Player Matchup

Anubis
Anubis
GabrielWalcher
Anubis
Level 26
God Stats
3W - 4L
1,580 SR
Queue Stats
24W - 28L
1,477 Elo+
Solo
Neith
Neith
Sangunji
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Wolfblood505
Nemesis
Level 67
God Stats
0W - 2L
1,408 SR
Queue Stats
97W - 183L
1,278 Elo+
Solo
Team Averages
Level 64
1,496 SR
1,418 Elo+

VS

Team Averages
Level 105
1,564 SR
1,441 Elo+
Vulcan
Vulcan
PlayhardXONE
Vulcan
Level 129
God Stats
46W - 43L
1,513 SR
Queue Stats
338W - 401L
1,468 Elo+
Solo
Fenrir
Fenrir
ValenKZ
Fenrir
Level 121
God Stats
4W - 3L
1,461 SR
Queue Stats
31W - 47L
1,411 Elo+
Solo
Bacchus
Bacchus
tucoag10
Bacchus
Level 66
God Stats
2W - 1L
1,719 SR
Queue Stats
55W - 58L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
8,217
632
4,453
8,628
3,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sangunji
Neith
12
2 / 3 / 4
8,616
663
6,225
7,456
2,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Wolfblood505
Nemesis
10
1 / 7 / 2
7,932
610
4,659
13,780
6,025
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 0 / 9
9,160
705
7,978
3,956
1,419
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ValenKZ
Fenrir
14
9 / 5 / 5
10,504
808
8,477
11,755
4,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
tucoag10
Bacchus
13
4 / 1 / 11
9,377
721
8,791
8,109
5,986
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
15
15
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Vulcan
2
0
9
6.5
L
Neith
Sangunji
Neith
2
3
4
1.33
W
Fenrir
ValenKZ
Fenrir
9
5
5
2.3
L
Nemesis
Wolfblood505
Nemesis
1
7
2
0.29
W
Bacchus
tucoag10
Bacchus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,337
Damage
25,246
29,864
Taken
23,820
12,151
Mitigated
11,955
6,917
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,453
140
0
1,568
8,628
3,630
0
5,441
3,187
22,378
0
W
Vulcan
7,978
3,923
0
750
3,956
1,419
1,029
675
3,281
46,576
0
L
Neith
Sangunji
Neith
6,225
1,974
0
2,591
7,456
2,496
0
4,510
2,946
0
38,080
W
Fenrir
ValenKZ
Fenrir
8,477
2,204
0
3,223
11,755
4,550
1,260
1,890
9,865
0
32,801
L
Nemesis
Wolfblood505
Nemesis
4,659
1,889
0
2,758
13,780
6,025
0
6,837
6,943
0
22,447
W
Bacchus
tucoag10
Bacchus
8,791
680
1,300
978
8,109
5,986
88
2,040
6,069
21,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
29,041
134
Minions Killed
147
0
Camps Cleared
0
645,631
Distance Traveled
749,955
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,217
632
40
3
0
193,261
4
W
Vulcan
9,160
705
75
6
0
246,794
5
L
Neith
8,616
663
59
5
0
225,485
3
W
Fenrir
10,504
808
49
4
0
238,291
0
L
Nemesis
7,932
610
35
3
0
226,885
1
W
Bacchus
9,377
721
23
2
0
264,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role