Player Matchup

Ra
Ra
Alice_Esther
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,185 Elo+
Solo
Hercules
Hercules
DamePlaySinG
Hercules
Level 11
God Stats
13W - 8L
1,369 SR
Queue Stats
115W - 82L
1,441 Elo+
Solo
Jing Wei
Jing Wei
ISerizawaI
Jing Wei
Level 28
God Stats
9W - 7L
1,543 SR
Queue Stats
117W - 106L
1,470 Elo+
Solo
Loki
Loki
PollgaBR
Loki
Level 18
God Stats
30W - 27L
1,533 SR
Queue Stats
44W - 38L
1,367 Elo+
Solo
Chang'e
Chang'e
ttfor
Chang'e
Level 27
God Stats
14W - 11L
1,479 SR
Queue Stats
185W - 175L
1,396 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,372 Elo+

VS

Team Averages
Level 27
1,523 SR
1,442 Elo+
Cthulhu
Cthulhu
ChicoNaice
Cthulhu
Level 17
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1
Arachne
Arachne
DracoPhirus
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Malukaum
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
ShadowPendragon
Izanami
Level 89
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
paulogabbi
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,308
573
2,481
5,177
1,840
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
DamePlaySinG
Hercules
10
5 / 3 / 5
6,457
587
4,967
9,264
3,905
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ISerizawaI
Jing Wei
10
0 / 2 / 8
5,920
538
4,661
5,002
1,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
12
6 / 0 / 3
7,208
655
3,128
6,362
1,879
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
ttfor
Chang'e
12
1 / 0 / 1
6,673
607
3,363
3,252
977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChicoNaice
Cthulhu
7
0 / 2 / 1
4,621
420
2,311
7,165
2,937
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
DracoPhirus
Arachne
8
0 / 2 / 0
5,391
490
1,494
6,676
1,624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
7
1 / 4 / 3
5,354
487
1,972
5,388
2,929
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
4 / 2 / 1
5,897
536
5,979
5,133
1,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
paulogabbi
Scylla
8
0 / 4 / 1
5,030
457
3,318
4,855
1,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Cthulhu
ChicoNaice
Cthulhu
0
2
1
0.25
W
Hercules
DamePlaySinG
Hercules
5
3
5
2.5
L
Arachne
DracoPhirus
Arachne
0
2
0
0
W
Jing Wei
ISerizawaI
Jing Wei
0
2
8
2
L
Ymir
1
4
3
0.63
W
Loki
6
0
3
7.5
L
4
2
1
2.25
L
Scylla
paulogabbi
Scylla
0
4
1
0.13
W
Chang'e
ttfor
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
15,074
29,057
Taken
29,217
9,982
Mitigated
10,014
14,247
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,481
201
563
2,447
5,177
1,840
0
2,321
2,856
29,667
0
L
Cthulhu
ChicoNaice
Cthulhu
2,311
105
192
647
7,165
2,937
30
2,202
4,963
14,469
0
W
Hercules
DamePlaySinG
Hercules
4,967
1,711
0
2,814
9,264
3,905
608
2,145
7,119
0
16,816
L
Arachne
DracoPhirus
Arachne
1,494
1,196
0
1,970
6,676
1,624
0
1,171
5,505
0
26,492
W
Jing Wei
ISerizawaI
Jing Wei
4,661
2,199
0
1,422
5,002
1,381
816
1,212
3,790
0
27,237
L
Ymir
1,972
770
0
0
5,388
2,929
147
788
4,600
5,091
0
W
Loki
3,128
659
0
4,626
6,362
1,879
583
871
5,491
0
43,400
L
5,979
3,836
0
408
5,133
1,274
622
304
4,829
0
28,031
L
Scylla
paulogabbi
Scylla
3,318
683
0
311
4,855
1,250
40
1,379
3,476
16,655
0
W
Chang'e
ttfor
Chang'e
3,363
835
151
2,224
3,252
977
1,516
1,052
2,200
41,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
26,293
298
Minions Killed
165
0
Camps Cleared
0
1,121,682
Distance Traveled
980,316
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,308
573
57
5
0
255,533
1
L
Cthulhu
4,621
420
17
2
0
181,700
1
W
Hercules
6,457
587
24
2
0
216,776
1
L
Arachne
5,391
490
51
5
0
203,910
0
W
Jing Wei
5,920
538
59
5
0
217,577
1
L
Ymir
5,354
487
5
0
0
173,306
2
W
Loki
7,208
655
77
7
0
229,367
1
L
Izanami
5,897
536
60
5
0
211,689
3
L
Scylla
5,030
457
32
3
0
209,711
3
W
Chang'e
6,673
607
81
7
0
202,429
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role