Player Matchup

Chang'e
Chang'e
Platinum IV
Vincheti
Chang'e
Platinum IV
Level 126
God Stats
17W - 11L
1,668 SR
Queue Stats
165W - 182L
1,795 MMR
Party 1
Anhur
Anhur
Diamond IV
Xerxyys
Anhur
Diamond IV
Level 135
God Stats
22W - 14L
1,680 SR
Queue Stats
373W - 376L
2,152 MMR
Party 1
Sobek
Sobek
Platinum IV
YO MOM 3333
Sobek
Platinum IV
Level 82
God Stats
71W - 39L
1,715 SR
Queue Stats
146W - 120L
1,898 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,688 SR
1,948 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,432 SR
1,892 MMR
Bacchus
Bacchus
Platinum V
TheTallOne29741
Bacchus
Platinum V
Level 61
God Stats
5W - 3L
1,240 SR
Queue Stats
268W - 265L
1,907 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
TyrellTheWise1
Guan Yu
Platinum V
Level 160
God Stats
46W - 31L
1,563 SR
Queue Stats
604W - 565L
1,705 MMR
Party 2
Fenrir
Fenrir
Diamond V
a SPAC3PaNDa
Fenrir
Diamond V
Level 157
God Stats
2W - 3L
1,492 SR
Queue Stats
159W - 148L
2,065 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Vincheti
Chang'e
20
8 / 6 / 3
18,249
608
28,474
31,782
15,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Xerxyys
Anhur
20
0 / 9 / 7
16,474
549
26,299
22,987
9,710
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 4 / 5
18,531
618
18,804
30,069
52,102
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
CthulhuAphroditePersephoneVulcanChaac

VS

Bans
TsukuyomiHelAgniHeraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 11
17,391
580
15,604
25,456
40,842
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 5 / 11
17,953
598
16,772
34,726
27,039
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
20
10 / 4 / 8
19,988
666
34,128
36,045
33,064
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
19
19
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
6
5
11
2.3
L
Chang'e
Vincheti
Chang'e
8
6
3
1.58
L
Anhur
Xerxyys
Anhur
0
9
7
0.39
L
4
4
5
1.63
W
Fenrir
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,577
Damage
66,504
84,838
Taken
96,227
76,828
Mitigated
100,945
26,411
Healing
44,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,604
1,257
3,721
3,215
25,456
40,842
482
10,896
14,560
64,434
0
W
16,772
3,205
9,394
14,686
34,726
27,039
1,838
17,172
17,554
231
70,837
L
Chang'e
Vincheti
Chang'e
28,474
976
5,155
11,710
31,782
15,016
543
6,059
24,873
141,355
0
L
Anhur
Xerxyys
Anhur
26,299
12,630
0
3,178
22,987
9,710
719
4,064
18,273
0
135,106
L
18,804
1,864
501
5,867
30,069
52,102
269
4,820
24,024
49,535
0
W
Fenrir
34,128
8,968
0
13,354
36,045
33,064
1,225
19,300
16,745
0
131,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,254
Gold Earned
55,332
329
Minions Killed
261
0
Camps Cleared
0
1,627,025
Distance Traveled
1,827,502
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,391
580
54
2
0
610,100
7
W
Guan Yu
17,953
598
91
3
0
616,215
9
L
Chang'e
18,249
608
163
5
0
571,606
1
L
Anhur
16,474
549
138
5
0
460,886
4
L
Sobek
18,531
618
28
1
0
594,533
6
W
Fenrir
19,988
666
116
4
0
601,187
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role