SR
Queue Stats
255W - 249L
1,485 Elo+
Solo
Hachiman
Hachiman
RebelsAngel11B
Hachiman
Level 124
God Stats
1W - 3L
1,567 SR
Queue Stats
163W - 160L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
14,554
809
16,256
28,412
29,452
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 6 / 10
15,483
860
29,598
17,939
13,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
RefriedBeanR1
Erlang Shen
20
3 / 10 / 11
12,283
682
10,293
21,468
16,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 11
10,602
589
12,457
14,848
6,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 7 / 11
12,252
681
15,503
16,095
7,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Du2Rio
Susano
20
6 / 5 / 22
11,833
657
17,577
19,973
21,512
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Jormungandr
GDprepious
Jormungandr
18
3 / 7 / 20
11,352
631
17,365
21,916
24,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 19
12,559
698
18,063
23,232
10,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
KingSage54
Chernobog
19
6 / 6 / 14
12,124
674
11,176
17,257
7,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
20
12 / 5 / 12
13,390
744
16,373
18,334
7,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
122
27
Kills
35
35
Deaths
27
52
Assists
87
Player
Kills
Deaths
Assists
KDA
W
8
4
9
3.13
L
Susano
Du2Rio
Susano
6
5
22
3.4
L
Jormungandr
GDprepious
Jormungandr
3
7
20
1.86
L
8
4
19
4.38
L
Chernobog
KingSage54
Chernobog
6
6
14
2.17
W
12
6
10
2.83
L
Hachiman
12
5
12
3.6
W
Erlang Shen
RefriedBeanR1
Erlang Shen
3
10
11
0.85
W
1
8
11
0.81
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,107
Damage
80,554
98,762
Taken
100,712
73,071
Mitigated
70,815
32,633
Healing
43,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,256
1,826
3,959
8,890
28,412
29,452
568
9,132
19,280
37,908
0
L
Susano
Du2Rio
Susano
17,577
2,958
2,480
2,644
19,973
21,512
841
6,590
13,383
0
29,314
L
Jormungandr
GDprepious
Jormungandr
17,365
1,236
1,015
1,983
21,916
24,197
50
7,191
14,725
38,555
0
L
18,063
1,928
11,740
10,920
23,232
10,076
1,577
5,732
17,500
41,767
0
L
Chernobog
KingSage54
Chernobog
11,176
5,321
3,217
3,301
17,257
7,749
153
3,869
13,388
0
21,389
W
29,598
4,380
3,472
4,312
17,939
13,223
1,555
7,379
10,560
0
47,401
L
Hachiman
16,373
8,014
1,701
4,317
18,334
7,281
2,036
5,331
13,003
0
30,802
W
Erlang Shen
RefriedBeanR1
Erlang Shen
10,293
4,402
1,447
3,556
21,468
16,844
968
7,223
14,245
0
18,502
W
12,457
814
1,205
2,248
14,848
6,072
591
5,785
9,063
23,225
0
W
15,503
7,181
1,723
1,821
16,095
7,480
2,077
5,909
10,186
0
36,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,174
Gold Earned
61,258
168
Minions Killed
167
0
Camps Cleared
0
1,454,089
Distance Traveled
1,432,475
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,554
809
33
2
0
272,796
1
L
Susano
11,833
657
15
1
0
324,978
1
L
Jormungandr
11,352
631
23
1
0
300,105
0
L
Chang'e
12,559
698
65
4
0
281,895
0
L
Chernobog
12,124
674
27
2
0
272,833
1
W
Thor
15,483
860
42
2
0
324,248
1
L
Hachiman
13,390
744
37
2
0
252,664
0
W
Erlang Shen
12,283
682
20
1
0
315,455
0
W
He Bo
10,602
589
19
1
0
277,412
3
W
Skadi
12,252
681
54
3
0
264,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role