Player Matchup

Cthulhu
Cthulhu
JakeGoCrazyyy
Cthulhu
Level 66
God Stats
2W - 2L
1,570 SR
Queue Stats
44W - 68L
1,303 Elo+
Party 1
Anubis
Anubis
JimmyGotJuice
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,221 Elo+
Party 1
Cernunnos
Cernunnos
dodge3080
Cernunnos
Level 28
God Stats
0W - 2L
1,214 SR
Queue Stats
19W - 43L
1,253 Elo+
Solo
Team Averages
Level 33
1,428 SR
1,259 Elo+

VS

Team Averages
Level 29
1,519 SR
1,336 Elo+
Cthulhu
Cthulhu
Rat male
Cthulhu
Level 18
God Stats
12W - 6L
1,579 SR
Queue Stats
16W - 18L
1,348 Elo+
Solo
Anhur
Anhur
bri7404
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 85L
1,330 Elo+
Party 2
Merlin
Merlin
knockerz_283
Merlin
Level 41
God Stats
28W - 31L
1,477 SR
Queue Stats
73W - 70L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 5 / 3
11,883
625
9,966
16,238
13,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 11 / 3
10,220
538
1,825
11,840
3,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
dodge3080
Cernunnos
18
4 / 1 / 0
13,241
697
9,376
11,250
3,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rat male
Cthulhu
3
0 / 0 / 0
8,593
452
0
163
52
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Anhur
bri7404
Anhur
19
12 / 3 / 5
13,550
713
16,851
15,299
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
5 / 3 / 9
12,331
649
12,507
11,020
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
5
3
0.7
L
0
11
3
0.14
W
Cthulhu
Rat male
Cthulhu
0
0
0
0
W
Anhur
bri7404
Anhur
12
3
5
4.83
L
Cernunnos
dodge3080
Cernunnos
4
1
0
4
W
Merlin
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
29,358
39,328
Taken
26,482
20,178
Mitigated
10,587
6,210
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,966
748
513
3,023
16,238
13,897
0
7,021
9,217
61,316
0
L
1,825
396
0
0
11,840
3,097
71
3,290
8,550
22,730
0
W
Cthulhu
Rat male
Cthulhu
0
0
0
0
163
52
0
0
163
624
0
W
Anhur
bri7404
Anhur
16,851
10,450
0
7,558
15,299
6,033
420
6,791
8,508
0
65,277
L
Cernunnos
dodge3080
Cernunnos
9,376
3,409
0
2,674
11,250
3,184
0
2,397
8,853
0
65,089
W
Merlin
12,507
1,090
219
3,362
11,020
4,502
78
5,044
5,976
67,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
34,474
207
Minions Killed
192
0
Camps Cleared
0
928,273
Distance Traveled
567,375
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,883
625
68
4
0
327,378
2
L
Anubis
10,220
538
39
2
0
264,078
2
W
Cthulhu
8,593
452
0
0
0
10,625
0
W
Anhur
13,550
713
98
5
0
276,940
1
L
Cernunnos
13,241
697
100
5
0
336,817
2
W
Merlin
12,331
649
94
5
0
279,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role