Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
A WET POPTART
Chaac
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 149L
1,320 Elo+
Solo
Anubis
Anubis
GorillaGlue5618
Anubis
Level 58
God Stats
5W - 6L
1,484 SR
Queue Stats
89W - 86L
1,362 Elo+
Solo
Skadi
Skadi
RulAlpha
Skadi
Level 68
God Stats
9W - 14L
1,376 SR
Queue Stats
55W - 72L
1,349 Elo+
Solo
Hel
Hel
number1stunna14
Hel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,354 Elo+
Solo
Team Averages
Level 85
1,472 SR
1,377 Elo+

VS

Team Averages
Level 96
1,462 SR
1,369 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Emperor041y
Mercury
Level 84
God Stats
27W - 18L
1,578 SR
Queue Stats
669W - 738L
1,319 Elo+
Solo
Aphrodite
Aphrodite
UGamer1212
Aphrodite
Level 65
God Stats
2W - 4L
1,431 SR
Queue Stats
74W - 88L
1,349 Elo+
Solo
Nu Wa
Nu Wa
Yayo7200
Nu Wa
Level 77
God Stats
15W - 11L
1,281 SR
Queue Stats
271W - 272L
1,356 Elo+
Solo
Sol
Sol
drunkintuna
Sol
Level 99
God Stats
123W - 112L
1,519 SR
Queue Stats
259W - 261L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
1 / 1 / 1
3,343
669
945
3,199
784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

6
2 / 0 / 0
3,709
742
1,379
2,594
1,251
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

7
3 / 0 / 1
4,238
848
1,533
1,511
650
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
RulAlpha
Skadi
6
1 / 0 / 0
3,573
715
721
1,871
409
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 0
2,988
598
369
915
167
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
2,448
490
0
0
0
Mercury
Emperor041y
Mercury
3
0 / 2 / 0
3,011
602
318
3,457
569
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
UGamer1212
Aphrodite
5
1 / 1 / 0
3,238
648
362
1,737
339
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Yayo7200
Nu Wa
6
0 / 2 / 0
3,165
633
1,590
2,838
474
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 0
2,993
599
1,571
2,074
325
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
7
Kills
1
1
Deaths
7
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
1
1.5
L
Neith
 
Neith
0
0
0
0
W
2
0
0
2
L
Mercury
Emperor041y
Mercury
0
2
0
0
W
3
0
1
3.5
W
Skadi
RulAlpha
Skadi
1
0
0
1
L
Aphrodite
UGamer1212
Aphrodite
1
1
0
1
L
Nu Wa
Yayo7200
Nu Wa
0
2
0
0
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,947
Damage
3,841
10,090
Taken
10,106
3,261
Mitigated
1,707
5,493
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
945
211
0
1,489
3,199
784
12
524
2,675
0
7,662
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
1,379
124
0
1,630
2,594
1,251
0
1,476
1,118
0
8,925
L
Mercury
Emperor041y
Mercury
318
142
0
689
3,457
569
0
356
3,101
0
9,623
W
1,533
126
0
660
1,511
650
121
1,044
467
15,834
0
W
Skadi
RulAlpha
Skadi
721
471
0
250
1,871
409
0
286
1,585
0
13,665
L
Aphrodite
UGamer1212
Aphrodite
362
0
0
848
1,737
339
0
369
1,368
8,215
0
L
Nu Wa
Yayo7200
Nu Wa
1,590
392
0
1,080
2,838
474
27
1,135
1,703
11,273
0
L
1,571
636
0
640
2,074
325
0
42
1,857
5,835
0
W
369
39
907
557
915
167
0
193
722
5,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,851
Gold Earned
14,855
103
Minions Killed
55
0
Camps Cleared
0
482,482
Distance Traveled
372,269
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,343
669
13
3
0
109,831
3
L
Neith
2,448
490
0
0
0
0
0
W
Chaac
3,709
742
16
3
0
102,905
1
L
Mercury
3,011
602
20
4
0
102,659
0
W
Anubis
4,238
848
33
7
0
94,118
2
W
Skadi
3,573
715
31
6
0
73,150
1
L
Aphrodite
3,238
648
14
3
0
86,011
2
L
Nu Wa
3,165
633
13
3
0
82,643
0
L
Sol
2,993
599
8
2
0
100,956
1
W
Hel
2,988
598
10
2
0
102,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role