Player Matchup

Bakasura
Bakasura
EkoThePawn
Bakasura
Level 44
God Stats
1W - 0L
1,571 SR
Queue Stats
6W - 15L
1,179 Elo+
Party 2
Vulcan
Vulcan
GentlestGolf104
Vulcan
Level 29
God Stats
5W - 0L
1,927 SR
Queue Stats
103W - 48L
1,674 Elo+
Solo
Ymir
Ymir
yolo dady
Ymir
Level 36
God Stats
2W - 1L
1,417 SR
Queue Stats
9W - 12L
1,293 Elo+
Party 2
Team Averages
Level 36
1,639 SR
1,382 Elo+

VS

Team Averages
Level 113
1,449 SR
1,376 Elo+
Ra
Ra
BastyNastard420
Ra
Level 153
God Stats
30W - 48L
1,421 SR
Queue Stats
1,142W - 1,331L
1,372 Elo+
Party 1
Chaac
Chaac
BuCk55NuT
Chaac
Level 81
God Stats
39W - 52L
1,409 SR
Queue Stats
694W - 818L
1,337 Elo+
Party 1
Skadi
Skadi
Halethorn
Skadi
Level 105
God Stats
3W - 3L
1,518 SR
Queue Stats
187W - 171L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EkoThePawn
Bakasura
20
5 / 9 / 7
16,784
671
19,194
23,979
9,779
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 7 / 6
17,247
690
28,428
16,980
9,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
3 / 3 / 7
17,070
683
5,420
18,897
25,517
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 9
16,106
644
12,239
21,515
6,873
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
BuCk55NuT
Chaac
18
3 / 3 / 13
15,018
601
11,596
22,415
27,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Halethorn
Skadi
20
10 / 6 / 8
16,911
676
23,380
20,474
7,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
16
Kills
19
19
Deaths
16
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
7
9
1.5
L
Chaac
BuCk55NuT
Chaac
3
3
13
3.17
W
Bakasura
EkoThePawn
Bakasura
5
9
7
0.94
W
8
7
6
1.57
L
Skadi
Halethorn
Skadi
10
6
8
2.33
W
Ymir
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,042
Damage
47,215
59,856
Taken
64,404
44,595
Mitigated
41,603
9,582
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,239
757
3,052
5,410
21,515
6,873
1,099
10,985
10,014
109,270
0
L
Chaac
BuCk55NuT
Chaac
11,596
1,231
441
8,183
22,415
27,649
543
12,360
9,103
0
54,005
W
Bakasura
EkoThePawn
Bakasura
19,194
11,769
381
6,779
23,979
9,779
1,526
4,390
19,378
0
53,144
W
28,428
10,648
0
750
16,980
9,299
882
3,041
13,671
146,332
0
L
Skadi
Halethorn
Skadi
23,380
10,784
0
2,517
20,474
7,081
1,242
10,600
9,674
0
94,660
W
Ymir
5,420
988
345
1,327
18,897
25,517
215
4,905
13,689
20,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
48,035
267
Minions Killed
345
0
Camps Cleared
0
1,376,894
Distance Traveled
1,332,759
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,106
644
173
7
0
443,833
1
L
Chaac
15,018
601
57
2
0
487,494
4
W
Bakasura
16,784
671
92
4
0
505,755
2
W
Vulcan
17,247
690
160
6
0
464,305
2
L
Skadi
16,911
676
115
5
0
401,432
0
W
Ymir
17,070
683
15
1
0
406,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role