Player Matchup

Scylla
Scylla
AscensionCummies
Scylla
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AstroVoyager_Yui
Nu Wa
Level 22
God Stats
18W - 8L
1,582 SR
Queue Stats
26W - 12L
1,422 Elo+
Party 1
Set
Set
Moorgsz
Set
Level 26
God Stats
9W - 5L
1,600 SR
Queue Stats
62W - 57L
1,242 Elo+
Solo
Neith
Neith
TakadaShiro
Neith
Level 23
God Stats
51W - 68L
1,288 SR
Queue Stats
287W - 370L
1,227 Elo+
Solo
Fafnir
Fafnir
XxBurnBDSxX
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,087 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,296 Elo+

VS

Team Averages
Level 21
1,455 SR
1,248 Elo+
Olorun
Olorun
Elbrunolol
Olorun
Level 20
God Stats
7W - 4L
1,423 SR
Queue Stats
62W - 42L
1,202 Elo+
Solo
Cabrakan
Cabrakan
Guuthulhu
Cabrakan
Level 27
God Stats
2W - 3L
1,450 SR
Queue Stats
92W - 111L
1,252 Elo+
Solo
Neith
Neith
MEMINGNA
Neith
Level 18
God Stats
102W - 109L
1,346 SR
Queue Stats
157W - 169L
1,273 Elo+
Solo
Hel
Hel
healthy-basket3
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,227 Elo+
Solo
Odin
Odin
jakeofalltrad729
Odin
Level 27
God Stats
7W - 5L
1,559 SR
Queue Stats
124W - 129L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 0 / 19
17,192
1,433
44,553
7,382
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 0 / 35
13,956
1,163
24,081
10,745
4,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
20
11 / 2 / 22
13,697
1,141
13,975
13,395
6,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 1 / 19
12,329
1,027
7,462
6,230
2,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
19
1 / 5 / 23
12,061
1,005
5,802
15,278
12,803
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Elbrunolol
Olorun
18
5 / 11 / 2
12,407
1,034
13,604
22,534
8,975
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Guuthulhu
Cabrakan
17
1 / 11 / 4
10,751
896
9,218
23,741
28,503
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MEMINGNA
Neith
17
1 / 11 / 6
11,061
922
10,893
19,921
7,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
0 / 11 / 5
10,297
858
1,177
17,647
6,229
17
1 / 10 / 5
10,867
906
11,648
23,060
16,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
30
53
Kills
8
8
Deaths
54
118
Assists
22
Player
Kills
Deaths
Assists
KDA
W
30
0
19
39.5
W
7
0
35
24.5
L
Olorun
Elbrunolol
Olorun
5
11
2
0.55
L
Cabrakan
Guuthulhu
Cabrakan
1
11
4
0.27
L
Neith
MEMINGNA
Neith
1
11
6
0.36
W
Set
11
2
22
11
W
4
1
19
13.5
W
Fafnir
1
5
23
2.5
L
0
11
5
0.23
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,873
Damage
46,540
53,030
Taken
106,903
28,536
Mitigated
67,079
9,123
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,553
2,502
0
0
7,382
2,861
0
3,614
3,743
79,460
0
W
24,081
5,672
705
3,210
10,745
4,250
0
4,006
6,589
40,672
0
L
Olorun
Elbrunolol
Olorun
13,604
4,705
2,326
3,763
22,534
8,975
0
16,188
6,346
57,476
0
L
Cabrakan
Guuthulhu
Cabrakan
9,218
1,011
0
0
23,741
28,503
0
16,698
7,043
35,328
0
L
Neith
MEMINGNA
Neith
10,893
5,754
0
1,963
19,921
7,065
0
14,188
5,733
0
48,746
W
Set
13,975
5,626
0
492
13,395
6,256
0
5,824
7,371
0
29,065
W
7,462
5,792
0
1,779
6,230
2,366
0
2,441
3,764
0
30,995
W
Fafnir
5,802
1,918
433
2,504
15,278
12,803
0
8,472
6,681
16,874
0
L
1,177
78
713
659
17,647
6,229
0
11,351
6,296
9,863
0
L
11,648
4,013
0
908
23,060
16,307
0
16,011
7,049
426
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,235
Gold Earned
55,383
234
Minions Killed
254
13
Camps Cleared
4
1,017,924
Distance Traveled
992,683
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,192
1,433
108
9
1
225,365
0
W
Nu Wa
13,956
1,163
29
2
0
204,954
2
L
Olorun
12,407
1,034
76
6
1
169,733
1
L
Cabrakan
10,751
896
56
5
1
199,759
1
L
Neith
11,061
922
83
7
1
198,597
3
W
Set
13,697
1,141
29
2
1
247,379
0
W
Neith
12,329
1,027
45
4
10
199,537
0
W
Fafnir
12,061
1,005
23
2
1
140,689
1
L
Hel
10,297
858
11
1
1
205,323
0
L
Odin
10,867
906
28
2
0
219,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role