Player Matchup

Cthulhu
Cthulhu
BananaLatte
Cthulhu
Level 16
God Stats
5W - 3L
1,769 SR
Queue Stats
14W - 8L
1,757 Elo+
Solo
Discordia
Discordia
Dannerman2
Discordia
Level 29
God Stats
2W - 10L
1,281 SR
Queue Stats
642W - 574L
1,556 Elo+
Solo
Eset
Eset
ImNotSkadi
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 107L
1,654 Elo+
Solo
Tsukuyomi
Tsukuyomi
Melonzc
Tsukuyomi
Level 13
God Stats
3W - 1L
1,946 SR
Queue Stats
53W - 39L
1,674 Elo+
Solo
Neith
Neith
MilkshakeBoyz
Neith
Level 29
God Stats
102W - 80L
1,644 SR
Queue Stats
124W - 119L
1,604 Elo+
Solo
Team Averages
Level 23
1,628 SR
1,649 Elo+

VS

Team Averages
Level 34
1,560 SR
1,616 Elo+
Chaac
Chaac
Epic69Gamer
Chaac
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 84L
1,606 Elo+
Solo
Bastet
Bastet
LgRenji
Bastet
Level 16
God Stats
7W - 5L
1,477 SR
Queue Stats
44W - 36L
1,537 Elo+
Solo
Chronos
Chronos
Peeel
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Sapeuhhhh
Ra
Level 7
God Stats
7W - 9L
1,784 SR
Queue Stats
195W - 143L
1,762 Elo+
Party 1
Ullr
Ullr
Διάβολος
Ullr
Level 17
God Stats
16W - 20L
1,537 SR
Queue Stats
73W - 57L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BananaLatte
Cthulhu
19
1 / 4 / 5
12,919
923
18,163
36,897
55,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Dannerman2
Discordia
18
2 / 4 / 3
12,427
888
10,892
9,859
4,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 8 / 5
12,405
886
14,894
21,870
22,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Melonzc
Tsukuyomi
18
5 / 12 / 1
13,543
967
24,371
30,229
13,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 2
11,098
793
3,131
8,328
3,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 21
14,620
1,044
17,413
19,342
10,153
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
LgRenji
Bastet
19
1 / 3 / 11
12,180
870
14,726
13,967
5,419
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Peeel
Chronos
20
8 / 1 / 21
14,768
1,055
24,831
11,903
4,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 22
14,675
1,048
23,636
14,404
6,913
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 1 / 11
14,987
1,071
21,966
15,870
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
119
8
Kills
33
33
Deaths
8
16
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BananaLatte
Cthulhu
1
4
5
0.88
L
Discordia
Dannerman2
Discordia
2
4
3
0.88
W
5
0
21
15.5
L
0
8
5
0.31
W
Bastet
LgRenji
Bastet
1
3
11
2.17
L
Tsukuyomi
Melonzc
Tsukuyomi
5
12
1
0.46
L
0
5
2
0.2
W
Chronos
Peeel
Chronos
8
1
21
18.5
W
6
3
22
5.67
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,451
Damage
102,572
107,183
Taken
75,486
98,783
Mitigated
33,274
5,603
Healing
24,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BananaLatte
Cthulhu
18,163
1,217
1,777
1,433
36,897
55,557
0
15,434
21,463
51,322
0
L
Discordia
Dannerman2
Discordia
10,892
403
0
885
9,859
4,159
0
5,143
4,716
39,324
0
W
17,413
3,850
0
6,830
19,342
10,153
0
13,629
5,713
0
40,556
L
14,894
893
447
465
21,870
22,869
0
13,234
8,636
33,681
0
W
Bastet
LgRenji
Bastet
14,726
3,915
0
0
13,967
5,419
0
6,378
7,589
0
21,412
L
Tsukuyomi
Melonzc
Tsukuyomi
24,371
5,730
0
126
30,229
13,161
0
11,340
18,889
0
50,368
L
3,131
1,886
0
470
8,328
3,037
0
3,316
5,012
0
10,757
W
Chronos
Peeel
Chronos
24,831
4,735
0
2,082
11,903
4,580
0
6,610
5,293
62,976
0
W
23,636
1,851
6,892
5,210
14,404
6,913
0
8,445
5,959
50,211
0
W
21,966
7,504
0
3,484
15,870
6,209
0
8,887
6,983
0
32,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,392
Gold Earned
71,230
262
Minions Killed
274
6
Camps Cleared
10
1,171,611
Distance Traveled
1,524,398
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,919
923
80
6
1
303,444
3
L
Discordia
12,427
888
73
5
0
210,232
0
W
Chaac
14,620
1,044
61
4
1
292,099
0
L
Eset
12,405
886
36
3
1
260,059
0
W
Bastet
12,180
870
14
1
2
304,468
4
L
Tsukuyomi
13,543
967
57
4
3
280,394
0
L
Neith
11,098
793
16
1
1
117,482
0
W
Chronos
14,768
1,055
112
8
2
305,629
1
W
Ra
14,675
1,048
66
5
3
322,562
0
W
Ullr
14,987
1,071
21
2
2
299,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role