Player Matchup

Neith
Neith
GarotaVivaz
Neith
Level 7
God Stats
7W - 8L
1,491 SR
Queue Stats
34W - 43L
1,377 Elo+
Solo
Hera
Hera
Irley Oliveira
Hera
Level 30
God Stats
1W - 1L
1,728 SR
Queue Stats
109W - 110L
1,378 Elo+
Solo
Odin
Odin
NiNjaWG
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,483 Elo+
Solo
Fenrir
Fenrir
Zirnytras
Fenrir
Level 27
God Stats
49W - 46L
1,551 SR
Queue Stats
132W - 127L
1,503 Elo+
Solo
Artemis
Artemis
kyrox-kuroro87
Artemis
Level 8
God Stats
0W - 3L
1,225 SR
Queue Stats
6W - 7L
1,428 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,434 Elo+

VS

Team Averages
Level 41
1,455 SR
1,430 Elo+
Hercules
Hercules
ElDaniCtm
Hercules
Level 26
God Stats
1W - 1L
1,286 SR
Queue Stats
11W - 14L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
RaKun08
Cthulhu
Level 7
God Stats
4W - 6L
1,218 SR
Queue Stats
6W - 11L
1,204 Elo+
Party 2
He Bo
He Bo
TheKarresh
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Valina1221
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,693 Elo+
Party 1
Discordia
Discordia
feeeh
Discordia
Level 17
God Stats
13W - 4L
1,771 SR
Queue Stats
35W - 26L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
15,547
972
16,038
16,636
5,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 9 / 14
15,683
980
19,682
18,805
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
NiNjaWG
Odin
19
1 / 3 / 8
14,137
884
3,393
18,389
14,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Zirnytras
Fenrir
20
22 / 12 / 3
19,341
1,209
40,945
37,684
14,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 0 / 3
11,970
748
374
969
259
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElDaniCtm
Hercules
20
5 / 3 / 14
16,011
1,001
11,694
28,279
30,328
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cthulhu
RaKun08
Cthulhu
20
3 / 7 / 16
15,301
956
13,024
23,039
17,071
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
20
15 / 6 / 7
18,393
1,150
35,871
17,480
7,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Valina1221
Tsukuyomi
20
4 / 12 / 15
16,055
1,003
26,880
20,345
11,172
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
feeeh
Discordia
7
0 / 0 / 2
11,885
743
249
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
81
28
Kills
27
27
Deaths
28
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
ElDaniCtm
Hercules
5
3
14
4
L
3
3
14
3.33
L
2
9
14
1
L
Odin
NiNjaWG
Odin
1
3
8
1.67
W
Cthulhu
RaKun08
Cthulhu
3
7
16
1.57
W
He Bo
15
6
7
3.08
W
Tsukuyomi
Valina1221
Tsukuyomi
4
12
15
0.96
L
Fenrir
Zirnytras
Fenrir
22
12
3
1.96
W
Discordia
feeeh
Discordia
0
0
2
1
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,432
Damage
87,718
92,483
Taken
89,143
42,105
Mitigated
65,788
12,365
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ElDaniCtm
Hercules
11,694
1,823
0
8,392
28,279
30,328
0
4,484
23,294
816
38,854
L
16,038
10,502
0
771
16,636
5,785
0
8,103
8,533
0
45,183
L
19,682
4,723
0
0
18,805
6,593
0
9,675
9,130
56,668
0
L
Odin
NiNjaWG
Odin
3,393
1,210
0
2,803
18,389
14,519
0
8,123
10,266
0
8,236
W
Cthulhu
RaKun08
Cthulhu
13,024
706
138
1,151
23,039
17,071
0
5,287
17,752
30,115
0
W
He Bo
35,871
1,710
0
2,742
17,480
7,217
0
6,899
10,581
71,411
0
W
Tsukuyomi
Valina1221
Tsukuyomi
26,880
8,316
0
241
20,345
11,172
0
3,012
17,333
0
53,531
L
Fenrir
Zirnytras
Fenrir
40,945
19,905
315
8,455
37,684
14,949
0
22,987
14,697
0
63,819
W
Discordia
feeeh
Discordia
249
51
0
0
0
0
0
0
0
249
0
L
374
374
0
21
969
259
0
256
713
0
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,678
Gold Earned
77,645
215
Minions Killed
249
8
Camps Cleared
0
1,044,826
Distance Traveled
1,152,960
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,011
1,001
64
4
0
316,317
0
L
Neith
15,547
972
81
5
0
263,554
0
L
Hera
15,683
980
82
5
1
251,834
0
L
Odin
14,137
884
9
1
0
150,715
3
W
Cthulhu
15,301
956
43
3
0
263,640
3
W
He Bo
18,393
1,150
91
6
0
286,903
1
W
Tsukuyomi
16,055
1,003
51
3
0
273,369
1
L
Fenrir
19,341
1,209
42
3
6
346,597
0
W
Discordia
11,885
743
0
0
0
12,731
0
L
Artemis
11,970
748
1
0
1
32,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role